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This topic has moved here: Poll [29 votes]: Keep the old animation?
  • Poll [29 votes]: Keep the old animation?
Subject: Is Bungie going to make a cooler reloading sequence for the needler?
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Poll: Keep the old animation?  [closed]
Yes:  10%
(3 Votes)
No, that other one was alot cooler:  17%
(5 Votes)
Good point... but yes, keep the old one...:  10%
(3 Votes)
Good point.... we do need a new, more logical view:  62%
(18 Votes)
Total Votes: 29

I don't understand how the needler reloads, he just shakes it and needles pop out....

He doesn't even put the orb thing into the needler...

This was brought up on the CMT forum, and I'm just going to bring this to Bungie's attention...

This was made by someone on the CMT forum and seems to be a more logical animation for its reloading.

Quick vid of the reload animation: http://media.putfile.com/NeedlerV2ReloadFinal


  • 07.08.2006 1:10 AM PDT

(10:19:49 PM) Scruss: oh and pezza, i saw what you did to that cat
(10:20:17 PM) Pezza: You were the one with the video camera breathing heavily. Of course you saw.

Wow.. I like.

  • 07.08.2006 1:17 AM PDT
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Yeah, actually, that is a fluid and quick animation. Very well done. Logical too.

  • 07.08.2006 1:18 AM PDT
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If you wanna see an airplane cemetery, why don't you just find an old airplane and look at where it goes?

Super Mega Awesome Champion of Legendary SANTA's Gameshow Episode 5.

Proud owner of crapdancemagee’s eyes and hands.

Well, the nice thing about the Needler is that when you're duel-wielding them, the reload animation takes just as long as if you're not duel-wielding them, so I think that this gives players an advantage with duel Needlers since they aren't very good, anyway, but it looks like the reload animation for duel Needlers would take a long time with that reload animation.

  • 07.08.2006 1:19 AM PDT
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I don't understand it, either, but then again, I also don't understand how the UNSC transferred from the MA5B to the BR55/M7, and from the M6D to the M6C. What I'm saying is, there's a lot of continuity issues in Halo, and the Needler reload animation is one of 'em (mind you, they're all minimal things, and it wouldn't be Halo without them). To make it more believable, I always thought the extra needle orbs were stored in the bottom of the gun, you know, because that section isn't really used for anything else. When he shakes it, he just shakes more needles into the chamber, and they load themselves automatically into the top of the gun.

From a tactical standpoint, I say keep it, because it's one of the fastest reloads in the game (if not the fastest), and that can come in handy, even while dual wielding (like someone above me stated).

What I wanna know is why the melee animation in Halo 2 was different than the one in Halo. I loved smacking the enemy with the needles still chambered in the gun. It would've been great if it had been in Halo 2, and the needles did extra damage in the melee, or all were jammed into your opponent, and you got the Needler Mass Explosion three times over. Of course, you'd have to reload, but it'd be worth it, making the Needler a gun worthy to pick up whenever you saw it.

EDIT: Just watched that video, and I have to say, I wouldn't hate that one in Halo 3. That's very cool, but it'd slow down when dual wielding.

[Edited on 7/8/2006]

  • 07.08.2006 1:21 AM PDT
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Not a bad animation there, but is there really a problem with the current one?

  • 07.08.2006 1:26 AM PDT

"Thoughts are the shadows of feelings; always darker, emptier, and simpler."

Easy Click

[Edited on 7/8/2006]

  • 07.08.2006 1:52 AM PDT
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I like that animation.
but instead of placing that orb, it should slide in
placing it in makes it look weak

  • 07.08.2006 2:08 AM PDT
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If you wanna see an airplane cemetery, why don't you just find an old airplane and look at where it goes?

Super Mega Awesome Champion of Legendary SANTA's Gameshow Episode 5.

Proud owner of crapdancemagee’s eyes and hands.

Posted by: Nox Invictus
I don't understand it, either, but then again, I also don't understand how the UNSC transferred from the MA5B to the BR55/M7, and from the M6D to the M6C.

I believe that the weapons on The Pillar Of Autumn were experimental, so the guns in Halo 1 are generally better than the guns in Halo 2 because the guns in Halo 1 are actually newer than the ones in Halo 2.

Posted by: Nox Invictus
What I wanna know is why the melee animation in Halo 2 was different than the one in Halo. I loved smacking the enemy with the needles still chambered in the gun. It would've been great if it had been in Halo 2, and the needles did extra damage in the melee, or all were jammed into your opponent, and you got the Needler Mass Explosion three times over. Of course, you'd have to reload, but it'd be worth it, making the Needler a gun worthy to pick up whenever you saw it.

The part of the Needler that is meleed towards the opponent in Halo 1 may be a blunt end, and the Needlers may only explode if they were released by the pull of the trigger.

  • 07.08.2006 2:15 AM PDT
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Well, I know that in The Fall of Reach, every UNSC marine documented had an MA5B assault rifle or M6D pistol. However, there is a chance that all the ODST and Marine units in that book were from The Pillar of Autumn, so your theory may very well be correct. Good call.

As for the blunt-ended strike, well, I'm not sure about that. I think the reason Bungie designed the initial melee like they did was to make it look like you were really hitting them with the needles. However, you're probable right in the fact that they'd only explode if fired from the gun.

  • 07.08.2006 2:28 AM PDT
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its a nice animation, but i dont think its the right one. Instead of completely opening the needler, i think that the crystal should be shoved in without the top part of the gun flinging up. tbh it would be a nice addition to the game, but not necessary.

  • 07.08.2006 2:49 AM PDT
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Posted by: theSniperDevil
its a nice animation, but i dont think its the right one. Instead of completely opening the needler, i think that the crystal should be shoved in without the top part of the gun flinging up. tbh it would be a nice addition to the game, but not necessary.


Oh, come on, I was thinking of a nickname along the line of Cheese Grader. Now you want to switch it?

--------

I didn't think about the duel Needler reloading, but I just figured it would quickly drop from the screen (like the SMG's) then pop back up, and what do you mean not a good weapon. Duel Needlers have untapped potential, I am not going to share it's best use, because that will probably end up coming around to hit me in the arse.

  • 07.08.2006 4:20 AM PDT
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Posted by: SatanInASweater
Posted by: Nox Invictus
I don't understand it, either, but then again, I also don't understand how the UNSC transferred from the MA5B to the BR55/M7, and from the M6D to the M6C.

I believe that the weapons on The Pillar Of Autumn were experimental, so the guns in Halo 1 are generally better than the guns in Halo 2 because the guns in Halo 1 are actually newer than the ones in Halo 2.


in first strike doesnt it say that the BR and Magnum are brand new? and the magnum was really powerful.

and i like the needler reloading thing

[Edited on 7/8/2006]

  • 07.08.2006 4:48 AM PDT

I'll have you know
that I've become
Indestructible!

wow, love the animation.

  • 07.08.2006 6:44 AM PDT

Haha, I see you've posted my needler here also. >_>;

Just to clear things up, this is my interpretation of what needler should've been like. I made this based more on creativity, rather than accuracy.

http://gbxforums.gearboxsoftware.com/showthread.php?t=56 409

^^ Original thread btw.



EDIT: Ingame (Halo CE) :p

http://media.putfile.com/NeedlerV2Ingame

[Edited on 7/8/2006]

  • 07.08.2006 7:07 AM PDT
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I love that animation but to stream line it perhaps you can speed it up by just flipping the entire upper half (above where your hands go) up and popping in the crystal from a below entry way. That way even in dual wield you could do a half handed sort of reload where you still half hold the needler while grasping the crystal with your fingers then popping it in while the other needler being reloaded is held somewhat sideways.

Sort of like the dual elite pistols from counter strike but with needlers.

It could use sped up hand motions to keep the reload time short to not screw with game play but still have a very fast reload with a great view.

  • 07.08.2006 7:30 AM PDT
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in first strike it does say that the BR and magnum are new and that the magnum was better balanced and made to shoot with one hand(im pretty sure on that last part) and that they had never been field tested so now was there chance

  • 07.08.2006 8:12 AM PDT