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Subject: ***Official Level Design Thread***
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Seeing that there's soooo many threads with posts saying:

"I wantz a level wit 10000000 peoples fightin!!!11!!!! :D"

But, if we're to have such awesome fight parts, what should the levels LOOK LIKE!!!???

So, what should the levels in Halo 3 look like?

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Example: A rainy jungle level with plenty of Jacel snipers and buggers EVERYWHERE.

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So, got any of your own? :)

NOTE:I AM IN NO WAY AFFILITATED WITH BUNGIE, I DON'T WORK THERE, I DON'T HAVE A RELETIVE WHO WORKS THERE, I'M NOT THE JANITER THERE!!!

[Edited on 7/14/2006]

  • 07.14.2006 8:43 PM PDT
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OMG! OFFICIALZ! DO U WERK 4 BUNGY?!?!?!?!

  • 07.14.2006 8:44 PM PDT
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Ok, by "Official" I mean like, "The main thread that people should suggest level design ideas to" I DON'T WORK WITH BUNGIE.

  • 07.14.2006 8:46 PM PDT
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I say have alot of interactivity in the map. The train on terminal, the catwalks on turf. Fusion cores, gates and bridges you can controll and last but not least cameras. Have a base with sacurity cameras and a controll room that can see them, like moniters that render in real time, this would be hard but I think that bungie could do it.

  • 07.14.2006 8:48 PM PDT

Sandswept Studios Design Director

Visit us and check out our games at Sandswept.net!

~~Pardon Our Dust.~~

Wait, be there not one abreast these watery seas of Bungie.net!?

Aye! It is H ERE, ye yellow-bellied scallywag.

What the pirate did I just say? Crap.

Oh, ok. I missed one. And here, would do as well.. Oy, Click!

[Edited on 7/14/2006]

  • 07.14.2006 8:48 PM PDT
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A amazon forested level which has a secret weapons UNSC ficility within it. The level will have enemy jackels, elites, grunts and brutes; no yanme'es(drones). The level will start off with three pelicans which drop off MC and seven ODST's and nine marines, then they will have two fight their way through to the ficility and defend it because the covenant somehow managed to find it's location but didn't have time to get in the ficility; since it is heavily electronically defended. With enemy covenant already there, backup enemy forces will arrive to help out in the middle of the level. That is what the level objectives will consist of which includes MC and the surviving marines/ODST's leaving the ficility in a Longsword to go to their next objective. The ficility will be left in the hands of a dozen marine gaurds and some 14 scientist. This level will also have some vehicle fighting in it at the first half of the level which only includes the, Ghost, Gas/gattling gun Warthog and the Banshee plus a biggish amount of Wraiths. There will also be some rocket fights in it and maybe flood.

  • 07.14.2006 9:19 PM PDT
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If i can, ill scan some images with updated version of Coag, Containment and Lockout. I just need to get my scanner working. I can try to make them in PS, but i dunno how that will work.

  • 07.14.2006 9:29 PM PDT

ODST Romeo

A lot more interactive things and also attack and defend style XBL modes/maps.

  • 07.14.2006 9:56 PM PDT

Posted by: Ancient Yeti
and last but not least cameras.


Duke Nukem all over again...

  • 07.14.2006 10:36 PM PDT
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This is not an official thread unless said otherwise by the mods.

  • 07.14.2006 10:46 PM PDT
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Posted by: HaloFighter92
This is not an official thread unless said otherwise by the mods.


I'm sure thats true( sarcastic )

He thinks whats wrong with people these days?

  • 07.14.2006 10:51 PM PDT
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No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.

  • 07.14.2006 11:02 PM PDT
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Posted by: HaloPooper
No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.


Are you talking to me?

He starts crying.

  • 07.14.2006 11:04 PM PDT
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Posted by: clever1
Posted by: HaloPooper
No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.


Are you talking to me?

He starts crying.

I am not crying your just trying to make a thread that will die in five seconds.Maybe more people would post if you acted more mature and people who actually been here before the halo 3 announcement came out and all you new people came flooding in with lack of real info at all its extremly annoying.

  • 07.14.2006 11:06 PM PDT

Dawn of the Dead video Here
6 Minutes of Hell video here

I'd like to see more larger, vechicle based objective type maps, such as old pc maps like Death Island or Danger Canyon. Intense 8v8 cft games on Halo PC are more fun that anything on halo 2.

  • 07.14.2006 11:08 PM PDT
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Posted by: HaloPooper
Posted by: clever1
Posted by: HaloPooper
No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.


Are you talking to me?

He starts crying.

I am not crying your just trying to make a thread that will die in five seconds.Maybe more people would post if you acted more mature and people who actually been here before the halo 3 announcement came out and all you new people came flooding in with lack of real info at all its extremly annoying.


How about a snow level with a beach. Three pelicans drop of MC and 12 ODST's marines onto a beach covered with snow while several wraiths are shooting at the pelicans, then MC and the ODST's start killing the retaliating covenant forces on the beach; this takes a while because there's a lot of covenant forces pooring onto the beach from the hill ahead. When this is finished MC and the ODST's go into the hills ahead and with two warthogs that are dropped off by the pelicans kill a huge amount of covenant forces. After this they secure two banshee's of which MC hopps into one and starts defending himself from banshee's coming from the west, after some 17 banshee's are destroyed MC lands and continues on to a 10 story building with the ODST's and after working out were the entrance is MC and the others penetrate the building killing any covenant forces within. MC and the others come to a controll room of were MC finds the skematics and location of his next objective. This being done, he and the others go back to the beach killing covenant reinforcements on their way; this is a humungus amount of covenant. After defending themselves with the two warthogs from landing dropships and covenant, MC and the others get picked up by the three pelicans that they got dropped off by and continue on to there next mission objective. THE END... this mature anough?

  • 07.14.2006 11:29 PM PDT
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Posted by: clever1
Posted by: HaloPooper
Posted by: clever1
Posted by: HaloPooper
No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.


Are you talking to me?

He starts crying.

I am not crying your just trying to make a thread that will die in five seconds.Maybe more people would post if you acted more mature and people who actually been here before the halo 3 announcement came out and all you new people came flooding in with lack of real info at all its extremly annoying.


How about a snow level with a beach. Three pelicans drop of MC and 12 ODST's marines onto a beach covered with snow while several wraiths are shooting at the pelicans, then MC and the ODST's start killing the retaliating covenant forces on the beach; this takes a while because there's a lot of covenant forces pooring onto the beach from the hill ahead. When this is finished MC and the ODST's go into the hills ahead and with two warthogs that are dropped off by the pelicans kill a huge amount of covenant forces. After this they secure two banshee's of which MC hopps into one and starts defending himself from banshee's coming from the west, after some 17 banshee's are destroyed MC lands and continues on to a 10 story building with the ODST's and after working out were the entrance is MC and the others penetrate the building killing any covenant forces within. MC and the others come to a controll room of were MC finds the skematics and location of his next objective. This being done, he and the others go back to the beach killing covenant reinforcements on their way; this is a humungus amount of covenant. After defending themselves with the two warthogs from landing dropships and covenant, MC and the others get picked up by the three pelicans that they got dropped off by and continue on to there next mission objective. THE END... this mature anough?


Please reply people's, come on this is a pretty good level design don't you think? Maybye the level can have like big air battles going on in the sky.

  • 07.15.2006 12:58 AM PDT
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How about a level based around the Devil's Throat. Think about it. The size of the map isn't too big, but is big enough for large flying vehicles such as the Pelican or Phantom, with one base at the top of the waterfall and ther other at the bottom.

  • 07.15.2006 6:35 AM PDT
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Posted by: Ancient Yeti
I say have alot of interactivity in the map. The train on terminal, the catwalks on turf. Fusion cores, gates and bridges you can controll and last but not least cameras. Have a base with sacurity cameras and a controll room that can see them, like moniters that render in real time, this would be hard but I think that bungie could do it.


NO! We do NOT want cameras in Halo. Cameras lead to stealth and stealth is NOT Halo.

Please can we keep just ONE decent game free of 'sneaking'. I'm sick of it.

  • 07.15.2006 8:27 AM PDT

Posted by: clever1
Posted by: clever1
Posted by: HaloPooper
Posted by: clever1
Posted by: HaloPooper
No you are just trying to get a popular thread up its quite annoying from a member thats been here for ten days.


Are you talking to me?

He starts crying.

I am not crying your just trying to make a thread that will die in five seconds.Maybe more people would post if you acted more mature and people who actually been here before the halo 3 announcement came out and all you new people came flooding in with lack of real info at all its extremly annoying.


How about a snow level with a beach. Three pelicans drop of MC and 12 ODST's marines onto a beach covered with snow while several wraiths are shooting at the pelicans, then MC and the ODST's start killing the retaliating covenant forces on the beach; this takes a while because there's a lot of covenant forces pooring onto the beach from the hill ahead. When this is finished MC and the ODST's go into the hills ahead and with two warthogs that are dropped off by the pelicans kill a huge amount of covenant forces. After this they secure two banshee's of which MC hopps into one and starts defending himself from banshee's coming from the west, after some 17 banshee's are destroyed MC lands and continues on to a 10 story building with the ODST's and after working out were the entrance is MC and the others penetrate the building killing any covenant forces within. MC and the others come to a controll room of were MC finds the skematics and location of his next objective. This being done, he and the others go back to the beach killing covenant reinforcements on their way; this is a humungus amount of covenant. After defending themselves with the two warthogs from landing dropships and covenant, MC and the others get picked up by the three pelicans that they got dropped off by and continue on to there next mission objective. THE END... this mature anough?


Please reply people's, come on this is a pretty good level design don't you think? Maybye the level can have like big air battles going on in the sky.


So... basically the silent cartographer, except with snow?

  • 07.15.2006 9:51 AM PDT
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there should be a New York Map, a tokyo map, a new mombassa, old mombassa, England plains ( would be sooo cool) midwest, Carribean island( sort of like zanzibar) the ark ( inside the ark) assault carrier( inside), the moon, Heart attack valley( coagulation 2), sidewinder, ascention, beaver creek, gemmini, relic, containment, midship, foundation( way updated) African plains, burial grounds(updated), Alpha Halo( basicly you are on a piece of alpha halo that isint burning) and some others like a big snowy earth map ( like alaska could be one) etc...

  • 07.15.2006 10:13 AM PDT
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How about a snow level with a beach...warthogs that are dropped off by the pelicans...after working out were the entrance is...MC and the others come to a control room of were MC finds the skematics and location of his next objective... he and the others go back to the beach killing covenant reinforcements on their way...this mature enough?


This sounds alot like the cartographer from halo CE, all but the banshees. Oh, you forgot the part where all the marines mysteriously die when you come back from the control room. The cartographer was a great level and seeing some thing similar in H3 would be awsome. Good idea.

  • 07.15.2006 10:50 AM PDT

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