Halo 3 Forum
This topic has moved here: Poll [20 votes]: Remote-Detonated Explosives in Halo 3?
  • Poll [20 votes]: Remote-Detonated Explosives in Halo 3?
Subject: Remote-Detonated Explosives in Halo 3? Please Vote!!
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Poll: Remote-Detonated Explosives in Halo 3?  [closed]
Yes:  50%
(10 Votes)
NO!!!!:  50%
(10 Votes)
Total Votes: 20

Do you think There should be remote detonated explosives in Halo 3?

I just think it would be cool for a Sniper to be watching a warthog drive along with his scope, switch to his remote, and blow the hell out of it.


BF2 Style



Dont forget to post why you chose no/yes

[Edited on 7/23/2006]

  • 07.23.2006 8:11 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

That would be cool, or place a mine on the warthog as a trap and when someone takes it, it will blow. But then again, some people would get upset at the amount of suicide bombings happening in game.

  • 07.23.2006 8:13 AM PDT

ლ(ಠ_ಠლ),ಠ_ಠ,ʘ_ʘ,ಥ_ಥ,ᶘ ᵒᴥᵒᶅ ,ᶘ ಠᴥಠᶅ,ᶘᵒᴥᵒ ʘ‿ʘᶅʕ·͡ᴥ·ʔ@[393703897340448:]

Mines and remote bombs are not Halo it would slow down the game just like in Battle field 2 wich is a mine and c4 fest so I go with the HELLZ NO!!!

  • 07.23.2006 8:14 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

no it should be halo style

  • 07.23.2006 8:14 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Oh yeah... Unless a certain amount of suicides/TKs gets you kicked of live for like, 1/2 an hour.

  • 07.23.2006 8:15 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

What if they couldnt be attached to vehicles?

  • 07.23.2006 8:18 AM PDT

I say yes. Although det. mines could possibly slow the pace of the game if done incorrectly, i have full confidence that bungie would take this into consideration and make the appropriate tweeks.

  • 07.23.2006 8:23 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

proximity mines sound much better

  • 07.23.2006 8:23 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Maybe a timed satchel charge for the brutes version of a grenade...

  • 07.23.2006 8:26 AM PDT

ლ(ಠ_ಠლ),ಠ_ಠ,ʘ_ʘ,ಥ_ಥ,ᶘ ᵒᴥᵒᶅ ,ᶘ ಠᴥಠᶅ,ᶘᵒᴥᵒ ʘ‿ʘᶅʕ·͡ᴥ·ʔ@[393703897340448:]

Posted by: halox43
proximity mines sound much better
that sounds like james bond not Halo so that and any other type of mine is a no for camping and spawn raping problems that it would cause.

  • 07.23.2006 8:26 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i never said i wanted mines im just saying proximitys are better

  • 07.23.2006 8:28 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I wouldnt mind an adjustable fuse for stickies, but thats it. Simply hold down the 'nade button after tossing one and the plasma grenade shouldnt explode until you release the trigger or 10 seconds have gone by. anyhting else wouldnt be halo.

  • 07.23.2006 8:43 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

what he said

  • 07.23.2006 8:54 AM PDT

ლ(ಠ_ಠლ),ಠ_ಠ,ʘ_ʘ,ಥ_ಥ,ᶘ ᵒᴥᵒᶅ ,ᶘ ಠᴥಠᶅ,ᶘᵒᴥᵒ ʘ‿ʘᶅʕ·͡ᴥ·ʔ@[393703897340448:]

Posted by: kazoo
I wouldnt mind an adjustable fuse for stickies, but thats it. Simply hold down the 'nade button after tossing one and the plasma grenade shouldnt explode until you release the trigger or 10 seconds have gone by. anyhting else wouldnt be halo.
Thats a good idea but as he said any thing else would be un Halo like.

  • 07.23.2006 9:00 AM PDT
  • gamertag: [none]
  • user homepage:

Nothing personal...

No- It's not very Halo-like.

  • 07.23.2006 9:00 AM PDT