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Posted by: aTALLmidget
Posted by: bergXX09
Posted by: Methew
Posted by: Ultermarto
Oh hang on I'll just decode the miracle of human neurology and hammer it into C++.
Missing the point.
At the very least, we can program guards to be more attentive and to upgrade their behavior from passive to aggressive once we've made a kill in the area.
You expect that to happen.
FEAR FEAR FEAR FEAR FEAR FEAR
Seriously, it's doable if the devs are good.
Oh good times. In one scenario I was killed by only two of them. The first spotted me, through down a soda machine for cover and sprayed me with suppressing fire. His teammate jumped through the window of a complex and rushed me with a shotgun and killed me. Fun AI to fight.Why can't Promethean Knights be like that?
They have a Suppressor, they have an aggressive variant with a shotgun. But they're almost always fought in open terrain with little destructible elements.
Looks like the issue is also level design. A lot of levels are too open (Forerunner, Midnight).
I visited some topics about F.E.A.R and I was pleasantly surprised to see the AI being discussed. I rarely see that with Halo. There was a lot of enthusiasm before Halo 4 but now it's rarely brought up.
Posted by: Garshne
The AI in Half Life 2 are actually pretty good. The poor level design and the fact that they all apparently went to the Stormtrooper Marksmanship Academy wasn't...Whoa!
Posted by: Garshne
Also, remember in Halo 3 when you killed one Hunter the other Hunter would beserk and charge you? I miss that. Same with brutes, grunts and elites.Too bad it was too slow to present a threat. Likewise, the Brutes. Halo 3 Brutes get looked down on a lot but if they were faster in their berserk mode, they'd be a threat.
I think CE Zealots are a good model for charging. They start off slow but they catch up to you very quickly. CE Hunters were also decent, they could keep up with you from the get-go. They merely lacked an unique ability and different melee animations, both of which the Zealot had.
[Edited on 01.04.2013 1:39 AM PST]