- last post: 01.01.0001 12:00 AM PDT
eh, it sounds funnier when "for massive damage" is used instead, but good job for using that reference none-the-less. I think bosses should be in Halo 3, they should be more like Tartarus though, where the enemy fights you for a while without being able to kill you quickly from a distance or vice-versa.
The Heretic Leader was just a regular elite with 6 plasma rifles and a jetpack as far as I'm concerned and the prophet of regret wasn't much of a fight anyway (just bring rockets onto the gondola and fire them at him then it will only take one punch to kill, except maybe on legendary).