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Subject: Why weren't Drones and Engineers in Halo 4?
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Just wondering if there's any real reason why

Honestly I don't give a crap that there's no Brutes and Drones but Engineers made encounters a lot more interesting and complicated

  • 01.06.2013 11:02 PM PDT

Canon. At least to the point we know of in the books, the faction you fight in Halo 4 do not have access to any Engineers. I don't think drones are even mentioned, but I'd assume it's for story reasons as well... something about there being no point in them going.

  • 01.06.2013 11:06 PM PDT

心の中に弱い風が吹いています。

Engineers are rare to come by after the events of Halo 3. The UNSC has a few of its own due to finding some left by the Covenant, ones that weren't equipped with an explosive harness to keep them from getting into the UNSC's hands, and a few were found on the shield world that Halsey was on with the Spartan IIs and IIIs.

However the UNSC was taking full advantage of their breeding habits, and more were being born. However they're in service to the UNSC, so you won't be fighting them anytime soon.

[Edited on 01.06.2013 11:10 PM PST]

  • 01.06.2013 11:08 PM PDT
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Posted by: burritosenior
Canon. At least to the point we know of in the books, the faction you fight in Halo 4 do not have access to any Engineers. I don't think drones are even mentioned, but I'd assume it's for story reasons as well... something about there being no point in them going.


Oh okay

I guess that kind of justifies it then but still I thought the Covenant were a little less interesting to fight in Halo 4 as a result

  • 01.06.2013 11:08 PM PDT
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"The hero is the one who kindles a great light in the world, who sets up blazing torches in the dark streets of life for men to see by.
The saint is the man who walks through the dark paths of the world, himself a light."
-Felix Adler

Drone vs Watcher air battle would be interesting.

  • 01.06.2013 11:23 PM PDT

http://www.bungie.net/Forums/posts.aspx?postID=39477223

Drones were annoying but crawlers are even more so.

  • 01.06.2013 11:24 PM PDT
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Would Skirmishers have been a possibility?

  • 01.06.2013 11:24 PM PDT
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"The hero is the one who kindles a great light in the world, who sets up blazing torches in the dark streets of life for men to see by.
The saint is the man who walks through the dark paths of the world, himself a light."
-Felix Adler


Posted by: PROBLEM2342
Would Skirmishers have been a possibility?

I thought they were extinct.

  • 01.06.2013 11:25 PM PDT
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Posted by: Emperor Gillard

Posted by: PROBLEM2342
Would Skirmishers have been a possibility?

I thought they were extinct.


That'll be a no then

lol

  • 01.06.2013 11:27 PM PDT
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I don't think the drones care much for the covenant now that the prophets aren't holding their hives hostage.

  • 01.06.2013 11:28 PM PDT

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[*Please note that anything in my posts is likely to be filled with sarcasm, and should be taken with a pinch of salt. I tend to help people, usually*]

Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.

  • 01.06.2013 11:35 PM PDT

Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.
Canon explains why there aren't battles between giant robots and dinosaurs too. It's a perfectly valid explanation. If something doesn't make sense in the story, then it won't be added just for the sake of gameplay. That'd be silly.
Canon in games is reflective of design decisions.

The book that established this all came out over a year before the game. Which means it was in development for even longer. Meaning Halo 4 could have included them if they wanted, but did not because it did not fit the story they were going for.

In other words, the reason they weren't in the game? Canon.

  • 01.06.2013 11:43 PM PDT

Ohai, I'm Loscocco (pronounced Loss-cocoa). I'm a college student (computer science major), 3D animator, and long-time Halo player.

Halo 4 needed more things to be lacking in.

  • 01.06.2013 11:44 PM PDT
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Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.



Kinda wish there were more Promethean enemies to make up for it. Halo 4 actually has less enemy types than Halo 1 ultimately

  • 01.06.2013 11:45 PM PDT
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"The hero is the one who kindles a great light in the world, who sets up blazing torches in the dark streets of life for men to see by.
The saint is the man who walks through the dark paths of the world, himself a light."
-Felix Adler


Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.


I'm fairly sure Bungie stated that Skirmishers had gone extinct, which is why they weren't in CE-3

  • 01.06.2013 11:46 PM PDT

Just dance 4- Lindsey Stirling

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  • 01.06.2013 11:55 PM PDT
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Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.

Words of wisdom.

343 even stated they didn't want Crawlers to be like Drones.

  • 01.07.2013 7:48 AM PDT
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Posted by: PROBLEM2342

Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.



Kinda wish there were more Promethean enemies to make up for it. Halo 4 actually has less enemy types than Halo 1 ultimately
I think splitting the Watcher into variants would have been the best way to go. The regular Watcher would just have a Boltshot, spawn Crawlers, and resurrection capability. One variant would catch grenades, one variant would project a shield. To make up for this split power, they would be able to augment each other (which is something they don't do in-game, besides grenade catching).

People rarely throw grenades at enemies when there's a Watcher floating above them so that's a rarely seen ability.

Also, the Watcher's hardlight shield ability is kinda overpowered.

  • 01.07.2013 7:53 AM PDT
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Posted by: Emperor Gillard

Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.


I'm fairly sure Bungie stated that Skirmishers had gone extinct, which is why they weren't in CE-3


I find it hard to believe an entire variation of a species went extinct in one battle that lasted a couple of days(if you go buy the books) or a month if you go by the turd.

  • 01.07.2013 7:55 AM PDT

By the power of truth, I, while living, have conquered the universe.

Engineers fled from Covenant control towards the end of the war and ended up in the hands of humanity, which is why we have managed to recover within a matter of years after the war. Drones were simply an enslaved race by the Covenant and never really followed its beliefs, which is why they didn't rejoin when Jul reformed it.

Who on earth would want Drones in the game anyway? Every time they've been in they've been horrible to fight against.

[Edited on 01.07.2013 7:58 AM PST]

  • 01.07.2013 7:57 AM PDT


Posted by: burritosenior
Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.
Canon explains why there aren't battles between giant robots and dinosaurs too. It's a perfectly valid explanation. If something doesn't make sense in the story, then it won't be added just for the sake of gameplay. That'd be silly.
Canon in games is reflective of design decisions.

The book that established this all came out over a year before the game. Which means it was in development for even longer. Meaning Halo 4 could have included them if they wanted, but did not because it did not fit the story they were going for.

In other words, the reason they weren't in the game? Canon.


It is a design choice, not canon.

The UNSC had plenty of Huragok on the Infinity. Not only that, but this was a Shield World. Previous canon states that Huragok are all over Shield Worlds.

  • 01.07.2013 7:58 AM PDT
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Posted by: ajw34307
Engineers fled from Covenant control towards the end of the war and ended up in the hands of humanity, which is why we have managed to recover within a matter of years after the war. Drones were simply an enslaved race by the Covenant and never really followed its beliefs, which is why they didn't rejoin when Jul reformed it.

Who on earth would want Drones in the game anyway? Every time they've been in they've been horrible to fight against.


That, Chronarch I can agree on, but I would have liked Engineers, like I said in the OP

  • 01.07.2013 8:04 AM PDT


Posted by: Sandtrap

Posted by: Emperor Gillard

Posted by: SonicJohn
Come on. Don't resort to "canon" to explain why a perfectly fine gameplay element didn't make it into the game.

343 obviously had a bone to pick with the Drones and Engineers, as well as Brutes, so didn't want to have any of them in the game. Canon in games is reflective of design decisions. Same reason skirmishers aren't in Halo 4.


I'm fairly sure Bungie stated that Skirmishers had gone extinct, which is why they weren't in CE-3


I find it hard to believe an entire variation of a species went extinct in one battle that lasted a couple of days(if you go buy the books) or a month if you go by the turd.
I believe the profits blamed them for the failure at reach to destroy the Autum. They were either disbanded from the covenant or just killed off. Perhaps there wasn't many left after the battle of reach.

  • 01.07.2013 8:07 AM PDT

Pain. Agony. My hatred burns through the cavernous deeps. The world heaves with my torment. Its wretched kingdoms quake beneath my rage. But at last, the whole of Azeroth will break! And all will burn beneath the shadow of my wings! My name is Deathwing. I am power incarnate! You are nothing but shadows of the past!

The Skirmishers aren't extint. This is being stated by the Halowikia: "They saw extensive action during the Fall of Reach, and as a result of catastrophically high casualties, the Skirmisher ranks were utterly exhausted and the Skirmishers themselves nearly wiped out, though the sub-species on a whole did survive."

And did you guys know that there was concept art for a ingame Brute Chieftain?

  • 01.07.2013 8:10 AM PDT

By the power of truth, I, while living, have conquered the universe.


Posted by: PROBLEM2342

Posted by: ajw34307
Engineers fled from Covenant control towards the end of the war and ended up in the hands of humanity, which is why we have managed to recover within a matter of years after the war. Drones were simply an enslaved race by the Covenant and never really followed its beliefs, which is why they didn't rejoin when Jul reformed it.

Who on earth would want Drones in the game anyway? Every time they've been in they've been horrible to fight against.


That, Chronarch I can agree on, but I would have liked Engineers, like I said in the OP


Ooh, where do you know me from? (Or are you using coup? I don't know, I'm on my iPod) :P

Engineers could have been interesting as an allied mechanic, being able to transform Forerunner terrain - in a similar way that the Didact can make cover disappear, or restructure a tower's platforms on Shutdown. Engineers could have served a similar function to Elizabeth in Bioshock: Infinite.

Thinking about it, this could have been bloody awesome!

[Edited on 01.07.2013 8:15 AM PST]

  • 01.07.2013 8:11 AM PDT

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