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This topic has moved here: Subject: new machmacking covenet vs human
  • Subject: new machmacking covenet vs human
Subject: new machmacking covenet vs human
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  • last post: 01.01.0001 12:00 AM PDT

you can be any covenet human or theFLOOOOOOOD.

they will drop cov and human in diff spots and they kill each other

ranked

  • 07.21.2006 8:52 AM PDT

Halo Tips-
My Tips To Reach Onyx!
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In-Game Lessons
Mythic Conqueror of Halo 3 (#16) & Reach (#14)
Onyx Top 1% - #6 in the world (S4), #9 (S5)
Given Recon by Bungie June, 2009.

ya i thought about his one. and it would be cool if all the classes had different abilities, like the grunt could hold more ammo, since he has that backpack thing, and the jackels could run faster since they dont have any armor on to weigh them down.

  • 07.21.2006 8:58 AM PDT

"I blame canser its going slutting itself around now so are bodys act like were aging faster stupid whore of a desies" ~ GruntX

Though I am somewhat confused as to why anybody would want to play as a grunt, I can see that many people apparently do, and so perhaps it should be made a multi-player option. As for traits that are incorporated with seperate characters, grunts acting as ammo mules would make sense (as long as they're no storing anything in their metane tanks [backpacks!?]). Smaller covies should be faster, more acurate, and so on while larger covies (I'm thinking Hunters) should be incredibly slow, powerful (as in the amount of damage it gives and recieves), and extremely hard to menuver and aim.

  • 07.21.2006 9:07 AM PDT