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Subject: Why the pistol is not a good idea. Stop saying " Take the Swor...
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THANK YOU! Finally, someone that dosen't want the overpowerd pistol! And I completly agree with the sword/ rocket thing (read my signature).

And I should practice with the magnum more :)

  • 07.18.2006 4:18 PM PDT
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Eh, thanks? But I'm not saying it's the weakest weapon. It just takes an amount of skill to use. And you CAN beat it.

  • 07.18.2006 4:19 PM PDT
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Posted by: MissionHill
First off, I mean the pistol, in its original format, not those ones you guys come up with, that have less power, this is for the people who want the unabridged unfiddled with one.

Anyway, here's why.

The pistol IS overpowered, it truly is. I was playing with my brother, he had a shotgun, and I the pistol, he shot, I shot, I killed him before he got the second shotgun shot off. This took place about 10 feet away, close enough for the shotgun to be effective.
Then your brother should have strafed and thrown grenades...really...the pistol is difficult to use if your opponent constantly crouches, jumps, strafes, and gets closer.

It's easy to remove a pistol-wielder depending on what weapon you like, and depending on your aim. If you're in a pistol VS pistol fight, then here's what you do: first off, don't hold the trigger down. If you hold it down, the pistol quickly loses accuracy. Secondly, to dodge the enemy pistol-wielder's shots, you must do a grand total of five things: strafe in completely random patterns, jump sideways, constantly tap the crouch button, slowly strafe closer to the enemy, and throw grenades. Strafing closer towards him/her will cause him/her to back up until he/she eithe falls off a cliff or backs into a wall. In that case, throw a grenade.

If you're using a shotgun and you;re trying to take out a pistol-wielder, then you'll have to throw a grenade behind the enemy and shoot him to finish him off. Don't shoot him unless you're close; shooting from far away is a waste of ammo and it will cost you dearly.
If you have a plasma pistol and the enemy has a shotgun, then follow the six grand rules of dodging that I mentioned above, and release a charge plasma bolt. Then, throw a grenade. This should be used at close range, like the shotgun.


If you're using a plasma rifle: follow the 6 dodging rules while releasing short BURSTs of plasma ; don't hold the trigger down or it'll overheat and you'll lose accuracy. Shoot short bursts to slow the enemy down so that he can't back up, and when you're close enough, melee attack.
The assault rifle follows the same principles as the shotgun. As for the needler....instead of moving forward, back up so that you give the needles plenty of tracking room. Unleash a full clip of needles to ensure a kill.


Secondly, for those of you who say the magnum is wimpy, you're wrong, the magnum is incredibly useful. It is great for headshots, it takes more skill to use than the original pistol. I love using the magnum and SMG, or just the magnum. you know why?

Because when they make the weapons [ as in Bungie ] they make them with one thing in mind--sacrifice.

And by this I mean. All weapons are made with like a meter, you have 10 points, you distribute these points evenly for some weapons, and not evenly for others. Every weapon is supposed tot be unique, with the exception of a few. They make it so every weapon has its advantages and disadvantages.

For instance, the rocket launcher, they distributed the points to power and blast radius, and took away from reload time and clip size. See?
Yeah...but if you do that with every weapon...then there won't be a balancer...
Look at it this way: what if the pistol was never in Halo 1? You'd be shouting "yippee!" right? Wrong. If there was no pistol in Halo 1, what would the dominating weapon be?

The sniper rifle.

The only weapon besides the sniper rifle itself that can counter it is a pistol. Without the pistol, the sniper rifle would be the ultimate weapon that would dominate any map. Face it, the CE pistol was balanced.


The pistol is to strong for a pistol, I think that the only way the pistol should be back in , is if it is never a starting weapon."Too strong for a pistol"? Weapon skin doesn't matter, nor does realism...


And even so, I want me Halo 3 to be individual, not Halo 2 the 2nd edition, or whatever, somebody said this.How would bringing back the pistol make Halo 3 into "Halo 2 the 2nd edition"...?


I think that Bungie did a spectacular job with the weapons in Halo 2. They seemed much more realistic, I admit the Needler could use a little work, but for the rest of the weapons, everything is sacrificed to have it's own individual skills. The BR is very good in medium sized maps, accurate, not as fast, but powerful too. It's a very balanced weapon.1--Like I said before, this is a futuristic sci-fi shooter. Realism is gone.
2--The BR isn't balanced. It has too much auto-aim.


Imagine if the BR could fire like the AR, not fun.This has nothing to do with any of your previous points...


And another point. Stop saying that they should take out the sword or whatnot. You guys have to get that people will never be content with the weapon.

For instance--

The Sword - It's the best weapon, seriously, you love it, you're unstoppable, untill the other team gets it, you hate it! Cheap n00b weapon. I hate it.
You are a hypocrite...the pistol kills in 3 shots and has low auto-aim, whereas the sword kills in one shot, has tracking on its lunge, and has INFINITE AMMO. How is the sword more balanced, then?

  • 07.18.2006 5:05 PM PDT
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the pisto lwasnt over powered, the AR,PP,and Needler were too weak. now that the pistol has become weak(ala the BR), the Sniper,Rockets, and Sword are too powerful. and the SMG has nothing on the current sniper.

a balanced game has balanced weapons. there is less balance in halo2 than in halo1. hence the weakest gun in halo2 is weaker htan the weakest gun from halo1. same goes for the strongest in halo2 being stronger than any gun in halo1.

and besides, i dont see these "bring back the old pistol" posts. i see this crappy post. why make an argument that doesnt exist? i want bungie to bring back a balanced game in halo3- not the pistol or the BR.

and that argument from the original post- the "i killed my bro from 10ft away with a pistol" thing- the shotgun in halo2 does nothing in halo2 from 10ft away. WTF are you babling about?

  • 07.18.2006 5:14 PM PDT
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Posted by: Vitamin Zawaz
Posted by: MissionHill
First off, I mean the pistol, in its original format, not those ones you guys come up with, that have less power, this is for the people who want the unabridged unfiddled with one.

Anyway, here's why.

The pistol IS overpowered, it truly is. I was playing with my brother, he had a shotgun, and I the pistol, he shot, I shot, I killed him before he got the second shotgun shot off. This took place about 10 feet away, close enough for the shotgun to be effective.
Then your brother should have strafed and thrown grenades...really...the pistol is difficult to use if your opponent constantly crouches, jumps, strafes, and gets closer.

It's easy to remove a pistol-wielder depending on what weapon you like, and depending on your aim. If you're in a pistol VS pistol fight, then here's what you do: first off, don't hold the trigger down. If you hold it down, the pistol quickly loses accuracy. Secondly, to dodge the enemy pistol-wielder's shots, you must do a grand total of five things: strafe in completely random patterns, jump sideways, constantly tap the crouch button, slowly strafe closer to the enemy, and throw grenades. Strafing closer towards him/her will cause him/her to back up until he/she eithe falls off a cliff or backs into a wall. In that case, throw a grenade.

If you're using a shotgun and you;re trying to take out a pistol-wielder, then you'll have to throw a grenade behind the enemy and shoot him to finish him off. Don't shoot him unless you're close; shooting from far away is a waste of ammo and it will cost you dearly.
If you have a plasma pistol and the enemy has a shotgun, then follow the six grand rules of dodging that I mentioned above, and release a charge plasma bolt. Then, throw a grenade. This should be used at close range, like the shotgun.


If you're using a plasma rifle: follow the 6 dodging rules while releasing short BURSTs of plasma ; don't hold the trigger down or it'll overheat and you'll lose accuracy. Shoot short bursts to slow the enemy down so that he can't back up, and when you're close enough, melee attack.
The assault rifle follows the same principles as the shotgun. As for the needler....instead of moving forward, back up so that you give the needles plenty of tracking room. Unleash a full clip of needles to ensure a kill.


Secondly, for those of you who say the magnum is wimpy, you're wrong, the magnum is incredibly useful. It is great for headshots, it takes more skill to use than the original pistol. I love using the magnum and SMG, or just the magnum. you know why?

Because when they make the weapons [ as in Bungie ] they make them with one thing in mind--sacrifice.

And by this I mean. All weapons are made with like a meter, you have 10 points, you distribute these points evenly for some weapons, and not evenly for others. Every weapon is supposed tot be unique, with the exception of a few. They make it so every weapon has its advantages and disadvantages.

For instance, the rocket launcher, they distributed the points to power and blast radius, and took away from reload time and clip size. See?
Yeah...but if you do that with every weapon...then there won't be a balancer...
Look at it this way: what if the pistol was never in Halo 1? You'd be shouting "yippee!" right? Wrong. If there was no pistol in Halo 1, what would the dominating weapon be?

The sniper rifle.

The only weapon besides the sniper rifle itself that can counter it is a pistol. Without the pistol, the sniper rifle would be the ultimate weapon that would dominate any map. Face it, the CE pistol was balanced.


The pistol is to strong for a pistol, I think that the only way the pistol should be back in , is if it is never a starting weapon."Too strong for a pistol"? Weapon skin doesn't matter, nor does realism...


And even so, I want me Halo 3 to be individual, not Halo 2 the 2nd edition, or whatever, somebody said this.How would bringing back the pistol make Halo 3 into "Halo 2 the 2nd edition"...?


I think that Bungie did a spectacular job with the weapons in Halo 2. They seemed much more realistic, I admit the Needler could use a little work, but for the rest of the weapons, everything is sacrificed to have it's own individual skills. The BR is very good in medium sized maps, accurate, not as fast, but powerful too. It's a very balanced weapon.1--Like I said before, this is a futuristic sci-fi shooter. Realism is gone.
2--The BR isn't balanced. It has too much auto-aim.


Imagine if the BR could fire like the AR, not fun.This has nothing to do with any of your previous points...


And another point. Stop saying that they should take out the sword or whatnot. You guys have to get that people will never be content with the weapon.

For instance--

The Sword - It's the best weapon, seriously, you love it, you're unstoppable, untill the other team gets it, you hate it! Cheap n00b weapon. I hate it.
You are a hypocrite...the pistol kills in 3 shots and has low auto-aim, whereas the sword kills in one shot, has tracking on its lunge, and has INFINITE AMMO. How is the sword more balanced, then?
* Regardless maknig a pistol stronger than a rifle makes no sense, I want sense, not realism.
* True the pistol was balanced in Halo CE. But it would dominate in Halo 2 wwith duel weildng and more autom aim, sure you could tone it down, but then it wouldnt be the trusty old M6D, now would it? Since duel weilding is so big, it will make an appearence in Halo 3.
* Thw sword was balanced because it was a short ranged weapon... Like the pistol you just had to find ways to counter it. He wasn't contradicting himself, he was taking himself in place of the average player. like this would be more accurate.

"Hey a sword so fun and cool!"

*now on the recieving end*

"damn this thing is soooo unbalanced and such a noob weapon."

Read my first post. I think we need a pistol that is a cross between the old one and new one. Then everyone is happy.

  • 07.18.2006 5:15 PM PDT

Posted by: MissionHill
The Sword - It's the best weapon, seriously, you love it, you're unstoppable, untill the other team gets it, you hate it! Cheap n00b weapon. I hate it.

Same goes for the rocket launcher.

Yeah I agree.

  • 07.18.2006 5:16 PM PDT
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If you read the book, the Halo 1 Pistol and The Newer Halo 2 pistol are 2 different weapons, why not bring back all old weapons, plus current ones, plus new ones to counter older, over powered weapons. The Old pistol and sword dont have to be downsized...maybe the sheild just needs a boost :-)

  • 07.18.2006 5:32 PM PDT
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Posted by: Skyde
THANK YOU! Finally, someone that dosen't want the overpowerd pistol! And I completly agree with the sword/ rocket thing (read my signature).

And I should practice with the magnum more :)
Too bad the pistol wasn't overpowered, huh?

  • 07.18.2006 5:33 PM PDT
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amen dude
amen
you have it right on the dot
every wepon has there own adavange
well said

  • 07.18.2006 5:44 PM PDT
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ok bad kid the pistol is what makes halo CE balanced. Halo CE is the most balanced shooter and near perfect. The pistol is not strongest weapon but can be used in any situation. The pistol took skill to use not as much auto aim and magnesium. Your friend should have used the pistol from 10 feet instead if the shot gun or better yet moved colser to you.

  • 07.18.2006 5:45 PM PDT
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Posted by: New Age Spartan
Wow that was a good thread.


As compared to what?

His example of why he thinks the CE pistol is overpowered made no sense. He never explained how many times he shot, how many of those were head shots. He never said how many shots his friend fired the shotgun at him, how many times those were clean hits, ext. How experience are you with Halo CE? How about your brother? Cause I'll tell you this much, I've killed plenty of people who had the pistol with the shotgun. In a map like Chill Out I won't even use the pistol. I get better results in the close quarters with my assualt rifle because I'm good at meleeing. A quick burst and a melee will take down someone with a pistol faster than they can kill you.

And, to say that if it were brought back not to ever have it as a starting weapon is just stupid. The pistol isn't an uber weapon in itself. But, when everyone else is starting with a plasma pistol, it is. It's the same reason why people don't like starting with SMG's (the human needler) in Halo 2. I've played games like that, and never will again. People would choose default weapons on Halo CE. Everyone spawns and they run right for the pistol. If you want the damn thing so bad, why don't you start with it? Only in games where the pistol ISN'T the starting weapon is it unbalanced.

[Edited on 7/18/2006]

  • 07.18.2006 5:51 PM PDT
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Nothing personal...

So far, no one has mentioned the fact that, in Halo 2, Master Chief's shields recieved an upgrade. Now knowing this, you'd think that the Pistol wouldn't be as powerful as it was in CE, because his shields were weaker. Who knows how much damage it would do to MC's shields now. I'm guessing that's for Halo 3 to decide, if the weapon is even in there.

So please, no more crying about how the Pistol would ruin Halo 3- You don't even know what it would be like on that scale.

Halo CE =/= Halo 3

Therefore, you know nothing.

[Edited on 7/18/2006]

  • 07.18.2006 6:00 PM PDT

Each time someone stands up for an ideal, or acts to improve the lot of others, or strikes out against injustice, he sends forth a tiny ripple of hope. That hope is three little numbers: 1 - 1 - 7.

There is hope in us all. We gain strength, courage, and confidence by every experience in which we really stop to look fear in the face. We must do the thing which we think we cannot do; stand with the Master Chief and Finish this Fight!

For the pros of the Halo 1 CE pistol go the thread "Halo 3, The return of the pistol" to also find out why I think the pistol should come back to Halo 3.

I hate re-typing my arguments!!!

  • 07.18.2006 6:08 PM PDT
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shut up accept others opions this post should be locked

  • 07.18.2006 6:17 PM PDT
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All pistol haters say the same thing....it's like a sniper, it makes the game unbalanced, u wouldn't use any other weapon in the game..blah blah blah. The only rule i lived by was i never dropped my pistol(unless it was for the shotgun and sniper rifle combo), but it was far from being the only weapon used. As i've said numerous times, if you have an argument against the pistol in halo3, please do so referencing these points:

1. Everyone spawns with a pistol. The only advantage here is skill, if you didn't have it, u practiced.
2. 3 shot kills were a rare occurence. You had to be REALLY GOOD to consistently get 3 shot kills.
3.The pistol is not all powerful....i've taken down and seen people take down pistol weilders with everything from the assault rifle to the little plasma pistol, so it was definetly not the "win all" weapon people try to claim it to be.
4. 3 shot kills were a reward for skill. If they keep the shield system like it is in halo2, all one needs to do is hide and recharge, meaning no more three shot kills unless you're extremely good.(i can only hope they'll bring back the health system)
5.It is not the battle rifle in another skin, The BR is way too slow comparitively(sp). If anything is comparable, possible the carbine.
6. Spawing w/ the pistol meant that at anytime, and in any instance, you had a chance at defending yourself, even in times of facing a Rocket launcher carrier or sniper(within range).
7.The sniper rifle has up to 10x zoom, the pistol a mere 2x....no where close to being a sniper rifle replacement

And the sword, it can stay, just put some ammo on it and take out the lunge. Sword are not missles. They do not lock on.

[Edited on 7/18/2006]

  • 07.18.2006 6:51 PM PDT
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Posted by: HaloFighter92
* Regardless maknig a pistol stronger than a rifle makes no sense, I want sense, not realism.
You're basically saying that you DO want realism. Sayiong that it makes no sense for a pistol to be stronger than a rifle is a subtle message that says "it's unrealistic." But remember: the game takes place in the FUTURE.

Besides; it doesn't make much sense for an SMG to break through energy shielding and a half ton of armor either...

* True the pistol was balanced in Halo CE. But it would dominate in Halo 2 wwith duel weildng and more autom aim, sure you could tone it down, but then it wouldnt be the trusty old M6D, now would it? Since duel weilding is so big, it will make an appearence in Halo 3.It should only be toned down if it becomes dual-wieldable.

* Thw sword was balanced because it was a short ranged weapon... Like the pistol you just had to find ways to counter it. He wasn't contradicting himself, he was taking himself in place of the average player. like this would be more accurate.The sword was not balanced. Even though it was restricted to short range, it had infinite ammo, a ton of auto-aim, and a one-hit lunge.


"Hey a sword so fun and cool!"

*now on the recieving end*

"damn this thing is soooo unbalanced and such a noob weapon."
I dislike the sword for a reason, not because I get "killed by it all the time." I dislike it because it's unbalanced.


Read my first post. I think we need a pistol that is a cross between the old one and new one. Then everyone is happy.
Like I said before--it should only be toned down if it becomes dual-wieldable. If not, then it should remain the same.

  • 07.18.2006 7:12 PM PDT
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i agree with u 100% on everything, especially (sp) about the pistol being over-powered and the sword not being a super weapon.

ie. me and my friend threw in halo:ce a couple days ago and started laughing at how powerful the pistol was. even when the other person had overshield, the pistol could take them out with 1 clip. both of us gave up on getting any other weapons, mainly becuase it would expose us causing us to get a quick death from the other players pistol.

and the zawaz about the smg breaking though the energy sheild. technically, no weapon should ever break throught the sheild, unless the power source failed. the sheild wouldnt deminish over time. its either on or off

[Edited on 7/18/2006]

  • 07.18.2006 7:15 PM PDT
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Posted by: vestri_matris
i agree with u 100% on everything, especially (sp) about the pistol being over-powered and the sword not being a super weapon.

ie. me and my friend threw in halo:ce a couple days ago and started laughing at how powerful the pistol was. even when the other person had overshield, the pistol could take them out with 1 clip. both of us gave up on getting any other weapons, mainly becuase it would expose us causing us to get a quick death from the other players pistol.

and the zawaz about the smg breaking though the energy sheild. technically, no weapon should ever break throught the sheild, unless the power source failed. the sheild wouldnt deminish over time. its either on or off
By posting this...yeah...you pretty much ignored everything on this thread...good job...I don't feel like regurgitating my points to destroy yours...

But I will say this...if a pistol killed someone with an overshield with less than a clip, then the guy with the overshield was obviously running in a straight line. Try practicing first....you know....STRAFING...

  • 07.18.2006 7:20 PM PDT
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ahh yea its called me friend is good enough to shoot while moving the reticule sideways

o and the sword isnt unbalance. now if i had a sniper and u had the sword, 2 shots would take u down no problem. how is it unbalance?!

edit: if u say the words unbalanced the so is the sniper. u can get 12 kills with one shot each. ZOMG!!!!one!!!1111 it must teh uber weapon

[Edited on 7/18/2006]

  • 07.18.2006 7:27 PM PDT
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The pistol was skillful to use, but was overpowered. There is no room for it in Halo 3.

The magnum is another issue...takes about 2 or 3 shots average to land a headshot while moving and shooting at ones head, the emptied clip only takes away the shield, and the pistol is worthless unless your in a close range battle against somebody without the shotgun or sword Its only plus is that its beatdowns are wicked fast, easily getting 2 before the other guy is ready to do one. It is a BXB in its own right.

The Magnum should be more powerful, maybe 8 to 9 shots to kill, and its beat down speed should be decrease for its balance. The accuracy should be a little better. If this was done, the pistol would become a weapon of not total power, but good enough to atleast give its cousin's users happiness.

Posted by: vestri_matris
o and the sword isnt unbalance. now if i had a sniper and u had the sword, 2 shots would take u down no problem. how is it unbalance?!
The sniper runs out of ammo and is hard enough to give the average player trouble in close encounters. Even in far shots the sniper has a chance of missing. Thats probably an average of 4-5 kills with an average person sniping without any attacking him.
The sword doesn't run out of ammo, defies gravity with its lunge, and has a very small chance of missing once you close in on someone.

[Edited on 7/18/2006]

  • 07.18.2006 7:34 PM PDT
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Posted by: MisterCHIEF69
and i agree with the topic person, its all in the eye of the beholder (hope im saying that right) like you said if you have a sword its "oo yea baby i love this weapon" but if your the guy being killed its "-blam!- cheap POS sword"

Rockets as well, you know for all those people who say rockets weaken the use of vechiles it really doesnt....i can take out rocket dudes when im in a tank. Hell one time on termnal (spelling) i got 54 kills using BR, and gauess gun...i had 13 deaths, btw the enemy had rockets, tanks, ghosts, turrets, Br's, snipers.....and they couldnt take me down....maybe we should take out the gauess hog (sarcasm)

Sniper as well if you have it your going to love it, unless your being shot and this your "wtf is this BS"


Yes but at least the sniper takes skill to be used efectivly(Sp.?) anybody who just started playing the game can use the sword. How hard is it to press R when you get close enough for the reticle to turn red, especially if the person with the sword is smart enough to have thier secondary weapon out then switch to the sword when they get close.

  • 07.18.2006 7:38 PM PDT
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I agree with everything you had to say. I myself also like the pistol it is a good weapon some complain it is to strong well tough the rocket is to strong then too or the sword. :P

  • 07.18.2006 8:03 PM PDT
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Mendicant Bias: Someone set us up the Halo. We get signal.
Gravemind: What?!
Medicant Bias: Main screen turn on.
Gravemind: It's you!
Offensive Bias: How are you, Enemy? All your base are belong to Forerunner. You are on the way to destruction.
Gravemind: What you say?!
Offensive Bias: You have no chance to survive, make your time. Ha ha ha.

-Mysten

THANK YOU!!!!! I was hoping someone would post a thread like this!!!!!!!

On another note, the pistol in Halo 1 and the pistol in Halo 2, are two different pistols. one is an M6D, one is an M6C. (I forget which ones)
I like the Magnum in H2. It's accurate, doesn't have a scope (what sidearm has a scope anyways?) and it's not overlypowerful. Plus, a sidearm is usaully meant to either cripple an enemy, or kill them. (this enemy being sheildless) Not to be able to punch through an energy sheild, and the Militaries best armor in just 3 shots. Sidearms are just not very powerful.

  • 07.18.2006 8:04 PM PDT
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Nice say i understand alot of what you said like in worms4 you get to edit you own weapon.

  • 07.18.2006 8:10 PM PDT
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Hmm, what? I just missed like a whole page of stuff.

Oh..... Vitamin Zawaz doesn't get my point.

Dude. The Pistol [I mean the one in Hal:CE, otherwise magnum] is unbalanced for a pistol.

The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying.

Every weapon is created with an advantage in mind, The BR, effective and close and short range, not as fast though. Get it?

SMG, effective at close range, double effective in dual-wield, trades accuracy for dual wielding capability.

The least is so on so forth. I've seen many people get my point.

You like the weapon, when your using it. Then reverse it, you hate it.
The sword was designed for close quarters. Solution? The sniper rifle, rockets, shotgun [possibly].


All I'm saying for both of my points is that the pistol is overpowered, for a pistol, a pistol should be a sidearm, not something you just pick up.

And not every weapon is supposed to be balanced. Every weapon takes some amount of skill to use. You can't just run into a room with the Sword, you have to plan it, and execute very fast. I get shot down on a daily basis if I have the sword. By someone who has exceptionally good agility and a shotgun.


The pistol should not come back, I'm happy with the magnum.

Some weapons are made to be effective against shields and no shields. The magnum is useful against no shields, whereas the plasma pistol is not. See?

The magnum traded power against shields for accuracy, firing speed, and dual weild ability, as far as I'm concerned, the magnum is better than the pistol from Halo:CE, because it has more strategy to it, it takes more skill to use but has trickier benifits.


The sword takes skill to use, the magnum takes skill to use, I don't want to hear more stuff about how the pistol should be brought back and the sword taken away. They are both good weapons.

And I admit the example of the brother thing was a little farfetched, but I couldn't come up with anything else than that YOU know how powerful it is, which some won't admit.

So there. I missed to much to adress every topic. So please respond.

  • 07.18.2006 8:16 PM PDT