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Subject: Create Your Own Gun
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Mine would have the all new assault rifle with a auto rocket launcher and triple zoom.

  • 05.17.2004 8:39 PM PDT
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I'm not sure I want to dignify that with a response. But the answer is most obviously no. Halo is a game of balance, and this would upset that massively, to put it lightly.

  • 05.17.2004 8:40 PM PDT
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a crossbow that shoots chocolate bunnies.

  • 05.17.2004 8:40 PM PDT
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A gun that makes other people die laughing.....


The trifle rifle.....or the mirth grenade.....

  • 05.17.2004 8:43 PM PDT
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a gun that gan kill 343. or, a laZer type gun that is not that effective on players but carves away walls very well

  • 05.17.2004 8:47 PM PDT
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My gun would be shinney with a pearl handle and have a little flag pops out and says "BANG!" Just like in the cartoons but different. Also if you get hungry you can eat the gun and it taste like smoked ham (fried).

  • 05.17.2004 8:50 PM PDT
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A 4-barrel rocket launcher that has automatic fire in normal mode, single-shot in zoomed, but the difference that balances it out is that the rockets are slightly less damaging, and it doesn't have the lock-on feature. It also just has slightly smaller barrels(due to the smaller rockets), and the obvious 4-barrels.

[Edited on 5/17/2004 8:52:55 PM]

  • 05.17.2004 8:51 PM PDT
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My other gun that I want is a 4-barrel rocket launcher that has automatic fire in normal mode, single-shot in zoomed, but the difference that balances it out is that the rockets are slightly less damaging, and it DOES have the lock-on feature.

  • 05.17.2004 8:53 PM PDT
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The ability to call down airstrikes....

  • 05.17.2004 8:53 PM PDT
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my would shoot pieces of -blam!-! it would have 10 lumps per clip. and when you hit them they momentarily go blind because -blam!- is all over there visor.

it wouldn't be good by itself because it does no damge. but with another weapon it would almost be a one shot kill. you would be able to easily kill another player if all he could see was a lump of -blam!- rolling down his visor!

[Edited on 5/17/2004 8:56:03 PM]

  • 05.17.2004 8:55 PM PDT
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Posted by: Master Shake
The ability to call down airstrikes....


that would be kinda cool. It could work like the Ghost's gun from Star Craft.

  • 05.17.2004 9:02 PM PDT
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One of those guns with a boxing glove on the end...that'd be the best.

  • 05.17.2004 9:11 PM PDT
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BALM GUN RULES! Blam on his gun and BLAM! its jammed

  • 05.17.2004 9:24 PM PDT
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maybe not having a gun at all and going to it man to man, or man to elite

  • 05.17.2004 9:27 PM PDT
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Explosive bulllets sniper rifle....

  • 05.17.2004 9:29 PM PDT
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yeah havin no gun would be really good, kinda like goldeneye without the crappy chopping

  • 05.18.2004 3:31 AM PDT

On Waypoint I'm rocketFox;
http://halo.xbox.com/forums/members/rocketfox/default.aspx

Old GTs; RebelRobot, Flamedude

i would have two new weapons added:
1. ice cream with scoop, hurling great chunks of vanilla ice cream and for more destructive power i'd use ben and jerrys fish food.

2. supersoaker, BUT, water would have soap in it so it would sting the jackals and marines eyes. it would be less effective against a spartans helmet, just like a needler against a jackal, and would clean the spartan nicely (esp if hes covered in dried ice cream)

  • 05.18.2004 3:42 AM PDT
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two words.

Gopher Chucks

just imagine, the master cheif is gunning down a horde of grunts with his double SMG's when suddenly, hes out of ammo! So what does he do? reach for the sword? no! He grabs the gopher chucks, and combined with the spartans awesome strength and aim, and the gophers super awesomely fantastic furred goodness, they become one badass flurry of brown , grunt killing, -blam!-

  • 05.18.2004 6:10 AM PDT
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An inflatable hand. One of those that ends up being almost as big as your body. That way Master Cheif can run around pimp slapping everybody.

A day is as good as you make it. Make it a great day or not, the choice is yours.

[Edited on 5/18/2004 7:24:23 AM]

  • 05.18.2004 7:18 AM PDT
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How about some serious ideas?

How about for example:

The M24-B Reaver Chain Gun: A Heavy Support Weapon which Halo lacks. Large caliber rounds, insane firing rate and long range. Drawbacks. Takes a full second to cycle up to speed in order to fire. While firing, limited to walking speed only as the gun bucks in your arms and you have to fight to keep the reticle on your target. Due to its complete lack of accuracy it is normally held as best as possible in the general direction of your enemy.

This weapon, normally mounted in fixed positions can be held aloft by a Spartan and it cycles multiple chambers via an electic motor and battery.

Special Note by Gen. Anders: All attempts to use this weapon in Spartan Simulated Combat drills show that not even Spartans can wield this Reaver in Close Quarters. All who have tried have failed. At close range any Elite or Spartan can easily leap out of the firing arc the moment they hear the Reaver powering up. Once firing it cannot turn fast enough due to the recoil to follow the target.

Primary Purpose: Infantry Suppression
Secondary Purpose: Anti-Vehicle
AVAILABILITY: Rare
ZOOM: None
ROUNDS - DEFAULT: 480
ROUNDS LOADED PER USE: Chain Fed
MAX AMMO CAPACITY: 1920
ROUNDS FIRED PER SECOND: 40
RELOAD TIME: 8 seconds (Only needs to be reloaded when new ammunition is found)
MELEE RATING: Impossible
HIT DAMAGE: 60-80 DU per Round.

  • 05.18.2004 7:58 AM PDT
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I'd love an over-under with a Battle Rifle (Halo 2) and a shotgun (kinda like in starship troopers).

Another one that I would really love is a *FAST*-projectile Needler.

Realistically, I think that a pistol (my weapon of choice) with a larger magazine would make me invincible (not really, but dreams can come true. After all, Halo 2 is out November 9th!)

  • 05.18.2004 8:08 AM PDT
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Yea i would also like to see that also an BR + SG would be a good combination to see
also it should have some sort of bigger flashlight and a red eye also >:)

  • 05.18.2004 8:23 AM PDT
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Small problem with your Rifle guys. Cool as it might be to have something like the XM8 with underbarrel shotgun, Halo weaponry just doesn't have "secondary fire" characteristics. The buttons are not there on your controller.

  • 05.18.2004 8:26 AM PDT
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I just hope that they don't go and messed with the controls in halo2 i mean look at amped1
i loved it and when i play Apmed2 now i juts can't get use to how different it is.

[Edited on 5/18/2004 8:51:14 AM]

  • 05.18.2004 8:49 AM PDT
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The controls ARE the same. Anyone who's played Halo can play Halo2 without any change. The only difference is that some buttons are held longer to perform certain functions. You have to hold X to get into a vehicle or pick up the flag for example.

These functions do the typical message though telling you how to use them. "Hold X to enter Vehicle" for example.

  • 05.18.2004 8:54 AM PDT

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