- last post: 01.01.0001 12:00 AM PDT
I think that some degree of sticky aim, where the reticule slows down when going over a hitbox is neccessary for online play, especially when using controllers, but the hitboxes in Halo 2 are just too damn big, particularly the head radius.
I mean it's the size of the headbox in UT99, only UT99 was designed back in the day when 56k was the broadband.
The size of the hitboxes should go back to what they were in Halo CE.