Halo 3 Forum
This topic has moved here: Subject: What Are we getting ourselfs into.
  • Subject: What Are we getting ourselfs into.
Subject: What Are we getting ourselfs into.
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So like after visiting a couple of groups that strangely had post that read " Since Bungie didn't think average people had the pwnage skill to take on a Juggernaut..."
What if they do put it in H3? I would be running around shiiting myself like i did when i first saw the flood.

  • 07.08.2006 4:32 PM PDT
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it's not that hard when you have like 7 freaking people helping you....jeez


Edit: oh you meant the flood jugornaut

[Edited on 7/8/2006]

  • 07.08.2006 4:33 PM PDT
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Yea... I hope it gets put in... I'd be scared out o' me mind.

  • 07.08.2006 4:49 PM PDT
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Posted by: Darkangel XI
jugornaut


please stay in school

  • 07.08.2006 4:50 PM PDT

Posted by: Short MsterChf
Posted by: Shishka
*rofl*

I like how we have one guy whose sole job is to design the Chief's visor.
I bet it's the envy of the guy who designs the Chief's ass plate.


Support the Kitty cat sniper

My mommy says Im special, and she also says join Thee Blacklist

Posted by: Dranei
You obviously have not seen the movie of someone fighting a juggernaut.

He put over 4 plasma grenades right on it and then put a few carbine clips into it and it was still going strong.




you got a link?

  • 07.08.2006 4:58 PM PDT

"I'm hungry..."

Like I already posted in another topic.

I WANT something thats so savage and beastly that it scares the crap out of you when they appear.

Remember when we first started playing Halo and the Hunters were scary? Then people exploited their weaknesses and they got considerably less scary.

I want something that could rip me apart with one or two hits if it gets me. Something that takes a lot of ammo to bring down. Something that makes you honestly afraid of what might be in the next room. Kind of like in the old Doom games when you heard the roar of the Cyberdemon coming from behind you. "SONOFABEN&JERRY'S!!!"

  • 07.08.2006 4:59 PM PDT
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...sigh. It didn't die because it was undeveloped, it had no "stats", and it didn't have a death animation.

  • 07.08.2006 5:00 PM PDT
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http://useruploads.mythica.org/view.cgi?f=Flood_Juggernaut.wm v

just copy and paste into entry box


[Edited on 7/8/2006]

  • 07.08.2006 5:01 PM PDT
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Posted by: Gotterdammerung
I want something that could rip me apart with one or two hits if it gets me. Something that takes a lot of ammo to bring down. Something that makes you honestly afraid of what might be in the next room.

I don't know, that sounds an awful lot like a boss to me, and I'm perfectly okay if Bungie decides to omit bosses in Halo 3.

  • 07.08.2006 5:02 PM PDT
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zomg when i first saw da flood i was like 'zomg omg look!!!1!1!!11!'

and then i was like bam bam with my shotty and POOF ya know? lol gg

  • 07.08.2006 5:06 PM PDT
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ya i kno lol gg noobs

  • 07.08.2006 5:13 PM PDT
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So something ugly as hell and gives ya a run for your money. That whould be great. Maby make to so you have to aviode it even and lure it into traps and ect. That whould be cool.

  • 07.08.2006 5:29 PM PDT
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i also think that the brutes should be more animal like and shouldnt talk.

the flood arent as scary as they used to be either.

  • 07.08.2006 5:34 PM PDT
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Posted by: Dranei
You obviously have not seen the movie of someone fighting a juggernaut.

He put over 4 plasma grenades right on it and then put a few carbine clips into it and it was still going strong.


Bungie never put any code in governing the Flood Juggarnaut's actions, only the model. Knowing this and having watched the linked clip, the player in that clip must have modded the Halo 2 code by:

1) Adding the Juggarnaut model to the game, and
2) Coding/Copying the AI for the Juggarnaut

If the player in the movie did actually do this then he would have control over the Juggarnaut's properties (e.g. walking speed, shield, strength, stamina) and have the ability to make it invincible.

[Edited on 7/8/2006]

  • 07.08.2006 6:21 PM PDT
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Posted by: VELOCITY 7000
http://useruploads.mythica.org/view.cgi?f=Flood_Juggernaut.wm v

just copy and paste into entry box


OMGWTFBBQ?????
how the hell did he get that thing AI ?????????
WTFF
Last I heard bungie didnt make AI for it.
and if he injected another creature's AI, hats off to him, and his hardXcore modding skills........I mean, getting that thing AI must be damn hard.

  • 07.08.2006 6:27 PM PDT

*kicks for lack of lazy link*

  • 07.08.2006 6:30 PM PDT
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OMGWTFBBQ?????
how the hell did he get that thing AI ?????????
WTFF
Last I heard bungie didnt make AI for it.
and if he injected another creature's AI, hats off to him, and his hardXcore modding skills........I mean, getting that thing AI must be damn hard.


That is what I said (read above)

[Edited on 7/8/2006]

  • 07.08.2006 6:31 PM PDT

GT: xiidan360x (i accept all friend requests.)
OMG they are going to destroy the World................of Warcraft.
▀▄Halo 2 Strategy- complete, Halo 3 Strategy- in progress...▄▀
▀▄▀▄▀▄▀▄▀▄▀▄▀MJOLNIRBATTLE TACTICS▄▀▄▀▄▀▄▀▄▀▄▀

Sweet!!1111111!!!!.
That would be cool with something so scary and smelly and big and killer, in Halo3. It could be like graveminds cousin's uncle only it would be furry and have big red eyes with a scwartzenegger voice. zomg.!!!!!!1111!!!
o ya and it would have big guns!!!!

[Edited on 7/8/2006]

  • 07.08.2006 6:34 PM PDT
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All he did was take the biped and use the normal flood AI. Basically, coding AI is really complex to make it interact with lots of things. So if you wanted...say....a Flood human on Zanzibar, it would just be the biped and wouldn't move or interact with the enviroment or anything. However, the Flood AI is made to blindly move toward the player and it's NPC's allies.

  • 07.08.2006 6:39 PM PDT
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Posted by: Pillar117
Posted by: Dranei
You obviously have not seen the movie of someone fighting a juggernaut.

He put over 4 plasma grenades right on it and then put a few carbine clips into it and it was still going strong.


Bungie never put any code in governing the Flood Juggarnaut's actions, only the model. Knowing this and having watched the linked clip, the player in that clip must have modded the Halo 2 code by:

1) Adding the Juggarnaut model to the game, and
2) Coding/Copying the AI for the Juggarnaut

If the player in the movie did actually do this then he would have control over the Juggarnaut's properties (e.g. walking speed, shield, strength, stamina) and have the ability to make it invincible.


I thought it was said that there was only parts of the AI in the game. Caues I heard that the AI almost seams to be a simple vertion of a hunter AI. Where if the 1st dies the 2nd becomes pissed and goes crazy.

Sept like I said more simple they bassicly just keep rushing, and sometimes stop running for no real reson.

  • 07.08.2006 7:04 PM PDT

ლ(ಠ_ಠლ),ಠ_ಠ,ʘ_ʘ,ಥ_ಥ,ᶘ ᵒᴥᵒᶅ ,ᶘ ಠᴥಠᶅ,ᶘᵒᴥᵒ ʘ‿ʘᶅʕ·͡ᴥ·ʔ@[393703897340448:]

That thing is a cool flood form but i dont see where it would fit into the story oh well its still cool and scary at the same time!

  • 07.08.2006 7:56 PM PDT
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Posted by: Captain K Mart
Posted by: Gotterdammerung
I want something that could rip me apart with one or two hits if it gets me. Something that takes a lot of ammo to bring down. Something that makes you honestly afraid of what might be in the next room.

I don't know, that sounds an awful lot like a boss to me, and I'm perfectly okay if Bungie decides to omit bosses in Halo 3.


Nope, I've fought one before with an AR, and they don't feel like bosses. Just very strong regular enemies. That are very scary.

Also, the shotgun owns them.

  • 07.08.2006 8:13 PM PDT
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If bungie includes he Drinol in or i think its also called the sharqoui tht would be a huge enemy to fight and if the elites do join the humans hen the hunters would aswell and the brutes would use these monstrers to kill the hunters easily

  • 07.08.2006 8:22 PM PDT