Off Topic: The Flood
This topic has moved here: Subject: I'm playing through Halo 4's campaign again.
  • Subject: I'm playing through Halo 4's campaign again.
Subject: I'm playing through Halo 4's campaign again.

Del Rio was fine. The fact is, he wasn't a Keyes or Cole from the offset; that's the reason why he has command of the Infinity. When it was under construction from 2537, in a part of space completely dark and cut off from the rest of humanity, they needed someone with enough rank to captain the ship but not valuable enough that their loss would be felt in the war against the Covenant.

Lasky was intended to be Infinity's real commander from the very beginning. Del Rio did make some sound decisions, though; Cortana was clearly displaying rampancy and so he obeyed UNSC protocol and moved to destroy her. That we're emotionally invested in John and Cortana doesn't matter; he was just doing his job. His decision to return to Earth was a sound one also - he had no information about the Didact outside John's claims; for all he knew, the orb could have been just a machine. Rather than risk the UNSC's most valuable ship and its tens-of-thousands strong crew against an unknown quantity, he decided to return to Earth and inform HIGHCOM of the situation.

There were some daft moments, like sending John and company to destroy the particle cannons without recon, but in fairness Infinity was in hostile territory with no means of defense - it's understandable he'd want to change that as quickly as possible.

Del Rio was a fine character, and I can understand all the decisions he made. Technically, John committed treason against the UNSC when he defied him. Wouldn't be surprised if he got in trouble for that.

  • 01.07.2013 2:16 AM PDT

The Campaign was horrible.

"PRESS THIS BUTTON, GRIND PAST THESE BULLET SPONGE KNIGHTS, PRESS THIS BUTTON, GRIND PAST THEE KNIGHTS!

Rinse, repeat.

Whatever happened to the open sandbox level design from halo 1 where you could drive around the island and do objectives to your liking in whatever order and tackle situations in different ways? Not just advance from point a to b to c while killing dudes along the way.

Even Reach was more open than this. I guess you had the pelican mission but you still had little freedom to go and do different objectives as you wished.

Also, bring back scoring.

[Edited on 01.07.2013 2:54 AM PST]

  • 01.07.2013 2:53 AM PDT

<(-_-)> Teh mokey is not amused

Personally I think 343 did a brilliant Job with the campaign. The story was well written and the balance of success/failure in the various missions made it very difficult to tell how things were gonna turn out.

They made the characters work, everyone hates Del Rio, Lasky was a likable character from the get go ect. I especially loved the didact not only for his character but because chief actually had someone superior to him, rather than being able to blow through everything and its mother to complete his objective.

The music, though lacking in some missions, was overall very well done. Tracks like arrival and 117 were really memorable.

Now if only they could bring the same level of awesomeness to Spartan Ops...

  • 01.07.2013 3:03 AM PDT

By the power of truth, I, while living, have conquered the universe.

It's up there with ODST and Halo 2 as best in the series IMO.

My 3 biggest complaints however:
1) Needs another 3 levels. There should have been another level of exploration between Forerunner and Infinity where you walk down the mountain and into the jungle. A two-part mission on Installation 03 before heading to Ivanoff Station where you go through an almost ODST-style series of flashbacks to the Didact's point of view further developing his character (like the Terminals did).

2) The last 2 missions lose the core value of a Halo campaign - huge, open environments with gorgeous vistas. Halo has never, and never will, worked as a linear corridor shooter so I was a bit disappointed with some of the level design.

3) We need campaign theatre. Halo 4's campaign has some truly beautiful environments and it sucks they can't be captured in Theatre.

Overall though the campaign is fantastic, currently on my 6th playthrough now and it's still gripping me.

[Edited on 01.07.2013 4:15 AM PST]

  • 01.07.2013 4:05 AM PDT
  • gamertag: [none]
  • user homepage:

Bungie doesn't like French on their site.


Posted by: Zayah117
I just finished my legendary run. I think it's the best campaign yet.
Agreed.

  • 01.07.2013 4:09 AM PDT

There is a certain point of tolerance that should never be reached.

I don't get the hate for placing Cortana. Between that, and her story in the game, she really felt like a character and not a voice in your head that magically fixed things..

Haters gonna hate I suppose, but it's sad that all the complaining are likely going to remove that element from Halo 5.

  • 01.07.2013 4:19 AM PDT

Here is my youtube homepage. Be sure to visit and subscribe!

The prometheans are really annoying, I mean, constant one hit KO Knights?
Really 343?

EDIT: Also, this Posted by: bocajbee
"PRESS THIS BUTTON, GRIND PAST THESE BULLET SPONGE KNIGHTS, PRESS THIS BUTTON, GRIND PAST THEE KNIGHTS!


[Edited on 01.07.2013 4:28 AM PST]

  • 01.07.2013 4:26 AM PDT

- Sir! We are surrounded!
- Great! Now we can attack in every direction!

Roses are red
Violets are blue
In soviet Russia
Poem writes you !

I loved it, especially the campaign.

  • 01.07.2013 4:30 AM PDT

Quick as a razor, sharp as a bullet.

Best Halo Campaign since 2.

  • 01.07.2013 4:32 AM PDT

Wake me, when you need me.

It was forgettable. This is coming from a Halo fanboy that usually plays each Halo campaign a solid 5+ times. I've only played through the Halo 4 campaign once and I haven't looked back since. It was okay, but nothing really memorable at all.

  • 01.07.2013 4:45 AM PDT

Pootis


Posted by: james 101296
The prometheans are really annoying, I mean, constant one hit KO Knights?
Really 343?

EDIT: Also, this Posted by: bocajbee
"PRESS THIS BUTTON, GRIND PAST THESE BULLET SPONGE KNIGHTS, PRESS THIS BUTTON, GRIND PAST THEE KNIGHTS!

Jackal sniper (H2)
Elite bullet sponge ultra (HR)

Your agument is invalid.

  • 01.07.2013 5:58 AM PDT

"Moooooooo"
-Ghost cow

It's worse than Halo 2's campaign, and that's saying a lot

  • 01.07.2013 6:02 AM PDT

A competitive players main goal is to win.
A casuals main goal is to have fun regardless of whether that results in a win or loss.
It has nothing to do with individual skill or knowledge, it has to do with the reason you play.


Posted by: xBADMAGIKx
I really have no idea why people don't like it. It's awesome.


I'd tell you, but your threads have a habit of you going all aggressive and name-calling if someone disagrees with your opinion.

  • 01.07.2013 6:34 AM PDT

I don't always ban people but when I do I laugh uncontrollably...that's if I was a Forum Ninja.

Truth is a matter of perception.

The Button

I love the campaign, it's one of the best in the series, I just can't get into the multiplayer.

  • 01.07.2013 6:36 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: PandaJerk007
I agree that Halo 4's campaign is incredibly awesome

  • 01.07.2013 6:36 AM PDT

http://i.imgur.com/fsISj.png

I thought it was mediocre and a disappointment. There were a lot of things I wanted to see done that didn't happen, and several sections stuck out as underwhelming. Maybe I simply set my expectations too high.

[Edited on 01.07.2013 6:38 AM PST]

  • 01.07.2013 6:37 AM PDT
  •  | 
  • Fabled Legendary Member

Some things in this World you just can't explain; but that doesn't mean they are any less true, just that you have to chose to believe in them.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
One, two, Pinkie's... Coming for you...
Three, four... You will breath no more...
Five, six... Gotta add it to the mix...
Seven, eight... Gonna bake cupcakes...
Nine, ten... You're my very best friend...

I disagree with your opinion OP.

I did not like how short it was.

  • 01.07.2013 6:48 AM PDT


Posted by: Smoke
Posted by: xBADMAGIKx
I really have no idea why people don't like it.

>It feels forced
>You need outside knowledge to understand half of it
>Boring missions and objectives
>"Flip this switch! Now hit this button!" x100
>Poor AI

Most of those are gameplay elements, the campaigns main purpose is to tell a story, the fact that saying you need outside information to understan it is irrelevent, someone who actually cares about the Halo universe will have that information.

  • 01.07.2013 6:58 AM PDT
  • gamertag: [none]
  • user homepage:

I'd like the campaign if I didn't need to read all of the novels, watch FUD, etc to understand 90% of it.

  • 01.07.2013 7:03 AM PDT

I wish they would've focused on the whole campaign, not just the UNSC and a little Forerunner. Develop all the characters, and make the Didact a noble enemy. (Not this Ancient Evil BS) I wish they would've made the campaign gameplay more like Halo 3. It felt way too linear.

Character development for Chief and Cortana was stellar. Best of the series, and even rivals some of the books. They focused too much on this though. They could've explained things better. I had to explain everything because I read the books and my friends didn't, therefore they barely understood.

Most of my gripes are with the Mutliplayer.

  • 01.07.2013 7:07 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: elsnben

Posted by: Smoke
Posted by: xBADMAGIKx
I really have no idea why people don't like it.

>It feels forced
>You need outside knowledge to understand half of it
>Boring missions and objectives
>"Flip this switch! Now hit this button!" x100
>Poor AI

Most of those are gameplay elements, the campaigns main purpose is to tell a story, the fact that saying you need outside information to understan it is irrelevent, someone who actually cares about the Halo universe will have that information.
No, it is not irrelevant.

Tying the extended universe to the games isn't a bad thing. But when you make keeping up with the extended universe necessary in order to understand the plot of the game, then that's just poor storytelling.

The people who keep up with the extended universe are a vast minority. 343 needs to keep that in mind when writing the story for Halo 5.

  • 01.07.2013 7:16 AM PDT


Posted by: xBADMAGIKx

Posted by: Zayah117
I just finished my legendary run. I think it's the best campaign yet.


I -blam!- ing agree! I'm on the last part right now. the Tron looking part where everything is red.


You mean the heavily referenced DeathStar run?

  • 01.07.2013 7:18 AM PDT

If I ever get AIDS, I'm going to sleep with another AIDS person so my AIDS cancel each other out, or I'm going to make the AIDS I already have worse.

One of the most hysterical parts of the campaign is that the only reason you get(without reading the books) that the Covenant are back is "A lot can happen in 3 years!"
LOL 343I

  • 01.07.2013 7:19 AM PDT

If I ever get AIDS, I'm going to sleep with another AIDS person so my AIDS cancel each other out, or I'm going to make the AIDS I already have worse.


Posted by: elsnben

Posted by: Smoke
Posted by: xBADMAGIKx
I really have no idea why people don't like it.

>It feels forced
>You need outside knowledge to understand half of it
>Boring missions and objectives
>"Flip this switch! Now hit this button!" x100
>Poor AI

Most of those are gameplay elements, the campaigns main purpose is to tell a story, the fact that saying you need outside information to understan it is irrelevent, someone who actually cares about the Halo universe will have that information.
A story that no one will get if they don't read 4 -blam!- books before hand. And a -blam!- story at that.

  • 01.07.2013 7:20 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Hylebos
and forgetable levels like Reclaimer and Shutdown.

  • 01.07.2013 7:27 AM PDT