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  • Poll [12 votes]: Best CS?
Subject: Best CS?
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Poll: Best CS?  [closed]
1.6:  17%
(2 Votes)
Source:  33%
(4 Votes)
Global Offensive:  50%
(6 Votes)
Total Votes: 12

?

  • 01.04.2013 5:28 AM PDT

The world is full of mysteries, and shares too few of the answers required. An example of which, is how did I end up in the Brute Zone?

Source, GO was a reskin of Source though. So its kind of like voting for the same thing.

I just thing the community base of Source was better, and more people played it etc etc

  • 01.04.2013 5:31 AM PDT
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  • Fabled Legendary Member
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Inheritor #156 :p

1.5 > all

  • 01.04.2013 5:32 AM PDT

I'm an Indonesian Halo (and other games) gamer!
Bhineka Tunggal Ika!!

Source because ragdoll

  • 01.04.2013 5:32 AM PDT

CS:GO. It rewards skilled players, but also gives newbies a fair chance.

  • 01.04.2013 5:33 AM PDT
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Posted by: MrMassakka
CS:GO. It rewards skilled players, but also gives newbies a fair chance.

Yup.

  • 01.04.2013 5:43 AM PDT

Pass the controller bro

1.6 is for the most experienced, but its population is slowly hemorrhaging. Source is less random than 1.6 and still has people playing it. Global Offensive is the easiest to get into and the hitboxes and stuff is a lot more refined. It's also generally agreed upon that in CS: GO, the player skill is lower compared to previous Counter-Strike iterations.

EDIT: forgot answer

Global Offensive, because it's new and all.

[Edited on 01.04.2013 5:48 AM PST]

  • 01.04.2013 5:47 AM PDT

Rain, and Jazz.
Halo: Tactical

I'm either a fool or an inteligent man, depending on how sleepy or angry I am.

I originaly made an account on 07.27.2007 but I wanted to link my GT and made this account. Don't forget your passwords!

I don't see why so many people are choosing CS:GO. Personally I could never get into it because I can't figure out how the bullet spread works. There's no flinching animation, so often I can't tell if I'm hitting anyone too!

Though I have to admit, CS:S can be a real pain in the ass on servers that don't ban the AWP.

[Edited on 01.04.2013 6:03 AM PST]

  • 01.04.2013 6:01 AM PDT