- last post: 01.01.0001 12:00 AM PDT
Poll: Should bungie include the pelican [closed]
| Pelican ( my design):
30%
|
|
(24 Votes)
|
| No, don't think so:
30%
|
|
(24 Votes)
|
Total Votes: 81
Ok, so everybody knows what the pelican is and alot of people seem to want to pilot it.
Here's my idea... include the Pelican, but scale it down... the reason it was so big in Halo 1 and 2 was so it could transport a hog or tank... in halo MP, that would be a sick option, but considering the mack number of players is probably going to be 16 or 32, it'd be pretty ridiculous
so why not scale down the pelican or make a new, smaller version. It would have a pilot seat, two gunner positions on each side and a smaller transport bay that can hold either Spartans ( 2-4 players) or a warthog/tank for MP, rather then the option of carrying both at the same time as happens in the game. That way its defendable, but also can be destructible ( not that destrutible, considering how slow it is, but you could lock on and destroy either the two turrets, the cockpit with the pilot or lock onto a tank/warthog attached to it, and there isn't excessive take all your troops and a tank and drop in on the other team all the time.
The way a tank or warthog could latch on is that the tranport bay would have to be empty (a driver could be in the hog as well as the gunner or in the tank and players could sit on the side, just like the good old days. the tank or hog could also be empty as well) and a hook would come out of the bay to attach to the vehicle. the pilot of the pelican would pick up the hog or tank by flying over it and the pilot is in complete control of when the hog or tank gets dropped.
I also think the Pelican makes alot more sense then the "transport hog" that alot of people have been talking about. Aerial insertion is much more effective, especially in the guerilla warfare style of Halo 3.