- last post: 01.01.0001 12:00 AM PDT
Actually, i think healthpacks enhanced gameplay. It made the journey for helpacks the most exciting and frightening part of MP. If you were 10ft from a healthpack with no shields and 1 bar of health, it became 2 miles. It made you feel vulnerable, whereas in halo 2 it is just hide behind a corner and your good to go.
At least in Halo 2 a bullet wound actually stayed a bullet wound rather than just healing up instantly along with your shields