- OpsY 31337
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~~OpsY
Love you Bungie!
Still playing Halo1 Custom Edition!
well, i want more of them in campaings, and halo CE made it well. the problem, with halo 2, is that they made 2 missions with one
outskirts and newmombassa should have been one mission
arbiter/oracle too
delta halo/regret
floodwall and QZ
gravemind/high charity should have made only one
uprising/great journey should also have been one
see, now if thye would have all been merged, the camaping would have lasted half less so now we have a new problem, we need more content. halo 2 was too fast paced everything you do in camaping and multiplayer is always aiming on a fast fight quick dead short live short action you get what i'm saying? and the levels we could have been in a pelican always ended up in a crash or a cinematic (outskirt,arbiter,DH,floodwall)
and for multi, haklo IS vehicle based, in camaping you use banshees, hogs tanks.. vehicles are always options. if they create a map about the scale of containment but maybe a little bigger than a retrictive pelican would be very cool and by restrictive i mean you cant jump off it when it's 900 feets around the ground. the only weapon the pelican has is machine guns 1 rear and 1 front. it can hold a regular pelican's load( actualy most of the team)
1pilot
1co pilot
1 rear gunner
5left seat
5right seat
1 scorpion or hog
0 aparition/specter/ghost
see it would be cool and if people cannot drop off without dying, then to make a succesful attack you've got to make it in their base, alive and be able to land or be about 10 feets above the ground, atmost.
[Edited on 7/20/2006]