- flamedude
- |
- Exalted Mythic Member
On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx
Old GTs; RebelRobot, Flamedude
The chosen one thing is annoying for me as well. That and the whole 'ancient humanity' aspect is annoying, cheesey, cliched and predictable.
Chosen one, ancient evil...... yeah.....
I much prefer the idea that humanity elevated itself to its current state through its own pure genetic tenacity, with no external influence on it, and no Librarian orchestrating these events from thousands of years ago.
Don't you prefer the idea that the Chief is badass because he's the pinnacle of human potential? And that human potential is just a nod to the potential of life itself?
As for the H4 Campaign. It's the same thing over and over, kill off the little guys, kill off the big guys. Again and again. Interspersed with really weird mini-games.
Think back to Halo 1 (and 2 and 3 and ODST). Battles with AIs involved many types of enemy, sometimes multiple factions of enemies simultaneously, that seamlessly jumped between on-foot and in-vehicle. Halo 4 ignores this much praised way of doing things, jumping between normal on-foot, ghost run, pelican launch, broadsword death star trench run, climbing ladders and QTEs. This just contributes to the game having no flow whatsoever.
Halo 4 does away with this entirely.