Bungie Universe
This topic has moved here: Subject: "PROOF" Customizable Weather In Halo 2 MP!!!
  • Subject: "PROOF" Customizable Weather In Halo 2 MP!!!
  • Pages:
  • 1
  • 2
  • of 2
Subject: "PROOF" Customizable Weather In Halo 2 MP!!!

Posted by: Killer-Commander
think it would be cool if there was a lightning storm, and the occasional bolt of lightning would strick a player, either killing him or taking away his sheilds. Just think>>>watching someone through a sniper scope and just then seeing a bolt of lightning strick the running person, seening them fall and start on fire or something.



Good stuff, I didn't really consider that the weather could affect gameplay. This kind of stuff would really add another level of dept to the multiplayer experience. In a way, you would be playing against people and the game, if the enviornments were this interactive. Imagine how cool it would be to see a banshee getting flipped around by strong wind currents, and while it's falling from the sky, a bolt of lighting flashes across the screen destroying it. This would add another level of strategy to the game. If there is a lighting storm, you might want to think twice about using a flying vehicle. Or, using sniper weapons in heavy rain may become obsolete... you may not be able to see but a few feet in front of you.

[Edited on 5/19/2004 4:55:50 PM]

  • 05.19.2004 4:52 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Customizable weather would be very awesome...such as unsteady aim in cold because the chief would be cold inside his suit and in high winds, long distance shots would curve and in extreme heat you would run slower and things such as that...i can hardly wait as of now only 14,966,964 seconds left!

  • 05.19.2004 5:30 PM PDT

Posted by: JetBlack
i can hardly wait as of now only 14,966,964 seconds left!



All I can say is..... WOW!!!

  • 05.19.2004 6:03 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I noticed it as well but I dont consider it a weather change, just looks like time of day is different and is all and sunny in the OPA AGES one. SO thats not weather related.

I really hope they have server setting for weather conditions, that would change strategies dramatically on every map depending on weather.



[Edited on 5/19/2004 7:12:29 PM]

  • 05.19.2004 7:12 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

fellas, look at the big picture: if they can control the weather.... they can control the time of day as well!!! think about it, its just like DoA 3 or any football game, same levels just at night or highnoon or at sunset. if thats true then u could have a night game in a storm! craaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazy!!! hand over ur asses now cuz h2 is just gonna take them eventually

  • 05.19.2004 7:13 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: derekw
fellas, look at the big picture: if they can control the weather.... they can control the time of day as well!!! think about it, its just like DoA 3 or any football game, same levels just at night or highnoon or at sunset. if thats true then u could have a night game in a storm! craaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazy!!! hand over ur asses now cuz h2 is just gonna take them eventually


So so word :)

  • 05.19.2004 7:13 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

maybe its all just random? i mean it could be night and raining one day and noon and snowing the next, just at random

  • 05.19.2004 7:31 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Wow. Customizable weather would rool. Imagine shooting your sniper every time there was thunder so that no one would hear you! And they wouldn't know where you were because of rain and their motion tracker was malfunctioning! Tiiiiight!!

  • 05.19.2004 8:13 PM PDT

gamer tag: CrazyChinchilla

finally a use for night vison on the sniper

  • 05.19.2004 8:23 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Major Silva
Wow. Customizable weather would rool. Imagine shooting your sniper every time there was thunder so that no one would hear you! And they wouldn't know where you were because of rain and their motion tracker was malfunctioning! Tiiiiight!!


OK now that is pretty -blam!- cool

  • 05.19.2004 8:42 PM PDT

The possiblites are endless, if you think about it, and that is why it would be a great add on to the game. For instance, think about Splinter Cell PT... or any game with MP. Not that PT is a bad game, I actually like it quite a bit, but once you've learned the ends and outs of a level, the gameplay pretty much becomes "machine like." What I mean by "Machine" is, everything works in certain, predictable motions. For example, you ( Playing as a Merc. ) have all but one entrance mined, spy trapped, and guarded. All you have left to do is to wait for a spy to come through the one entrance left open. You are only playing against a predictable human, who happens to be caught in a stale, which ultimately means controlled, enviornment. Throw in weather that effects the enviornment and tactics, and predictablity becomes much less of a gameplay element. The players then have to begin relying upon their raw skills. This is much more realistic to a real battle, because there is nothing "predictable" in a real war. Technology, sophistication, and numbers all go out the window in a real war. What it comes down to is strategy, and the tactics used to carry out that strategy.

To sum it up, if this "cutom weather" option was a feature, you, the players, would have to play against humans and nature. Nature, which is actually an AI for MP, becomes another opponent to strategize your gameplay around and with. This adds another layer to this "reality" based gameplay. Without it, the player begins to feel like a mouse in a maze with a piece of cheeze at the end of the maze. There is only one path to the piece of cheeze, and all other paths lead to failure. This"Custom Weather" option would give multiple paths to that piece of cheeze/victory.

Life gives us multiple paths to reach our goals. This feature would bring Halo 2, a simulation of lifelike situations, closer to reaching a lifelike status by taking predictability out of the gameplay equation. This causes one to come up with more elaborate, inventive, lifelike strategies/tactics. The game will begin to rely upon emotion and skill, which are a part of life, instead of the current alternatives: predictability, graphics, and repetition, none of which are apart of life...

[Edited on 5/20/2004 8:33:28 AM]

  • 05.19.2004 11:03 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yea it'd definitely be more "Lifelike"

Imagine a hurricane on the beach of Zanzibar, the trees swaying crazily, and well, you have yourself the GOAT (Greatest of All Time)

  • 05.19.2004 11:09 PM PDT

Yea, much more real than the current alternatives.

  • 05.19.2004 11:19 PM PDT

  • Pages:
  • 1
  • 2
  • of 2