Halo 3 Forum
This topic has moved here: Poll [7 votes]: Should Bungie spend some of the X360 processing power on Motion Blur?
  • Poll [7 votes]: Should Bungie spend some of the X360 processing power on Motion Blur?
Subject: Halo 3 Motion Blur Shaders
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Poll: Should Bungie spend some of the X360 processing power on Motion Blur?  [closed]
Yes:  43%
(3 Votes)
No:  57%
(4 Votes)
Other effects.:  0%
(0 Votes)
Total Votes: 7

I was thinking about the way that Halo 3 could look in game.
And I was recently Playing Perfect Dark Zero.
And one of the many problems with PDZ was the bad motion blur shaders.

When I look at these games. Motion Blur is very tasking on the GPU, and it doesn't look good (In my opinion). I personally think that Motion blur in FPS games don't fair well.

I was wondering if players would like to see Motion Blur in Halo 3, or would they rather have some other shaders spent on effects such as Sub Surface Scattering, or Dynamic Normal Map Shadows.

  • 07.23.2006 1:42 PM PDT
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i like motion blur sort like battlefield 2 modern combat on xbox 360

[Edited on 7/23/2006]

  • 07.23.2006 1:45 PM PDT

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Yeah, that would add to the realism / immersion.

  • 07.23.2006 1:47 PM PDT
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Realism at the cost of Framerate?

  • 07.23.2006 1:48 PM PDT
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I never noticed Battlefield 2 slow down because of the motion blur. You underestimate the power of the x360

  • 07.23.2006 1:49 PM PDT