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Subject: Why the pistol is not a good idea. Stop saying " Take the Swor...
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You know.
I'd like to see the Original Halo 2 Magnum back in Halo 3.
Before the Autoupdate.
I felt that they weakened it too much. They lowered the damage and the accuracy. I felt like that if they only changed the damage or the accuracy instead of both, it would have been a useful weapon, but still having an element of balance.
I find that it is too weak and that almost every other weapon is more effective in every situation.

As for this Discussion on the Halo CE pistol.
I don;t think it has a purpose as a Medium range weapon. the BR fills that Niche` perfectly, why bother having the Pistol.

  • 07.18.2006 8:22 PM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Posted by: MissionHill
Hmm, what? I just missed like a whole page of stuff.

Oh..... Vitamin Zawaz doesn't get my point.

Dude. The Pistol [I mean the one in Hal:CE, otherwise magnum] is unbalanced for a pistol.

The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying.

Every weapon is created with an advantage in mind, The BR, effective and close and short range, not as fast though. Get it?

SMG, effective at close range, double effective in dual-wield, trades accuracy for dual wielding capability.

The least is so on so forth. I've seen many people get my point.

You like the weapon, when your using it. Then reverse it, you hate it.
The sword was designed for close quarters. Solution? The sniper rifle, rockets, shotgun [possibly].


All I'm saying for both of my points is that the pistol is overpowered, for a pistol, a pistol should be a sidearm, not something you just pick up.

And not every weapon is supposed to be balanced. Every weapon takes some amount of skill to use. You can't just run into a room with the Sword, you have to plan it, and execute very fast. I get shot down on a daily basis if I have the sword. By someone who has exceptionally good agility and a shotgun.


The pistol should not come back, I'm happy with the magnum.

Some weapons are made to be effective against shields and no shields. The magnum is useful against no shields, whereas the plasma pistol is not. See?

The magnum traded power against shields for accuracy, firing speed, and dual weild ability, as far as I'm concerned, the magnum is better than the pistol from Halo:CE, because it has more strategy to it, it takes more skill to use but has trickier benifits.


The sword takes skill to use, the magnum takes skill to use, I don't want to hear more stuff about how the pistol should be brought back and the sword taken away. They are both good weapons.

And I admit the example of the brother thing was a little farfetched, but I couldn't come up with anything else than that YOU know how powerful it is, which some won't admit.

So there. I missed to much to adress every topic. So please respond.


I agree 100%

  • 07.18.2006 8:29 PM PDT
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Posted by: MissionHill
The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying.


exactly, the sword is bad on big levels like coag (even though there isnt one) and waterworks. its even pretty bad on zanzibar unless ur using it for camping (ctf, assault, etc.)

  • 07.18.2006 8:29 PM PDT
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Yes, some people see what I'm saying.

  • 07.18.2006 8:52 PM PDT
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Nothing personal...

Posted by: MissionHill
Hmm, what? I just missed like a whole page of stuff.

Oh..... Vitamin Zawaz doesn't get my point.

Dude. The Pistol [I mean the one in Hal:CE, otherwise magnum] is unbalanced for a pistol.

The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying.

Every weapon is created with an advantage in mind, The BR, effective and close and short range, not as fast though. Get it?

SMG, effective at close range, double effective in dual-wield, trades accuracy for dual wielding capability.

The least is so on so forth. I've seen many people get my point.

You like the weapon, when your using it. Then reverse it, you hate it.
The sword was designed for close quarters. Solution? The sniper rifle, rockets, shotgun [possibly].


All I'm saying for both of my points is that the pistol is overpowered, for a pistol, a pistol should be a sidearm, not something you just pick up.

And not every weapon is supposed to be balanced. Every weapon takes some amount of skill to use. You can't just run into a room with the Sword, you have to plan it, and execute very fast. I get shot down on a daily basis if I have the sword. By someone who has exceptionally good agility and a shotgun.


The pistol should not come back, I'm happy with the magnum.

Some weapons are made to be effective against shields and no shields. The magnum is useful against no shields, whereas the plasma pistol is not. See?

The magnum traded power against shields for accuracy, firing speed, and dual weild ability, as far as I'm concerned, the magnum is better than the pistol from Halo:CE, because it has more strategy to it, it takes more skill to use but has trickier benifits.


The sword takes skill to use, the magnum takes skill to use, I don't want to hear more stuff about how the pistol should be brought back and the sword taken away. They are both good weapons.

And I admit the example of the brother thing was a little farfetched, but I couldn't come up with anything else than that YOU know how powerful it is, which some won't admit.

So there. I missed to much to adress every topic. So please respond.

Response:

* First off, you're being superficial. Judge the Pistol as a weapon, not just because in our society we consider pistols "sidearms.

* I can't even count how many times I've played with a good no-scoper on Lockout. I tell you, once he got his hands on that Sniper Rifle- My life became a living hell.

* Of course weapons are created with advantages in mind, but it's the obvious disadvantages that cause people to cry. A well-rounded weapon isn't a bad thing.

* Last time I checked, many weapons were "just picked up".

* Who says a Pistol should be a sidearm? I don't know about you, but if I could have the power of a rifle in the compact form of a pistol, I'd take it.

* "And not every weapon is supposed to be balanced" - Capt. Contradiction

* I'm happy with the Magnum being in the game too. But I'd like to see all the weapons ever created in there too. And again, that's just my opinion.

* Of course some weapons are better at shields, and no shields. But guess what you start off with? Shields. So naturally the Magnum won't be very effective. Also, there are better means of killing a player when their shields are down rather than a Magnum shot.

* All of the weapons take skill to use, depending on your definition. To some it's raw accuracy, to others it's the strategy.

* Sure it's powerful, but then again, did you even think that maybe the other weapons in Halo: CE could have just been underpowered?

Your response.

  • 07.18.2006 8:53 PM PDT
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Yes, evasion, you're right, I did contradict myself
but I didn't want to change it.

But I think that maybe the weapons in Halo:CE were kind of made underpar to the pistol.

And yes, I am judging it by a sidearm, but I still think that it was too good a weapon to be a weapon you started out with.

And what I'm saying is that there are a few weapons that are made with a few bonuses, making them weapons you want more. So the pistol is breaking edge with the classification of weapons it should be in.

Like the Dual-wield weapons, the Medium weapons, then the strong weapons. The pistol in CE was breaking at medium weapons, which should be scarce in the map, like 2 of them.

And you start out with the pistol? That just seems a little off to me.

  • 07.18.2006 9:00 PM PDT

Sandswept Studios Design Director

Visit us and check out our games at Sandswept.net!

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Posted by: gruntavenger
ok first of all,bring back the halo 1 pistol and take out the sword.second of all,we can say whatever the f**k we want to say.


And saying "Whatever the F**K you want to say" can also get you blacklisted. Be nice. You actually replied as a total jerk to a completely well thought-out post.

[Edited on 7/18/2006]

  • 07.18.2006 9:01 PM PDT
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As far as Halo gameplay is concerned. I always felt that every weapon could be used in any situation to some degree. And they had advantages and disadvantages depending on those situations. The Problem with the Pistol and the BR was that they could easily be used in absolutely every situation. Without any real disadvantages. Thats why the MLG community is so obsessed with the BR.

I think that Bungie is going to try and limit how effective weapons like the BR and the Pistol perform in situations that they would, realistically, not have an advantage in.

So that Is why am I think that the AR will perform better in Medium to close range and the BR will perform better in Medium long range.

Those are the only tweaks that I feel are necessary for Halo 3.
I would like to see a true balance in the weapons and combat of halo 3.

  • 07.18.2006 9:02 PM PDT
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Heh, nicely put Zag.

  • 07.18.2006 9:02 PM PDT
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Nothing personal...

Posted by: MissionHill
Yes, evasion, you're right, I did contradict myself
but I didn't want to change it.

But I think that maybe the weapons in Halo:CE were kind of made underpar to the pistol.

And yes, I am judging it by a sidearm, but I still think that it was too good a weapon to be a weapon you started out with.

And what I'm saying is that there are a few weapons that are made with a few bonuses, making them weapons you want more. So the pistol is breaking edge with the classification of weapons it should be in.

Like the Dual-wield weapons, the Medium weapons, then the strong weapons. The pistol in CE was breaking at medium weapons, which should be scarce in the map, like 2 of them.

And you start out with the pistol? That just seems a little off to me.


I don't think anyone considers the fact that Halo 1 and 3 are going to be different. Once again, the shields in Halo 2 were improved, so the Pistol may not even be a TSK. Who knows how many shots the Pistol would take to kill if it was brought back into the game at this point.

  • 07.18.2006 9:23 PM PDT
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Yea, there were many changes in Halo 2 from Halo:CE, so I don't want Halo 3 to be exactly the same, I want to see the new weapons. Maybe enemies, I don't want the recycled stuff like the pistol and the AR, I want the new rifle, the new [maybe] pistol.

I just don't want it to be exactly like the older ones, or exactly like the book or whatever.

  • 07.18.2006 9:29 PM PDT
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Posted by: Evasion
Posted by: MissionHill
Yes, evasion, you're right, I did contradict myself
but I didn't want to change it.

But I think that maybe the weapons in Halo:CE were kind of made underpar to the pistol.

And yes, I am judging it by a sidearm, but I still think that it was too good a weapon to be a weapon you started out with.

And what I'm saying is that there are a few weapons that are made with a few bonuses, making them weapons you want more. So the pistol is breaking edge with the classification of weapons it should be in.

Like the Dual-wield weapons, the Medium weapons, then the strong weapons. The pistol in CE was breaking at medium weapons, which should be scarce in the map, like 2 of them.

And you start out with the pistol? That just seems a little off to me.


I don't think anyone considers the fact that Halo 1 and 3 are going to be different. Once again, the shields in Halo 2 were improved, so the Pistol may not even be a TSK. Who knows how many shots the Pistol would take to kill if it was brought back into the game at this point.


Thank you. Some one who understands that the pistol is not just liked because of nostalgia. Also, like you said, and I've said it hundreds of times, in the future firearm technology may be so good that we no longer need heavy rifles, we will have pistols that out-perform them and are less weight. Which, to all of you who like military "realism"(i don't understand why you play Halo if you do?), this would be the better option for soldiers.

And I agree about the shields in Halo2. Besides, if you could dodge the 3rd shot, you could hide and your shields would regenerate, making it another variable that would prevent TSK

  • 07.18.2006 9:33 PM PDT
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Who are you responding to gamer4ever?

  • 07.18.2006 9:35 PM PDT
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I don't like the fact that a pistol is stronger or more widely used than an Assault Rifle or battle Rifle. Doesn't make sense.

A pistol is a sidearm, not a primary weapon. GRAR where are we getting to with this discussion anyway?

[Edited on 7/18/2006]

  • 07.18.2006 9:36 PM PDT
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Well, HaloFighter, we're really not getting anywhere. And yes, some people believe that sidearms should be stronger than rifles, I don't think that pistol's will ever be stronger than rifles.

  • 07.18.2006 9:38 PM PDT
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Posted by: HaloFighter92
I don't like the fact that a pistol is stronger or more widely used than an Assault Rifle or battle Rifle. Doesn't make sense.

A pistol is a sidearm, not a primary weapon. GRAR where are we getting to with this discussion anyway?


Wow, becuase of posters like you, i'm going to have to copy this response into notepad.

Your sense of realism does not work for a fantasy game. This is not a "I wanna be a soldier-boy" FPS. This is halo. The future.Aliens. Get it?

Also, use some common sense. If we were marines in the future, and you decided to carry a bulky rifle that was only half as good as my 1/3 of the weight pistol, I'd laugh your ass right out of the barracks becuase you're a complete moron! Hmmmm...I see a pattern. I imagine a military in the future might find it more useful to their personnel if they have lighter, more effective weapons. And considering it is the FUTURE(i know, that word again), They would undoubtley have the technology to have a pistol more powerful than a rifle. Even in modern times,we have pistols, with scopes, that are more powerful than rifles.

If you want realism, go play realistic games. End of story. Besides, you wouldn't know what "realism" is in the future. None of us have been there yet

  • 07.18.2006 9:40 PM PDT
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Posted by: MissionHill
Well, HaloFighter, we're really not getting anywhere. And yes, some people believe that sidearms should be stronger than rifles, I don't think that pistol's will ever be stronger than rifles.


Alot of them currently are. Ever heard of the term "pistol hunter" ?

Pick up a pistol magazine one day. Read it. Then think about what you just said

[Edited on 7/18/2006]

  • 07.18.2006 9:41 PM PDT
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Posted by: MissionHill
Hmm, what? I just missed like a whole page of stuff.

Oh..... Vitamin Zawaz doesn't get my point.

Dude. The Pistol [I mean the one in Hal:CE, otherwise magnum] is unbalanced for a pistol.
LMAO...no, I don't think you understand MY point, Watson...do not consider realism when it comes to Halo....realism just doesn't belong...and saying that the Halo 1 pistol was unbalanced for a pistol is the same as saying that it's unrealistic.


The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying....So, what you're saying is...if I'm 200 feet away from you and I have a sniper rifle, and you don't have a pistol, you can beat me? Yeah....whatever...


Every weapon is created with an advantage in mind, The BR, effective and close and short range, not as fast though. Get it?Yeah, Halo 1 followed this same principle...look, there must be a balancing weapon in each game. Without a weapon to equalize everything, then gameplay becomes unbalanced. In Halo 1, it was the pistol. Why? It formed a bridge between sniper rifles and close-range weapons. In Halo 2, it was the carbine, for the same reason.
I explained in my other post each advantage that the Halo 1 weapons have...the plasma rifle was for slowing down opponents if they were trying to escape...the plasma pistol was useful for taking out overshields and because of its twitch-fire. The needler was good for firing strands of needles that wind along paths to take out a medium-range sniper...the rocket launcher was useful against vehicles...the assault rifle was good as a backup weapon and as a close-range attacker, or it can be used to mp up a weakened group of opponents...the shotgun was the best short-range weapon...the sniper rifle was for sniping...the flamethrower was for clearing out groups of close enemies, but you could kill yourself in the act...the fuel rod gun was like a rocket launcher, but it could volley over tricky areas...every weapon served a purpose.

In Halo 2, you have three automatic weapons: The SMG, PR, and BPR. The PR lost its freeze effect, so all three weapons are the complete opposite of unique.

The beam rifle is identical to the sniper rifle. The sword is like the shotgun. There are too many similar weapons in Halo 2.


SMG, effective at close range, double effective in dual-wield, trades accuracy for dual wielding capability.Another reason I dislike the SMG: it was nowhere near as reliable as the AR was. First off, the AR had plenty of rounds. The SMG lacks not only the punch, but the ammo capacity. I like to use a single weapon. Using two at the same time just further proves my point that the SMG is weak.


The least is so on so forth. I've seen many people get my point.

You like the weapon, when your using it. Then reverse it, you hate it.
The sword was designed for close quarters. Solution? The sniper rifle, rockets, shotgun [possibly].
As I said before...that's not my problem...my problem is, the sword is too damne easy to use at close range...yeah okay, so you gave me a list of long range weapons to use. But what short range solutions are there against the sword besides the completely random shotgun? None.



All I'm saying for both of my points is that the pistol is overpowered, for a pistol, a pistol should be a sidearm, not something you just pick up.Like I said a million freaking times before...the game is set in the future...they probably upgraded the pistols...


And not every weapon is supposed to be balanced. Every weapon takes some amount of skill to use. You can't just run into a room with the Sword, you have to plan it, and execute very fast. I get shot down on a daily basis if I have the sword. By someone who has exceptionally good agility and a shotgun.Why isn't every weapon supposed to be balanced?

And you still don't get what I mean...the sword. Is. Too. Easy. to. Use. Lunge at someone. How often does the lunge hit them? 99% of the time...



The pistol should not come back, I'm happy with the magnum.A weapon that requires you to use two clips of headshots to kill someone. Yeah, I agree, the magnum rocks.[/sarcasm]


Some weapons are made to be effective against shields and no shields. The magnum is useful against no shields, whereas the plasma pistol is not. See?Yes, I see...instead, the plasma pistol's charge can curve up to 90 degrees to take down shields. That's perfectly balanced...[/sarcasm]


The magnum traded power against shields for accuracy, firing speed, and dual weild ability, as far as I'm concerned, the magnum is better than the pistol from Halo:CE, because it has more strategy to it, it takes more skill to use but has trickier benifits.It does take quite a bit of skill to use, but the pistol from Halo 1 is more balanced because it's not as weak, but didn't have much auto-aim...



The sword takes skill to use, the magnum takes skill to use, I don't want to hear more stuff about how the pistol should be brought back and the sword taken away. They are both good weapons.I've already explained that the sword is skill-less...

  • 07.18.2006 9:42 PM PDT
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Usedtabe, yes, the pistols that are stronger than rifles,

Yes, I think a six shot revolver [not sure of the caliber] is one of the only ones stronger.

Let's see -- Revolver-six shots before reload, takes a whole long time to load.

Rifle- Easy to use, faster reload, better accuracy, equal if not almost equal power.



Yes, in the future there will be very good sidearms, but so will the rifles get better!! Pistols will never be better than rifles.

  • 07.18.2006 9:44 PM PDT
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Posted by: Vangaurd 7
I completely agree with everything you say. The pistol should stay the same. I did, however, like it much more before the first update. The battle rifle is much more logical than a little pistol if you want accuracy.

The magnum preAU was crud. A product of the brokeness of the Halo CE pistol. The post AU magnum is probably the best version possible. And as for which is better between BR and Magnum it depends on the level and situation. Dual pistols on Ivory Tower tend to do way better for me than a BR.
Last the sword, a weapon of much debate. It should have ammo. It would make using it harder and make it more balanced. Also last time I checked the Brute Shot deal massive melee damage meaning if you jump and melee it can kill in one hit.

  • 07.18.2006 9:45 PM PDT
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Posted by: Usedtabe
Posted by: HaloFighter92
I don't like the fact that a pistol is stronger or more widely used than an Assault Rifle or battle Rifle. Doesn't make sense.

A pistol is a sidearm, not a primary weapon. GRAR where are we getting to with this discussion anyway?


Wow, becuase of posters like you, i'm going to have to copy this response into notepad.

Your sense of realism does not work for a fantasy game. This is not a "I wanna be a soldier-boy" FPS. This is halo. The future.Aliens. Get it?

Also, use some common sense. If we were marines in the future, and you decided to carry a bulky rifle that was only half as good as my 1/3 of the weight pistol, I'd laugh your ass right out of the barracks becuase you're a complete moron! Hmmmm...I see a pattern. I imagine a military in the future might find it more useful to their personnel if they have lighter, more effective weapons. And considering it is the FUTURE(i know, that word again), They would undoubtley have the technology to have a pistol more powerful than a rifle. Even in modern times,we have pistols, with scopes, that are more powerful than rifles.

If you want realism, go play realistic games. End of story. Besides, you wouldn't know what "realism" is in the future. None of us have been there yet
MY my, being flamed by a person that does not understand my posts and is quite possible the biggest moron of all time.


Um...I want my video games to make sense. I don't want them to be realistic, I want them to make sense. There's a diffrence.

That's all I gotta say. You can have plasma guns and aliens, but as long as they arn't riding bio-unicorns with rocket pods. As long as it's logical. Your saying halo isn't realisitc whatsoever. So Marines will use giant chickens to ride in combat? No. That's not sense. I want sense. Unlike you.

  • 07.18.2006 9:46 PM PDT
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Posted by: HaloFighter92
Posted by: Usedtabe
Posted by: HaloFighter92
I don't like the fact that a pistol is stronger or more widely used than an Assault Rifle or battle Rifle. Doesn't make sense.

A pistol is a sidearm, not a primary weapon. GRAR where are we getting to with this discussion anyway?


Wow, becuase of posters like you, i'm going to have to copy this response into notepad.

Your sense of realism does not work for a fantasy game. This is not a "I wanna be a soldier-boy" FPS. This is halo. The future.Aliens. Get it?

Also, use some common sense. If we were marines in the future, and you decided to carry a bulky rifle that was only half as good as my 1/3 of the weight pistol, I'd laugh your ass right out of the barracks becuase you're a complete moron! Hmmmm...I see a pattern. I imagine a military in the future might find it more useful to their personnel if they have lighter, more effective weapons. And considering it is the FUTURE(i know, that word again), They would undoubtley have the technology to have a pistol more powerful than a rifle. Even in modern times,we have pistols, with scopes, that are more powerful than rifles.

If you want realism, go play realistic games. End of story. Besides, you wouldn't know what "realism" is in the future. None of us have been there yet
MY my, being flamed by a person that does not understand my posts and is quite possible the biggest moron of all time.


Um...I want my video games to make sense. I don't want them to be realistic, I want them to make sense. There's a diffrence.

That's all I gotta say. You can have plasma guns and aliens, but as long as they arn't riding bio-unicorns with rocket pods. As long as it's logical. Your saying halo isn't realisitc whatsoever. So Marines will use giant chickens to ride in combat? No. That's not sense. I want sense. Unlike you.


Actually, sorry about that. That was a copy/paste response of mine to someone else about the same subject. Definitely was not meant as a flame towards you. Again, my apologies.


I did understand your post. Minus the "flaming" bits, this was my response to those, like you, who think that in the future pistols may still "only" be sidearms. Halo is in the future, therefore we do not know what to expect. So, the sidearm argument against the pistol is null


[Edited on 7/18/2006]

  • 07.18.2006 9:50 PM PDT
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Posted by: Vitamin Zawaz
Posted by: MissionHill
Hmm, what? I just missed like a whole page of stuff.

Oh..... Vitamin Zawaz doesn't get my point.

Dude. The Pistol [I mean the one in Hal:CE, otherwise magnum] is unbalanced for a pistol.
LMAO...no, I don't think you understand MY point, Watson...do not consider realism when it comes to Halo....realism just doesn't belong...and saying that the Halo 1 pistol was unbalanced for a pistol is the same as saying that it's unrealistic.


The Sniper Rifle would own on every map? Sheesh, have you played Lockout? Seriously, it doesn't own, the sniper rifle trades clip size and reload time for power and accuracy. You just don't understand what I'm saying....So, what you're saying is...if I'm 200 feet away from you and I have a sniper rifle, and you don't have a pistol, you can beat me? Yeah....whatever...


Every weapon is created with an advantage in mind, The BR, effective and close and short range, not as fast though. Get it?Yeah, Halo 1 followed this same principle...look, there must be a balancing weapon in each game. Without a weapon to equalize everything, then gameplay becomes unbalanced. In Halo 1, it was the pistol. Why? It formed a bridge between sniper rifles and close-range weapons. In Halo 2, it was the carbine, for the same reason.
I explained in my other post each advantage that the Halo 1 weapons have...the plasma rifle was for slowing down opponents if they were trying to escape...the plasma pistol was useful for taking out overshields and because of its twitch-fire. The needler was good for firing strands of needles that wind along paths to take out a medium-range sniper...the rocket launcher was useful against vehicles...the assault rifle was good as a backup weapon and as a close-range attacker, or it can be used to mp up a weakened group of opponents...the shotgun was the best short-range weapon...the sniper rifle was for sniping...the flamethrower was for clearing out groups of close enemies, but you could kill yourself in the act...the fuel rod gun was like a rocket launcher, but it could volley over tricky areas...every weapon served a purpose.

In Halo 2, you have three automatic weapons: The SMG, PR, and BPR. The PR lost its freeze effect, so all three weapons are the complete opposite of unique.

The beam rifle is identical to the sniper rifle. The sword is like the shotgun. There are too many similar weapons in Halo 2.


SMG, effective at close range, double effective in dual-wield, trades accuracy for dual wielding capability.Another reason I dislike the SMG: it was nowhere near as reliable as the AR was. First off, the AR had plenty of rounds. The SMG lacks not only the punch, but the ammo capacity. I like to use a single weapon. Using two at the same time just further proves my point that the SMG is weak.


The least is so on so forth. I've seen many people get my point.

You like the weapon, when your using it. Then reverse it, you hate it.
The sword was designed for close quarters. Solution? The sniper rifle, rockets, shotgun [possibly].
As I said before...that's not my problem...my problem is, the sword is too damne easy to use at close range...yeah okay, so you gave me a list of long range weapons to use. But what short range solutions are there against the sword besides the completely random shotgun? None.



All I'm saying for both of my points is that the pistol is overpowered, for a pistol, a pistol should be a sidearm, not something you just pick up.Like I said a million freaking times before...the game is set in the future...they probably upgraded the pistols...


And not every weapon is supposed to be balanced. Every weapon takes some amount of skill to use. You can't just run into a room with the Sword, you have to plan it, and execute very fast. I get shot down on a daily basis if I have the sword. By someone who has exceptionally good agility and a shotgun.Why isn't every weapon supposed to be balanced?

And you still don't get what I mean...the sword. Is. Too. Easy. to. Use. Lunge at someone. How often does the lunge hit them? 99% of the time...



The pistol should not come back, I'm happy with the magnum.A weapon that requires you to use two clips of headshots to kill someone. Yeah, I agree, the magnum rocks.[/sarcasm]


Some weapons are made to be effective against shields and no shields. The magnum is useful against no shields, whereas the plasma pistol is not. See?Yes, I see...instead, the plasma pistol's charge can curve up to 90 degrees to take down shields. That's perfectly balanced...[/sarcasm]


The magnum traded power against shields for accuracy, firing speed, and dual weild ability, as far as I'm concerned, the magnum is better than the pistol from Halo:CE, because it has more strategy to it, it takes more skill to use but has trickier benifits.It does take quite a bit of skill to use, but the pistol from Halo 1 is more balanced because it's not as weak, but didn't have much auto-aim...



The sword takes skill to use, the magnum takes skill to use, I don't want to hear more stuff about how the pistol should be brought back and the sword taken away. They are both good weapons.I've already explained that the sword is skill-less...
Ok...

* Sure, but with duel weilding, the pistol would practically the most powerful thing on the map. If damage remained the same like with the Sniper.
* Your saying Lockout is 200 feet in long/wide?
* I agree with the fields thing in a way.
* Yes, they changed it so it would better fit duel weilding. I liked that actually. And you failed to see the SMG uniquness. Throw a grenade into a frenzy and prepare to get a triple kill. IT easily takes out banshees. IF you don't like duel weilding. Then pick up a Battle Rifle. I find duel smg's powerful, it takes 25 shots to kill an opponent with a single SMG. Duel Weilded, this can be the equivalent 13 shots, less than it takes with the assault Rifle. But with the assault rfile coming back, you can either have more power or more range. It would balance out. Along with that, how is the sword liek the shotgun? Seriously? So swords shoot out little 8 gauge magnum pellets? Does the shotgun lunge and has unlimited ammo? No. Stop trying to compare two clearly diffrent weapons.
* To defend yourself against a sword, you can always use Plasma Grenades, Duel weilding a Plasma Pistol with a Magnum, which kills very quick. Or if you must the "noob" combo.
* I agree the magnum was weak after the update. See my posts for a M6B.
* Stop using the term auto aim, your saying that if an enemy goes in front of my crosshair I follow him around everywhere(aiming wise)? No.



  • 07.18.2006 10:01 PM PDT
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i will admit in first halo i loved the pistol but 1s i was weaned from it i dotn want it back sure its fun to kill some 1 with three shots all the way across the level but over time it gets incredibly old useing 1 weapon over and over and over again i mean its not lets see how many times i can kill you with a pistol its lets see how many times a i can kill you with a barage of weapons. i mean the pistol basicly made every other weapon except the rockets,sniper, and shotgun worthless. i mean the dam pistol would kill the tank in 3 shots lol wtf.

  • 07.18.2006 10:06 PM PDT