- Deep Fryed Emu
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- Senior Heroic Member
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Hmm good question.
While H2 arguably had introduced many new types, I believe H3 was a step down in terms of enemies.
Reach dropped the flood and sentinel enemies, but made classes of enemies quite apparent- such as Jackals and Skirmishers, Elite Generals, Commandoes, Rangers, etc etc. Though that is more or less taking firefight into account. It also included the engineers (correct me if im wrong) that H3 (excluding ODST) didn't have.
Halo 4 might be tied with H2. Granted, brutes, drones and engineers were nowhere to be found. Still had original cast of covies, sentinels, and a variety of prometheans of course.
I guess H2, but its pretty close overall.