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  • Subject: Sony files patent to prevent used game sales
Subject: Sony files patent to prevent used game sales

This is like taking a shotgun to the economy's face just to save your own -blam!- industry. -blam!- that patent. -blam!- that. I buy second hand games all the -blam!- time. -blam!- why? Because they are cheaper than new -blam!- games. And new -blam!- games aren't always worth -blam!- buying because they're not always that -blam!- good that I want to buy them right away. Who the -blam!- is Sony to piss all over that???

  • 01.03.2013 11:38 AM PDT
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I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

  • 01.03.2013 11:43 AM PDT

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Well if Microsoft does not follow suit they can have a corner on the market.

  • 01.03.2013 11:43 AM PDT
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Posted by: Y SO REACH BETA
I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

Elaborate on these "gouging" companies in the game industry.

As Foman has said, companies like EA and Activision Blizzard are barely profitable. You already know what happened to THQ.

  • 01.03.2013 11:46 AM PDT
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Posted by: x Foman123 x
Posted by: Android Spartan
Posted by: x Foman123 x
More money going to publishers and developers = more money to develop bigger, better games in the future.

I never noticed how good EA games, Activision games and ubisoft games get better....Oh hang on 90% of their games are annual release of the same crap from the year before.

And last I checked they are the companies trying to get used games gone from the market.

Sorry Foman but its like the music industry and the film industry they cry about needing money but they actually don't.

The gaming industry is bigger than any other in the entertainment business and getting bigger every year, there is no shortage of income.

The problem is publishers and developers don't innovate and want to play it safe, that isn't to do with little money only instead they innovate as little as possible, spend as little as possible and get max profit.
You're approaching this from the wrong angle. First, nearly every publisher and developer would like to eradicate used game sales. Not just the big guys, either. If anything, it's more important for the smaller guys who see lower overall sales numbers.

Second, all your statement does is support my point -- used game sales are currently popular, and there is not as much innovation in the market as you'd like.

Third, if you think these big publishers are rolling in cash, I invite you to check out the annual statements of the publicly held companies such as EA and Activision-Blizzard. This is not a high-margin, high-profit business.

Fourth, the goal of any company is to make money and increase value for its owners/shareholders. Saying that a corporation is spending as little as possible and getting max profit is a compliment, because that is exactly what it is supposed to do. If you value innovation and new IPs over anything else, vote with your wallet and stop buying sequels and remakes.


1. 2nd hand gaming market is like pirating if your not going to buy the game then the dev gets no money either way but the consumer/downloader gets the game anyway.

Indie developers while they are not happy with pirated versions of their games are content that people are interested in it and consider it good advertisement.

Like I said I bought a game 2nd hand and I enjoyed it, that made me buy the next game full price....Consider it a demo.

2. They are currently popular because maybe lots of gamers cannot afford the new games? Within a week you can get new games 2nd hand for around £20 cheaper than new.

Why not get a system where the profits of 2nd hand games gets split to the publishers/devs just like new releases??

Also they don't innovate because they have a game that rakes in money without so why change what works?

Look at RAGE for example iD software innovated and it didn't sell well, 2nd hand gaming markets did not have a hand in that the game just sucked which is what every body is scared of.

3. Yea they run the games into the ground by releasing millions of crappy games and when nobody buys then they blame the consumer.

Guitar hero for example had 2-3 releases a year, activision made so many copies they can't get rid of and thats several million dollars thrown away.

Every publisher does it.

Also like I said not a single developer has been closed down because of the 2nd hand market, it's always because nobody buys the game.

4. I understand they need to make money but they lock content from games to be sold as DLC, have day 1 DLC or DLC a week after release.

They create games like FIFA and call it new every year and change it every 2-3 years to give that illusion since the games are massive DLC packs.

Maybe if they didn't pump out the same rubbish every year they won't have to worry about spending a lot of money, and if they did innovate (Money has nothing to do with it) maybe they could find a new franchise people will like.

  • 01.03.2013 11:48 AM PDT

-I was here

stupid idea. After a while, New copies of older games become increasingly harder to find.
Not to mention it allows people to get their hands on prequels to newer titles, and thus, become interested in the newer titles, meaning they might buy them new if they like it enough.

  • 01.03.2013 11:49 AM PDT
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Posted by: A Good Troll

Posted by: Y SO REACH BETA
I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

Elaborate on these "gouging" companies in the game industry.

As Foman has said, companies like EA and Activision Blizzard are barely profitable. You already know what happened to THQ.


Not making profit doesn't mean they're not treating customers poorly. In a poorly performing industry people get gouged even more. I'll point to the adjusted price model for DLC being 1200 points instead of the previous standard of 800. Then there is the online passes and outright lying about things, EA namely.

  • 01.03.2013 11:50 AM PDT
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Posted by: A Good Troll

Posted by: Y SO REACH BETA
I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

Elaborate on these "gouging" companies in the game industry.

As Foman has said, companies like EA and Activision Blizzard are barely profitable. You already know what happened to THQ.
Wanna know why THQ is in trouble?

They created something for the Wii that took off and sold well, Microsoft and Sony wanted them to make then for their consoles.

They didn't sell so THQ got stuck with a non profitable piece of hardware causing them to lose £250m. Nothing to do with the 2nd hand market.

EA and Activision put out games every year for annual releases, and rake in more than they put into development. I don't think a single CoD game costs $1 billion to make the development costs is a drop in the water in comparison.

But then they have games like Guitar hero and DJ hero coming out 4 times a year with stock not moving that's a lot of money wasted.

Lack of innovation is proving to be EA's and Avtivisions problem.

  • 01.03.2013 11:52 AM PDT
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Posted by: Y SO REACH BETA

Posted by: A Good Troll

Posted by: Y SO REACH BETA
I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

Elaborate on these "gouging" companies in the game industry.

As Foman has said, companies like EA and Activision Blizzard are barely profitable. You already know what happened to THQ.


Not making profit doesn't mean they're not treating customers poorly. In a poorly performing industry people get gouged even more. I'll point to the adjusted price model for DLC being 1200 points instead of the previous standard of 800. Then there is the online passes and outright lying about things, EA namely.

Because they have to deal with The Gamer, the most aggravating of all consumer demographics.

Inflation-adjusted prices for games have not risen in years. A Super Nintendo cartridge cost about the same as a XBox 360 disc.

Yet every other cost in the industry has gone up. Development time has extended. The number of employees needed to develop a game have risen - animators, designers, programmers, story planners. Promoting and advertising costs have risen.

But once all that hard work is done, The Gamer is still there to complain. The campaign isn't long enough. The multiplayer needs more maps and isn't polished enough. The graphics aren't good enough. The game needs dedicated servers paid for by the developer.

No other industry deals with such a pain in the ass group of people.

  • 01.03.2013 11:55 AM PDT

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Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

Good guy Sony taking the patent before EA can

/optimism

  • 01.03.2013 11:56 AM PDT

I am a pharmaceutical scientist. I received my Masters degree in Pharmaceutics from the University of the Sciences in Philadelphia in 2010, after working as a Pharmacist for 4 years. I currently work in King of Prussia, PA, and focus on the analytical chemistry of small molecule APIs. My clients include some of the most well known big pharma companies in the world.

I like this for a couple reasons.

A.) I think it'll entice people to hold on to games longer. There's a lot of people who will buy new (and used), play the game for a week or two and toss it in the pile of unused toys. Not being able to buy used means to me that the average gamer will probably make a more informed decision with their purchase, which leads me to my next point...

B.) Sales of games will be slightly lower, but the quality of games should increase. Game companies will know that they are facing an uphill battle getting everyone to purchase new, so they'll be more inclined to put a better product on the market and not rush to meet deadlines (in a perfect scenario).

C.) This is just a personal one, but I'd be happy to see places like Gamestop go out of business if used sales were banned. If not go out of business, at least they'd actually be inclined to provide something more of value to their customers, instead of a completely whack rewards system that takes a deep wallet to get anything remotely worth the points.

D.) I think the community as a whole improves. I know there's A LOT of people on a different school of thought with this, but all the people who say they aren't going to buy the new system, or think that publishers are stupid for wanting this, can just go away for all I care. Basically saying this because I feel that people who think this way, are going to find something to complain about no matter what, and quite frankly, if they think it's a bad investment, they can let the world know with their wallet, not with their mouth.

  • 01.03.2013 11:57 AM PDT

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Not going to happen, at least not anytime soon. This is just a poor rumor, there were similar ones stated around the next xbox. First off, places like Gamestop would instantly boycott the sale of their games completely. Secondly this would be too costly to the consumer if his/her system broke, as they would have to buy all of their games again.

  • 01.03.2013 11:57 AM PDT
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Posted by: Android Spartan
But then they have games like Guitar hero and DJ hero coming out 4 times a year with stock not moving that's a lot of money wasted.

Guitar Hero was cancelled over two years ago.

  • 01.03.2013 11:58 AM PDT

I am a pharmaceutical scientist. I received my Masters degree in Pharmaceutics from the University of the Sciences in Philadelphia in 2010, after working as a Pharmacist for 4 years. I currently work in King of Prussia, PA, and focus on the analytical chemistry of small molecule APIs. My clients include some of the most well known big pharma companies in the world.


Posted by: SilentSnoFall
Not going to happen, at least not anytime soon. This is just a poor rumor, there were similar ones stated around the next xbox. First off, places like Gamestop would instantly boycott the sale of their games completely. Secondly this would be too costly to the consumer if his/her system broke, as they would have to buy all of their games again.
Sony or Microsoft or whoever wouldn't even blink if Gamestop boycotted them. With options like Amazon, newegg, Target, Best Buy, Wal-Mart, etc. offering new games with competitive pre-order incentives, people would eagerly go elsewhere.

[Edited on 01.03.2013 12:01 PM PST]

  • 01.03.2013 12:01 PM PDT
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Posted by: DEATHPIMP72
Anyone but Foman. He smells like cheese.


Posted by: A Good Troll
No other industry deals with such a pain in the ass group of people.
This. So much this.

And don't forget that, at the end of the day, everything should be free, too.

  • 01.03.2013 12:03 PM PDT

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Posted by: x Foman123 x

Posted by: A Good Troll
No other industry deals with such a pain in the ass group of people.
This. So much this.

And don't forget that, at the end of the day, everything should be free, too.
And high quality, totally original and exactly what we wanted.

  • 01.03.2013 12:04 PM PDT

Sucks for people that share a console, but have separate accounts. It also is gonna suck if you buy a -blam!- game and then can't do anything about it. That's total bull-blam!- though. No other industry actively tries to prevent second-hand sales, since that's infringing on the consumer's rights.

If you buy something from the manufacturer it's your property to do with as you please, so long as that doesn't include piracy or the like. Selling a game is not piracy, because you can no longer play it, you're just transferring that right over to someone else.

  • 01.03.2013 12:05 PM PDT
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Posted by: A Good Troll

Posted by: Y SO REACH BETA

Posted by: A Good Troll

Posted by: Y SO REACH BETA
I play PC already. If Microsoft gets any worse with their shenanigans I think I'll just switch over completely. There's quite a huge issue with companies gouging people and I'm not letting it happen.

Elaborate on these "gouging" companies in the game industry.

As Foman has said, companies like EA and Activision Blizzard are barely profitable. You already know what happened to THQ.


Not making profit doesn't mean they're not treating customers poorly. In a poorly performing industry people get gouged even more. I'll point to the adjusted price model for DLC being 1200 points instead of the previous standard of 800. Then there is the online passes and outright lying about things, EA namely.

Because they have to deal with The Gamer, the most aggravating of all consumer demographics.

Inflation-adjusted prices for games have not risen in years. A Super Nintendo cartridge cost about the same as a XBox 360 disc.

Yet every other cost in the industry has gone up. Development time has extended. The number of employees needed to develop a game have risen - animators, designers, programmers, story planners. Promoting and advertising costs have risen.

But once all that hard work is done, The Gamer is still there to complain. The campaign isn't long enough. The multiplayer needs more maps and isn't polished enough. The graphics aren't good enough. The game needs dedicated servers paid for by the developer.

No other industry deals with such a pain in the ass group of people.


Than explain day one DLC and planned DLC packages that could be incorporated into the actual game. They deliberately milk every penny out of their customers and that behavior should not be rewarded. It's inexcusable and to try and give them a cop out like "It's because gamers are aggravated" is ridiculous. While I know some are over the top it doesn't mean their complaints are unfounded and are justification for more ways to restrict the use of something that was purchased.

  • 01.03.2013 12:09 PM PDT

Than explain day one DLC and planned DLC packages that could be incorporated into the actual game. They deliberately milk every penny out of their customers and that behavior should not be rewarded. It's inexcusable and to try and give them a cop out like "It's because gamers are aggravated" is ridiculous. While I know some are over the top it doesn't mean their complaints are unfounded and are justification for more ways to restrict the use of something that was purchased.
Day one DLC has been explained already. A developer must get a "green" light for their game before it can be shipped and released. This takes some time and is not instant. So instead of waiting in their office, the developers create some new content that users can purchase if they want. DLC is never necessary. Also just a few bucks shouldn't be something to have a heart attack over.

  • 01.03.2013 12:15 PM PDT
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Posted by: A Good Troll

Posted by: Android Spartan
But then they have games like Guitar hero and DJ hero coming out 4 times a year with stock not moving that's a lot of money wasted.

Guitar Hero was cancelled over two years ago.
It's called an example..

  • 01.03.2013 12:17 PM PDT
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Posted by: Y SO REACH BETA
Than explain day one DLC and planned DLC packages that could be incorporated into the actual game. They deliberately milk every penny out of their customers and that behavior should not be rewarded. It's inexcusable and to try and give them a cop out like "It's because gamers are aggravated" is ridiculous. While I know some are over the top it doesn't mean their complaints are unfounded and are justification for more ways to restrict the use of something that was purchased.

DLC exists because they needed an additional revenue stream, because as said, costs are high and prices have not gone up to compensate.

They can't price their game at higher than market price for every other game - $60 mark or they'd be priced out of the market and lose sales.

It is cheaper to develop for an existing game platform and get more money from that game's players that play that game often than develop an entire new game with higher costs and development time.

It is about money - no one denies that. But you say it is gouging - the industry says it is trying to survive. The numbers agree with the industry.

  • 01.03.2013 12:17 PM PDT
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Posted by: DEATHPIMP72
Anyone but Foman. He smells like cheese.

Posted by: CIint Beastwood
That's total bull-blam!- though. No other industry actively tries to prevent second-hand sales, since that's infringing on the consumer's rights.
Can you tell me where I can resell an e-book? Or a song I downloaded from iTunes? Or an app for my mobile phone? How about that movie or TV show I downloaded to my tablet? How about every single event ticket, club membership, loyalty program membership, and association membership I've ever had that said "non-transferable" as part of the terms when I bought it?

Don't be ridiculous. Resale is prevented all the time, and the vast majority of the time people understand why and don't care. Nobody said a word when ebooks and apps were made so that they could not be resold. It's only here in gaming that some people act like it's such a big fat deal.

  • 01.03.2013 12:18 PM PDT
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Posted by: johnny106
Than explain day one DLC and planned DLC packages that could be incorporated into the actual game. They deliberately milk every penny out of their customers and that behavior should not be rewarded. It's inexcusable and to try and give them a cop out like "It's because gamers are aggravated" is ridiculous. While I know some are over the top it doesn't mean their complaints are unfounded and are justification for more ways to restrict the use of something that was purchased.
Day one DLC has been explained already. A developer must get a "green" light for their game before it can be shipped and released. This takes some time and is not instant. So instead of waiting in their office, the developers create some new content that users can purchase if they want. DLC is never necessary. Also just a few bucks shouldn't be something to have a heart attack over.
From ashes DLC was left out intentionally, the character was an important one for ME3 and the story.

There is no excuse there but to get cash out of our pockets, also don't forget all ME3 DLC is free from multiplayer, we only pay for single player.

Can't be that difficult.

  • 01.03.2013 12:20 PM PDT


Posted by: Android Spartan

Posted by: johnny106
Than explain day one DLC and planned DLC packages that could be incorporated into the actual game. They deliberately milk every penny out of their customers and that behavior should not be rewarded. It's inexcusable and to try and give them a cop out like "It's because gamers are aggravated" is ridiculous. While I know some are over the top it doesn't mean their complaints are unfounded and are justification for more ways to restrict the use of something that was purchased.
Day one DLC has been explained already. A developer must get a "green" light for their game before it can be shipped and released. This takes some time and is not instant. So instead of waiting in their office, the developers create some new content that users can purchase if they want. DLC is never necessary. Also just a few bucks shouldn't be something to have a heart attack over.
From ashes DLC was left out intentionally, the character was an important one for ME3 and the story.

There is no excuse there but to get cash out of our pockets, also don't forget all ME3 DLC is free from multiplayer, we only pay for single player.

Can't be that difficult.

From Ashes didn't really impact the story. Imagine if it were never made story would've played the same way. Now if it made a giant change in story then that's different, but all it did was add a lore character to learn more about the protheans. Could say the same about omega or leviathan dlc.

[Edited on 01.03.2013 12:23 PM PST]

  • 01.03.2013 12:22 PM PDT
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Posted by: x Foman123 x
Posted by: CIint Beastwood
That's total bull-blam!- though. No other industry actively tries to prevent second-hand sales, since that's infringing on the consumer's rights.
Can you tell me where I can resell an e-book? Or a song I downloaded from iTunes? Or an app for my mobile phone? How about that movie or TV show I downloaded to my tablet? How about every single event ticket, club membership, loyalty program membership, and association membership I've ever had that said "non-transferable" as part of the terms when I bought it?

Don't be ridiculous. Resale is prevented all the time, and the vast majority of the time people understand why and don't care. Nobody said a word when ebooks and apps were made so that they could not be resold. It's only here in gaming that some people act like it's such a big fat deal.
Yea because you can't plug in different Ipods and Kindles to transfer over those e-books and songs that you or your mate bought and is now in the hands of many others for free.

That season ticket/membership can be passed onto others for use and potentially keep. You never got a ticket and found out you can't go somewhere so you give it to somebody for a similar or less price than what you got?

It's a common thing...Oh and how many times have I seen concert tickets on ebay.

People are always giving things to each other it's called reality.

For example my mum has given somebody her membership card for a warehouse so the guy can go and look around a buy something if he wanted. Afterwards if he liked it he can get his own.

So in your own words "Don't be ridiculous".

  • 01.03.2013 12:25 PM PDT