- last post: 01.01.0001 12:00 AM PDT
Posted by: anatol
I'd like to see battles like the 'task missions' on Kameo. If you're unfamiliar, bear with me...
In Kameo, you progressed through different elements on the main questline. At certain points in time, you would have to return to a central location of the environment, where thousands of enemies were doing battle with thousands of ally soldiers. As Kameo, you could choose to help your allies as much or as little as you liked, only being required to engage in battle with enemies preventing you from completing your objective (bomb incoming enemy ships, fire catapults, repair machines, etc.)
I would love to see something like this in Halo 3. Perhaps, in between certain levels, a communcation chimes in:
"Cheif, we're under heavy attack in NYC! We need you to demolish the Brooklyn Bridge, and collapse the Holland tunnel to keep the covenant reinforcements out!!"
From there, cheif is extracted from the linear mission, dropped in the middle of a huge battle in NYC with marines and bad guys doing battle everywhere. The only thing you HAVE to do is complete the two objectives, but...if you want to help your allies kick some covie but on your way, more power to you.
Thats the way a big battle should be. You, the player, should have a specific task that you have to complete, and there are a bunch of aliens in your way. You can just run through, and not do anything about it, r you could kill as many as you can, and bust through to complete your objective. Either way, it should have either infinite or near infinite spawing enemies, until you complete your objective, and then you have to mp them up.