- last post: 01.01.0001 12:00 AM PDT
one campaign you fools!!!!!
seperating the campaigns totally ruins the cinematic feel of halo 2. you get the story from both sides, and as you play through the games you can see the mconverging on each other position, and when they finally meet, you arent asking "how'd he get here and who is he?".
imagine if they did this in halo 2. you're playing as chief and all of a sudden you're in the clutches of gravemind along with the arbiter. you're like WHO THE HELL IS THAT WIERD ELITE GUY?
you would have to play through both campaigns just to grasp the concepts of the story if they split it. please, keep it like in halo 2. the arbiter and master chief will no doubt cross paths at some point in halo 3, and I dont want to have to play through the arbiter campaign just to figure it out. it would ruin the ending before i get to play master chiefs parts or if i played master chief's part first i wouldnt be nearly as interested in how the arbiter's story played out because i know how it all ends.
knowing this, how can ANYONE vote for seperate campaigns?!?!?