Halo 3 Forum
This topic has moved here: Subject: Vehicular damage in Halo 3
  • Subject: Vehicular damage in Halo 3
Subject: Vehicular damage in Halo 3
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  • Exalted Legendary Member

Grunts are cool...

Do you think vehicles should be made stronger, and thus, more resistant to bullets (of course, not rockets)...and shock resistant to bumps and falls?

I thought this should definitely happen in the warthog if not the tanks and ghosts. As for the banshee...I was thinking maybe it'd be good if the driver himself/herself was more prone to on-the-ground firing...coz its not like everyone carries a rocket launcher to match the banshees firing cability. And even if they don't carry rocket launchers...pistols and rifles are almost useless against it, especially if the driver just flies off like a little son-of-a-b**tch

  • 07.23.2006 2:14 PM PDT

"You're never gonna fight me, I'll wipe the world away"

If only you were President, imagine the possibilities.

  • 07.23.2006 2:29 PM PDT
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  • Exalted Heroic Member
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I'm not sure, having not played H2 in a while.

However, I do agree that banshees do need to be weakened, as they basically give MC the ability to fly and dual-wield rapid fire PRs, and the ability to splatter.

Another issue that needs to be addressed is the vehicles only blow up when you do except the ghost issue. That's stupid. It should be you blow up when the vehicle does. I think the halo 1 system was fine.

  • 07.23.2006 2:51 PM PDT