- StrplngWarrior89
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- Exalted Heroic Member
I think something that didn't make Halo 2's campaign as interesting was just that MC wasn't as involved in the whole story as much as he was in Halo 1. It kind of seemed like this: shoot aliens, Cortana tells you whats going on, shoot more aliens, Cortana tells you some more stuff, shoot more aliens, Cortana fills you in, etc. I mean I just got tired of shooting things. (this may just be my problem) And then the fact that the maps were very narrow and guided, it just gave me the feeling of being on a guided tour of the Halo 2 story, and just getting to shoot things to make it entertaining. Whereas in Halo 1 I felt like I was a part of the story, that I was in it, doing it, that I (the player) was the focus of attention. And that ends up being a lot more entertaining then having it told to you while you shoot aliens.