Off Topic: The Flood
This topic has moved here: Subject: Halo 4 or Halo Reach
  • Subject: Halo 4 or Halo Reach
Subject: Halo 4 or Halo Reach

Fullmetal

Halo 4 hands down. I didn't play Reach for more than a month before I quit. Just wasn't for me. I find the H4 multiplayer much more compatible to my own playing skills, so I suppose that's why I favor it.

  • 01.05.2013 4:47 PM PDT
  • gamertag: [none]
  • user homepage:

Reach. By a mile.

  • 01.05.2013 4:49 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Jailbot X
Halo 4 hands down. I didn't play Reach for more than a month before I quit. Just wasn't for me. I find the H4 multiplayer much more compatible to my own playing skills, so I suppose that's why I favor it.

So your only skill is luck?

  • 01.05.2013 4:50 PM PDT

Halo reach has a larger skill gap by far, whoever disagrees clearly has no idea what they are talking about. Facts are facts.

  • 01.05.2013 4:52 PM PDT


Posted by: Jailbot X
Halo 4 hands down. I didn't play Reach for more than a month before I quit. Just wasn't for me. I find the H4 multiplayer much more compatible to my own playing skills, so I suppose that's why I favor it.


You sound like a noob.

  • 01.05.2013 4:54 PM PDT

I assume everyone here is 14 years old until proven otherwise. -bobcast

2 years later:

Posted by: Cody Lundin
I prefer 4.

Halo 5 is too much like COD. It took all the bad of 4 and made it worse.

  • 01.05.2013 4:54 PM PDT

Posted by: TH3_AV3NG3R

Posted by: Dreadnough7
Posted by: finalknight92
Glut of power weapons and lackluster sandbox balancing.

I agree with how the excess of power weapons sometimes gets annoying and ridiculous. But taking away that, the weapons are surprisingly more balanced compared to other halos. At least now you can hold your own with a covie-forerunner weapon.

You always could. Besides that in Halo Reach I like using the NR because it was more efficient than the DMR besides the awesome explosion you get after the third shot(I would sometimes purposefully miss the headshot just to see the explosion it caused). The plasma pistol, and the blueberry gun is awesome same with the concussion weapon. I believe the plasma pistol, was the same as the CE version in that it could take down shields as well as kill someone with ease(if you don't suck ass). The needler also gets props because well, it was always devastating, and I would be a fool to never pick up that weapon. The pistol, helped when taking down people with DMRs.

The only weapon I saw that was useless in the sandbox was the Plasma rifle(Reach), spiker(Reach), and Plasma repeater(Reach).

Blueberry Gun=Focus Rifle=Tickle Ray, right?

Anyway, against their human counterparts, covie weapons almost always lose. This was painfully obvious when playing Invasion, and the anti-vehicle weapons of the covies were lackluster: The PP only stunned vehicles, PL was only somewhat good against slow tanks without cover, and the Concussion Rifle just send flying vehicles on the air (hilariously); while humans had the Splazer, Pro-Pipe, Rockets, and Sniper and DMR's were also effective. Elites were almost completely defenseless against the Banshee, that fact almost made Invasion unplayable for me. And it was my favourite playlist!

  • 01.05.2013 4:56 PM PDT
  • gamertag: [none]
  • user homepage:

We oG now.

The GOAT:

Posted by: AK FROST
Who cares if I lie?

I prefer H4. At it's core it feels more like Halo 2/3 and I love that. I dealt with BS in Reach, I can deal with it in H4 too.

However it is really cool to be able to go back and play Reach and just flat out dominate because I know what to do in every situation at all times.

  • 01.05.2013 4:56 PM PDT

Make a thread saying you will counter any argument against armor lock...

Then respond with Adapt.

"War, the original crack"
-Albert Einstein

Halo 3.

  • 01.05.2013 4:57 PM PDT
  • gamertag: [none]
  • user homepage:

We oG now.

The GOAT:

Posted by: AK FROST
Who cares if I lie?


Posted by: AK FROST
Halo reach has a larger skill gap by far, whoever disagrees clearly has no idea what they are talking about. Facts are facts.
Hahahaha





Hahahahahahahahahahahahaha


No.

  • 01.05.2013 4:57 PM PDT

http://www.bungie.net/Forums/posts.aspx?postID=39477223

Blueberry gun= Plasma launcher

  • 01.05.2013 4:58 PM PDT

The world is not beautiful: And that, in a way, lends it a sort of beauty.

~Kino's Journey


Posted by: CurvedBubbles
Halo Reach has a much higher skill gap compared to 4
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW WWWWW
(translation: bloody lol'd)

They both have their fair share of problems, but halo 4 isn't nearly as broken and bland as reach was/is/always will be.

  • 01.05.2013 4:58 PM PDT


Posted by: Bookshelf

Posted by: AK FROST
Halo reach has a larger skill gap by far, whoever disagrees clearly has no idea what they are talking about. Facts are facts.
Hahahaha





Hahahahahahahahahahahahaha


No.
K

[Edited on 01.05.2013 5:55 PM PST]

  • 01.05.2013 5:00 PM PDT

Posted by: nightspark

Posted by: Jailbot X
Halo 4 hands down. I didn't play Reach for more than a month before I quit. Just wasn't for me. I find the H4 multiplayer much more compatible to my own playing skills, so I suppose that's why I favor it.

So your only skill is luck?

That can be said for Bloom. That disastrously implemented feature alone makes Halo 4 seem competitive and fair.

  • 01.05.2013 5:00 PM PDT

Posted by: Bookshelf
I prefer H4. At it's core it feels more like Halo 2/3 and I love that. I dealt with BS in Reach, I can deal with it in H4 too.

However it is really cool to be able to go back and play Reach and just flat out dominate because I know what to do in every situation at all times.

Are you aBlueBookshelf?

  • 01.05.2013 5:02 PM PDT
  • gamertag: [none]
  • user homepage:

We oG now.

The GOAT:

Posted by: AK FROST
Who cares if I lie?


Posted by: AK FROST

Posted by: Bookshelf

Posted by: AK FROST
Halo reach has a larger skill gap by far, whoever disagrees clearly has no idea what they are talking about. Facts are facts.
Hahahaha





Hahahahahahahahahahahahaha


No.
Then you're flat out retarded. Personal ordinance is random at the core and makes this game more about luck then skill. Not to mention random ordinance drops. Your are delusional reach had a small skill gap but it was there. Halo 4 is taking all the wrong in reach and tripplleing the randomness. Well I rolled a needler what did you get a binary rifle. Nice!
It doesn't introduce randomness into the individual skill gap though, which is what you were stating by saying "Halo reach has a larger skill gap by far". Ordnance drops aren't random - each map has a set rotation for spawns of weapons throughout the game.

If you're going to say default H4 is more random than default Reach (pre-TU), you should get a chromosome count. Bloom, slow movement speed resulting in next to no strafing possible, AND slow kill times KILLED the skill gap in default Reach.

In default H4, there's no bloom that affects the game, the movement speed is crisp and strafing is really effective (similar to H3), and each starting weapon has a fast kill time provided you use it in it's niche - with the LR, BR, and DMR all having the potential to be used at all ranges.

Even if you compare the MLG versions of the 2 games, Reach still had slow kill times, clunky movement, and grenukes. H4 has fast kill times with either potential MLG settings (DMRs or BRs), even better movement similar to that of H2, and nades are PERFECT.
whoever disagrees clearly has no idea what they are talking aboutI actually have a very good idea of what I'm talking about, Briggy.

  • 01.05.2013 5:07 PM PDT
  • gamertag: [none]
  • user homepage:

We oG now.

The GOAT:

Posted by: AK FROST
Who cares if I lie?


Posted by: AK FROST
So please explain how there can be a skill gap when at the core the game is based on luck?
Because that's NOT THE CORE YOU MORON.

The core gameplay is solid. It has slight randomness cluttered around it in PERSONAL ordnance drops, but otherwise Reach was MUCH worse. So if you're going to play the randomness card, at least have a better argument.

  • 01.05.2013 5:09 PM PDT


Posted by: Bookshelf

Posted by: AK FROST

Posted by: Bookshelf

Posted by: AK FROST
Halo reach has a larger skill gap by far, whoever disagrees clearly has no idea what they are talking about. Facts are facts.
Hahahaha





Hahahahahahahahahahahahaha


No.
Then you're flat out retarded. Personal ordinance is random at the core and makes this game more about luck then skill. Not to mention random ordinance drops. Your are delusional reach had a small skill gap but it was there. Halo 4 is taking all the wrong in reach and tripplleing the randomness. Well I rolled a needler what did you get a binary rifle. Nice!
It doesn't introduce randomness into the individual skill gap though, which is what you were stating by saying "Halo reach has a larger skill gap by far". Ordnance drops aren't random - each map has a set rotation for spawns of weapons throughout the game.

If you're going to say default H4 is more random than default Reach (pre-TU), you should get a chromosome count. Bloom, slow movement speed resulting in next to no strafing possible, AND slow kill times KILLED the skill gap in default Reach.

In default H4, there's no bloom that affects the game, the movement speed is crisp and strafing is really effective (similar to H3), and each starting weapon has a fast kill time provided you use it in it's niche - with the LR, BR, and DMR all having the potential to be used at all ranges.

Even if you compare the MLG versions of the 2 games, Reach still had slow kill times, clunky movement, and grenukes. H4 has fast kill times with either potential MLG settings (DMRs or BRs), even better movement similar to that of H2, and nades are PERFECT.
whoever disagrees clearly has no idea what they are talking aboutI actually have a very good idea of what I'm talking about, Briggy.
Lold you were a 35 until you got carried I finally got my 50 you got stuck at what 49 because you couldn't get back packed enough. Lol it's hard to bring individual skill gap into this when at the end of the day personal ordinance is random. That is more of a luck factor than anything you even mentioned before. In fact it is game breaking.

  • 01.05.2013 5:10 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.

Posted by: Dreadnough7
Posted by: nightspark

Posted by: Jailbot X
Halo 4 hands down. I didn't play Reach for more than a month before I quit. Just wasn't for me. I find the H4 multiplayer much more compatible to my own playing skills, so I suppose that's why I favor it.

So your only skill is luck?

That can be said for Bloom. That disastrously implemented feature alone makes Halo 4 seem competitive and fair.

You are forgetting random weapon drops, random ordinance, everyone running around with power weapons, highlighting weapons(for some reason), rank progressive system(unlocking things), and custom loadouts. Arcade shooter is worse and always will be worse than a arena shooter, and Reach was more of a class based arena shooter(Not very balanced). Some of the specialization in Halo 4 will give you an small edge I think. Terrible. Just really dumb. The whole matchmaking is random in Halo 4. Bloom is also in Halo 4 before you go lolbloom.

[Edited on 01.05.2013 5:13 PM PST]

  • 01.05.2013 5:11 PM PDT


Posted by: Bookshelf

Posted by: AK FROST
So please explain how there can be a skill gap when at the core the game is based on luck?
Because that's NOT THE CORE YOU MORON.

The core gameplay is solid. It has slight randomness cluttered around it in PERSONAL ordnance drops, but otherwise Reach was MUCH worse. So if you're going to play the randomness card, at least have a better argument.
I can easily say anyone can get a personal ordinance. And in that case can make or break a game. It is random, it is game breaking because armor lock, bloom sure was random. But a personal ordinance for a team of 4 if rolled good items can beat a team much better than they are.

  • 01.05.2013 5:12 PM PDT
  • gamertag: [none]
  • user homepage:

"This bandicoot will be my general, he will lead my Cortex Commandos to world domination...

This time, I shall reign TRIUMPHANT!"

-Dr. Cortex

Both are pathetically easy to play. I don't have a preference.

Neither is better than the other because they both have problems.

  • 01.05.2013 5:12 PM PDT
  • gamertag: [none]
  • user homepage:

We oG now.

The GOAT:

Posted by: AK FROST
Who cares if I lie?

Nice high skill of 39

Aiming to become the best H4 colonel too?

  • 01.05.2013 5:13 PM PDT

4 is only better than Reach at it's core, Reach has crap like bloom, AL, and few other random stuff, while 4 doesn't. Reach wins in every other category imo.

[Edited on 01.05.2013 5:17 PM PST]

  • 01.05.2013 5:15 PM PDT


Posted by: Bookshelf
Nice high skill of 39

Aiming to become the best H4 colonel too?
Lol. I play by myself. I work every day pretty much and gave up taking halo serious, that still doesn't mean you're Not a retarded staff captain that got carried in halo 3. I play regicide all day stay check that nerd.

[Edited on 01.05.2013 5:16 PM PST]

  • 01.05.2013 5:15 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: AK FROST

Posted by: Bookshelf
Nice high skill of 39

Aiming to become the best H4 colonel too?
Lol. I play by myself. I work every day pretty much and gave up taking halo serious, that still doesn't mean you're Not a retarded staff captain that got carried in halo 3. I play regicide all day stay check that nerd.

Come on guys, kiss and make up already. There is no reason for this at all.

  • 01.05.2013 5:18 PM PDT