By the power of truth, I, while living, have conquered the universe.
Posted by: Sliding Ghost
Posted by: PROBLEM2342
Posted by: Sliding Ghost
CE made their enemies variable. That Elite you stuck wouldn't always charge at you or berserk his head off. He had option C: try to get the damn thing off. Just this little addition made him convincing.
Halo 2 had the most Elite ranks but they were all copies of each other. I'd have liked Councilors to be more distinct from Ultras, Honor Guard Elites and Zealots to be more ferocious with some new animations. These 4 ranks are very similar to each other. That should not be the case. Halo 3, ODST, Reach, and Halo 4 are also guilty of this.
But I digress. Even without the Elites, Halo 2 is quite solid in diversity.
Well Rangers and Stealth elites are different at least
Not really any different to Halo 3 and its brutes mostly being copies of each otherYeah that's true.
But Rangers are still based on an Elite Major AI. Another reason I bring up CE is that the Minor, Major, Spec Ops, and Zealot had distinct firing and moving patterns. It could be argued that the Elite Majors strafed much more than Zealots, who usually just stood in place firing. Majors fired in very short bursts while Zealots would hold that trigger down.
Zealots were so fckin fun to mess around with in CE.