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Subject: levels to bring back...
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Sorry if this has been mentioned like a million times before but...

What multiplayer levels would you like to see in Halo 3 that were in Halo 2/Halo ?

Mine:

Lockout (maybe changed a bit)
Coagulation/Blood Gulch (maybe changed a bit)
Sanctuary (maybe changed a bit)

  • 07.09.2006 11:32 AM PDT
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Zanzibar.

Best. Map. Ever.

  • 07.09.2006 11:33 AM PDT
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i need me some sidewinder.

  • 07.09.2006 11:57 AM PDT
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sidewinder
lockout
improved turf ( i want to climb on the roof tops )
prisoner
um...more

  • 07.09.2006 12:00 PM PDT
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Just because they brought back a couple maps in Halo 2 doesnt mean theyll do it again...........maybe. I hope they do.

But I would really like some Sidewinder. THAT was a good map. A little bit of everything, wide open spaces, close confined tunnels. But Bungie's maps are priceless, we'll like them no matter what. They will just be too good.

  • 07.09.2006 12:00 PM PDT
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Damnation (Best multiplayer map in teh world)
Chill Out
Hanh Em' High
Prisoner
Lockout (Second best map in teh world,and the only really good H2 map)
Blood Gulch/Coagulation
Battle Creek/Beaver Creek

  • 07.09.2006 12:13 PM PDT
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library survival mode

  • 07.09.2006 12:19 PM PDT
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HANG EM HIGH
and the sourvival mode would be a pretty good multiplayer thing
like the team that sourvives the longest wins and there is levels to how many guys there are and their ability
sort of like lord of the rings

  • 07.09.2006 12:27 PM PDT
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Boarding Action except it is on earth in a lake and the base is sinking in the water

  • 07.09.2006 12:28 PM PDT

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Posted by: MissionHill
Just because they brought back a couple maps in Halo 2 doesnt mean theyll do it again...........maybe. I hope they do.

But I would really like some Sidewinder. THAT was a good map. A little bit of everything, wide open spaces, close confined tunnels. But Bungie's maps are priceless, we'll like them no matter what. They will just be too good.
Burial Mounds, Containment or Headlong ring any bells?

Lockout

Keep it the same :-)

Hang Em High
Change the weapon placement to make it fair with the new physics engine..

Midship
Keep the same..maybe add Slighty Flood Battle Damage like the Truth and Reconcilliation in Halo

Rat Race
Keep the same ;-)

Chill Out
Maybe add some battle damage..donno

Foundation
Add the improved, balanced version seen in Halo 2 CE...

Turf
Donno what could be done to make this map more intricate..

Chiron TL34
Maybe add some more weapons?

Derilect
Keep the same...I love the Dark Blue Overtone :-) Like lockout and Hang Em High

Blood Gulch/Coagulation
Make it larger, and show the third level of the base..maybe make the Caves larger, or deeper?

Wizard/Warlock
Make it feel more metallic, rather than organic..

Waterworks
Add another hole in the roof, and show evidence of Excavation, and stuff...




[Edited on 7/9/2006]

  • 07.09.2006 12:30 PM PDT

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Sidewinder, coagulations,Zanzibar,Burial mounds,Relic,lockout,hangem high, and some of the other most played maps should be in Halo 3.

  • 07.09.2006 12:34 PM PDT

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Posted by: baraka


Lockout (maybe changed a bit)
Coagulation/Blood Gulch (maybe changed a bit)
Sanctuary (maybe changed a bit)

  • 07.09.2006 12:34 PM PDT
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hang em high!!!!!!!!!

  • 07.09.2006 12:39 PM PDT
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well i'd say bring back
coagulation
zanzibar
headlong (how darre you not mention headlong)
sanctuary
foundation (classic zombie map)
the rest i like but reallize that bungie cant bring em all back and theres still map replacement (like how modders can play old maps like hang em high on halo2 or even online co-op

-Auron

  • 07.09.2006 12:43 PM PDT
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Well, obviously Zanzibar.
A few others too.
1.) Damnation (Halo CE)
2.) Rat Race ( CE )
3.) Blood Gultch (CE/H2)
4.) Terminal (H2expantion)
5.) Backwash (H2 Expantion)
6.)Hang em High (CE)

Now with hang em high it may not look great, but it was the best map ever

  • 07.09.2006 12:47 PM PDT
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I concur.

  • 07.09.2006 12:50 PM PDT
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Chill Out
Hang 'Em High
Blood Gulch / Coagulation
Zanzibar
Beaver Creek (I don't want the ladder from Battle Creek, it's too easy to get sniped)

  • 07.09.2006 12:51 PM PDT
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Coagulation
Lockout
Santcuary
Turf

I don't won't battle creak to return, i hate that map. Rockets are way to powerful on it.

  • 07.09.2006 12:58 PM PDT
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i always forget about waterworks. i think that is one of the most brilliant levels minus the sniping advantages up top. ive had the most challenging and strategic ctf on that map. there are so many ways to acccomplish one thing.

  • 07.09.2006 1:03 PM PDT
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Oh, Turf too! I like turf!

  • 07.09.2006 1:07 PM PDT
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Beaver Creek too!

  • 07.09.2006 1:08 PM PDT
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Alright...

1) Coag. thats been tweaked and has more intricate bases and destructible walls...and some sort of energy force-field that can be turned on or off to protect the banshee bay.

2) SIDEWINDER FOR THE LOVE OF GOD!!!!!!

3) More Intricate versions of Foundation and Wizard

  • 07.09.2006 3:30 PM PDT
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definatley sidewinder compleatly unchanged, just the way it was

  • 07.09.2006 3:32 PM PDT
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I really doubt they're going to bring back more than three maps from either of the first two games because who wants to see more of the maps we're already sick of?

But if I had to pick:

Warlock/Wizard (basically the same map anyway)
Sidewinder
Lockout

  • 07.09.2006 3:33 PM PDT
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Posted by: airjazz
sidewinder
lockout
improved turf ( i want to climb on the roof tops )
prisoner
um...more


Sidewinder for sure.... and yeah, definetly an improved turf. I would like Turf to be more like the level Outskirts (multiplayerized, of course) where you can actually go inside of most/all of the buildings and have more of a building-to-building feel to it.

  • 07.09.2006 3:36 PM PDT

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