Halo 1 & 2 for PC
This topic has moved here: Subject: Grenads and Aimbotting?
  • Subject: Grenads and Aimbotting?
Subject: Grenads and Aimbotting?
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Hey, i was wondering if Grenads get affected by aimbotts?

And someone said that the toggle for turing it on and off is covered by a meele?

  • 07.21.2006 4:34 PM PDT
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Nope. There is no such thing as "stickybotting". Besides, cheating to make all your bullets hit your opponent's head is one thing, but it's an entirely different thing to make a program that can predict movement, while counting in all other factors such as trajectory of the grenade, and the ballistics involved, and the timing.

  • 07.21.2006 5:05 PM PDT
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predict movement? that is what an aimbot does.

  • 07.21.2006 5:18 PM PDT
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Posted by: ImSpartacus
im sure something could be created to induce higher stickie chances, would it be difficult, yes. would it work like a modern aimbot, unlikely, but im sure something could be created, all u have to do it account for the trajectery


Posted by: Nessy
predict movement? that is what an aimbot does.


Right. The only problem is, it would take an aimbot with an extensive realization of the in-game physics, be preprogrammed with possible movements a player could take, and be able to predict the most likely course of action a player will take. In other words, it probably wouldn't be worth the time and effort to make one.

There's a reason why there aren't grenadebots even for games like CounterStrike.

  • 07.21.2006 6:09 PM PDT
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If I may say.

  • 07.21.2006 6:15 PM PDT
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Posted by: Snakedude4life
If I may say.


Oh my that was a good one it made me laugh :D

  • 07.21.2006 6:22 PM PDT