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  • Subject: Blind Halo 4 haters are praising Reach
Subject: Blind Halo 4 haters are praising Reach
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Posted by: Cheeseoid

Posted by: NavG123
You chose the most stupid and retarded reason for hating Reach that I have ever heard.


no u

  • 01.06.2013 9:42 AM PDT

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ALL HAIL GABEN


Posted by: Seven
And the cycle continues.

  • 01.06.2013 9:43 AM PDT

My legit Killtrocity

Camping like a 'mouth breather'
If Fed Ex and UPS merged into one company, would it be called Fed Up?

I don't want to start another account for a digital number that has no true value in ten years.

How about both are bad and we all abandon hope for the Halo series?

  • 01.06.2013 9:43 AM PDT
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3rd edition. Now with more grunt.

TFS 4 lyfe

If you can actually muster hate for a video game, you are an idiot.

  • 01.06.2013 9:44 AM PDT

I'm better than you :P

Reach was bad and so is Halo 4.

  • 01.06.2013 9:45 AM PDT
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O-3 US Army Reserves AMEDD APMC
"To conserve the fighting strength!"

Posted by: Jay120171
Bobcast: the only ninja to operate an ER out of his mom's basement

Posted by: Seven

And the cycle continues.


[Edited on 01.06.2013 9:48 AM PST]

  • 01.06.2013 9:46 AM PDT
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The who wishes, fervently wishes

Halo 4: -blam!- Campaign, -blam!- Custom Games, -blam!- Maps, -blam!- Spartan Ops, and -blam!- Multiplayer.

Halo Reach: -blam!- Campaign, Decent Firefight, Awesome Custom Games, Bad and Exceptional Maps, and both horrible and amazing multiplayer playlists.

  • 01.06.2013 9:49 AM PDT


Posted by: Dildact

The Dildact says you are applying a different definition of the word "Casual".


No, there are distinct differences between casual players and dedicated players in a video game. Both desire to fulfill their need of pleasure in a game. For casuals, it is more easy to enjoy the game because they aren't compelled to be more competitive in a game or reach a certain level/rank in the game. They do it purely for recreation.

Dedicated players invest much more time towards a game. They'll notice things that people do, and say about a game while also putting more time to playing the game. They will treat this game more seriously than casuals, and to an even further extent, more seriously than other dedicated players. We call these people "hardcore players." But, dedicated players as a whole, invest more time towards a video game which can be through multiplayer, the story of the game, constructing maps or gametypes, or reaching a certain level in the game.

As a whole, dedicated players accelerate through the game at a much faster rate then casuals. This is only natural because they invest more time to the game. You can often tell who is, and who isn't a "casual" in Halo 4 often by their level. If they are at level 70, or below, the odds are in favor that they are less dedicated towards the game. The problem that Halo 4 has is that the time of the cap exceeds the amount of time it has taken many casual players from leveling up beyond their three specializations (S-4, Wetwork, Operator) and this causes casuals to lose desire to play the game. They take it more slowly and aren't driven by loyalty of the company, or the benefits that dedicated players receive. When they reach this cap, they can't level up respectively or get the benefits from playing the game. They can surely still do what dedicated players do: play the game, but it becomes stagnant because they aren't getting what the minority, who shelled out more money because they are more driven to play the game, got.

This, by design, shows how flawed 343i's system of leveling up is. They created a cap that offers no incentive to break and demotivates their major demographic of players to further play the game. In the short run, they broken 7 million copies. However, in the long run, the effects of the game have created a negative impact on the company's image simply because they have neglected many of their consumer's after they bought the game.

tl;dr: casuals are driven by recreational purposes to play the game and do not invest in the same amount of time, nor have the same mindset has dedicated players.

tl;dr: 343i has an awful system of leveling up that demotivates its casuals, the majority of consumers, and will only hurt them in the long run.

[Edited on 01.06.2013 9:54 AM PST]

  • 01.06.2013 9:52 AM PDT

Why don't we just share the hill?


Posted by: Dildact

Posted by: bergXX09
Blind Halo 4 fanboys are making threads about Halo 4 being good.

I think that is funnier.


The Dildact hasnt played Halo 4 since he got 130 two weeks ago.


Stop doing that. It's not original and it doesn't make you look cool.

  • 01.06.2013 9:55 AM PDT
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Posted by: bobcast
Posted by: Seven
And the cycle continues.

lmao yes

  • 01.06.2013 10:00 AM PDT

Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.

[Edited on 01.06.2013 10:04 AM PST]

  • 01.06.2013 10:03 AM PDT
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All that is needed for the triumph of evil is for good men to do nothing.


Posted by: Hylebos
Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.
Nah, I'm pretty sure there's a cycle.

  • 01.06.2013 10:05 AM PDT

Posted by: Gruntzilla24
Posted by: Hylebos
Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.
Nah, I'm pretty sure there's a cycle.
No there isn't. Stop being so simple minded.

  • 01.06.2013 10:07 AM PDT

"They don't call him Flopper for nothing"-AquaBlader

Reach=Poop

Halo 4= Amazing

  • 01.06.2013 10:08 AM PDT

"They don't call him Flopper for nothing"-AquaBlader


Posted by: Rabid Grunt 3
If you can actually muster hate for a video game, you are an idiot.

This guy is so right.

  • 01.06.2013 10:08 AM PDT

Posted by: Gruntzilla24
Posted by: Hylebos
Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.
Nah, I'm pretty sure there's a cycle.
Then you're probably insane.

You think that a cycle exists, and then you see a singular thread where someone says "I preferred this feature in Reach over this feature in Halo 4" and you shout to the world "AHAH! This proves my theory because a long time ago I saw different people hating Halo Reach and preferring Halo 3!" But where is the proof that this particular person hated Reach and preferred Halo 3? Where is the proof that this person hated Halo 3 and preferred Halo 2?

It's not a cycle if most people aren't participating in that cycle.

  • 01.06.2013 10:11 AM PDT
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The who wishes, fervently wishes


Posted by: Biack Rose66

Posted by: Dildact

The Dildact says you are applying a different definition of the word "Casual".


No, there are distinct differences between casual players and dedicated players in a video game. Both desire to fulfill their need of pleasure in a game. For casuals, it is more easy to enjoy the game because they aren't compelled to be more competitive in a game or reach a certain level/rank in the game. They do it purely for recreation.

Dedicated players invest much more time towards a game. They'll notice things that people do, and say about a game while also putting more time to playing the game. They will treat this game more seriously than casuals, and to an even further extent, more seriously than other dedicated players. We call these people "hardcore players." But, dedicated players as a whole, invest more time towards a video game which can be through multiplayer, the story of the game, constructing maps or gametypes, or reaching a certain level in the game.

As a whole, dedicated players accelerate through the game at a much faster rate then casuals. This is only natural because they invest more time to the game. You can often tell who is, and who isn't a "casual" in Halo 4 often by their level. If they are at level 70, or below, the odds are in favor that they are less dedicated towards the game. The problem that Halo 4 has is that the time of the cap exceeds the amount of time it has taken many casual players from leveling up beyond their three specializations (S-4, Wetwork, Operator) and this causes casuals to lose desire to play the game. They take it more slowly and aren't driven by loyalty of the company, or the benefits that dedicated players receive. When they reach this cap, they can't level up respectively or get the benefits from playing the game. They can surely still do what dedicated players do: play the game, but it becomes stagnant because they aren't getting what the minority, who shelled out more money because they are more driven to play the game, got.

This, by design, shows how flawed 343i's system of leveling up is. They created a cap that offers no incentive to break and demotivates their major demographic of players to further play the game. In the short run, they broken 7 million copies. However, in the long run, the effects of the game have created a negative impact on the company's image simply because they have neglected many of their consumer's after they bought the game.

tl;dr: casuals are driven by recreational purposes to play the game and do not invest in the same amount of time, nor have the same mindset has dedicated players.

tl;dr: 343i has an awful system of leveling up that demotivates its casuals, the majority of consumers, and will only hurt them in the long run.

I'm a dedicated player, and I'm simply losing interest in the game since it's broken as crap. The warthog is now -blam!- coffin thanks to the fact that players spawn with what's more or less a power weapon.

  • 01.06.2013 10:11 AM PDT

I praise Reach because I like the game, both now and when it first came out. I don't praise Halo 4 because, while I like the game, it was a massive disappointment in my opinion.

I didn't care about the rank cap either time.

  • 01.06.2013 10:15 AM PDT

halo 4 is still awful. yes, reach had the same rank cap, but at least it actually played like halo. 343 put COD in my halo with halo 4.

  • 01.06.2013 10:16 AM PDT
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Posted by: Dildact

Posted by: Biack Rose66

Posted by: Dildact

Posted by: Biack Rose66
There is no such word as Dildact. Friendly reminder Halo 4 has not sent any word when the cap will be removed and it has been two months. We learned how the cap was removed in Halo: Reach weeks before it was removed.


The Dildact say that 117 million challenges was pointless waste of time.

343 is actually rewarding dedicated players such as The Dildact.


Way to not address my points in a decent manner at all. Seriously, your name reminds me of "dildo" and "didact" together. It's a really funny image and the way you take makes it funnier.


The longer 343 takes to lift the cap, the more value The Dildact and others get out of their LE and dedication.

The Dildact hopes it doesnt get lifted for at least a few more weeks so The Dildact can show of his 130 to the casuals.

>Show off rank to casuals
>In a casual game

uhhuh, that's like bragging that you are a high prestige on Call of Duty.

[Edited on 01.06.2013 10:17 AM PST]

  • 01.06.2013 10:16 AM PDT
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Posted by: Hylebos
Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.

I don't think its the same people. I'm just using it loosely to describe the cycle of part of the community being stupid. Which happens with every video game franchise.

Calm your tits.

  • 01.06.2013 10:19 AM PDT
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Halo 3 is best halo

  • 01.06.2013 10:20 AM PDT


Posted by: Wyzilla

Posted by: Biack Rose66

Posted by: Dildact

The Dildact says you are applying a different definition of the word "Casual".


[snip...]

I'm a dedicated player, and I'm simply losing interest in the game since it's broken as crap. The warthog is now -blam!- coffin thanks to the fact that players spawn with what's more or less a power weapon.


And you're rightful to take that stance if you want. That is your observation and bring insight on the problems of some weapons in loadouts. I'm trying to debate it from just what the OP said.

  • 01.06.2013 10:21 AM PDT
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Wait, I'm sorry, since when were either Reach or Halo 4 considered good games?

  • 01.06.2013 10:22 AM PDT
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All that is needed for the triumph of evil is for good men to do nothing.


Posted by: Hylebos
Posted by: Gruntzilla24
Posted by: Hylebos
Posted by: Seven
And the cycle continues.
There is no cycle. It is just a product of your delusions where you believe that the people saying "Halo 4 sucks, Halo Reach is a better game!" are the exact same people who were saying "Halo Reach sucks! Halo 3 is a better game!"

The fact of the matter is that there will always be people who dislike a game, and there will always be people who prefer a previous game, but there is no proof that people magically forget everything that was wrong about a previous game they disliked and begin praising it as the golden standard of the series as soon as a new title comes out. Chances are, people will dislike a game for the same reasons they initially disliked it, and people will like a game for the same reasons they initially liked it.
Nah, I'm pretty sure there's a cycle.
Then you're probably insane.
mfw

  • 01.06.2013 10:24 AM PDT