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This topic has moved here: Subject: multiplayer level improvements
  • Subject: multiplayer level improvements
Subject: multiplayer level improvements
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All the MP levels are great. And we know Bungie likes to reimagine their older levels as seen with Wizard to Worlock. So what kind of graphical upgrades would you like to see.

Here are a list of mine:
Coagulation/Blood Gultch - I would like to see a few rocks spread out in the open field in between the red base and the neutral flag spawn. Also i would like to see a waterfall that falls onto the rocks and creates a small pond in the center (similar to the one on Santuary)

Zanzibar - Make it a little more wartorn and a few more destructible elements

Turf - Also make more wartorn but add bits of rubble to parts of level

Burial Mounds - Good as is just add a few trees or something god its boring to look at.

Ideas for levels post them

  • 07.24.2006 10:15 AM PDT
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Instead of that, they should bring back maps from halo 1. Like hang em high which was my favorite map. They should make maps alot larger. 50+ players should be able to play on a single map. With pelicans flying overhead. Also, the maps should have weather conditions that actually affect the gameplay.They did this in halo 2 a little bit, but not used to its full potential. Like if its pouring than that will affect the driving of the warthog. Also, if its like snowing real hard then when your in the pelican or banshee or watever. Then your viion should be a little blurred. I just hope that bungie makes the multiplayer better in all aspects and add new vehicle, weapons, much more maps, etc.

  • 07.24.2006 10:22 AM PDT
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Coagulation-Make more tunnels and different routes that we can take. Make it more of a strategic level instead of a hey-let's-run-and-kill-everything-until-we-win level.

Waterworks-This could've been a truly great level, I just wish that it had been a bit smaller....

Zanzibar-Going off of the Wartorn idea, knock over the wheel, and make a base in there. Ex. Make the wheel have fallen over onto the base w/the gate and then make that a new base.

Burial Mounds-REMOVE. Either that or make it so it's not so easy to win on defense.

Containment-We need more options, each base needs to be a little bit different than the other one. They're basically exact replicas of each other at the moment.

Last one,

Beaver Creek-Put the OS in the exact middle so there's more chance for the other team to get it if they lost it in the usual opening skirmish for it.

  • 07.24.2006 10:30 AM PDT
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50+ would be too lagy or you would have to have like 4 or 5 hosts

  • 07.24.2006 11:41 AM PDT
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I vote for:
Zanzibar
Coagulation
Lockout
Hang 'em High
Ivory Tower
& Relic

[Edited on 7/24/2006]

  • 07.24.2006 11:45 AM PDT
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Posted by: Dr iLLuSion
Instead of that, they should bring back maps from halo 1. Like hang em high which was my favorite map. They should make maps alot larger. 50+ players should be able to play on a single map. With pelicans flying overhead. Also, the maps should have weather conditions that actually affect the gameplay.They did this in halo 2 a little bit, but not used to its full potential. Like if its pouring than that will affect the driving of the warthog. Also, if its like snowing real hard then when your in the pelican or banshee or watever. Then your viion should be a little blurred. I just hope that bungie makes the multiplayer better in all aspects and add new vehicle, weapons, much more maps, etc.


I always do bad on Hang 'em High, but I lvoe that map.

  • 07.24.2006 12:04 PM PDT
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cool ideas If they bring any of the levels from Halo 1 here's my list

Sidewinder - Make the level more snowy and some sliding effects for players and vehicles because of ice. Even a few snowdrifts would be cool as cover or as destructible element.

Chill Out - Make it look a little more rundown and increase the fog.

Hang Em High - To make it work, they could make it so it is suspended over an abyss since they changed how fall damage works. They could set in a unfinished superskyscraper. Keep the same layout as the original.

Also i'd like to see these included from the PC version:

Death Island - Have it set on a human island and have weather effects similar to a tropical storm. Also include a few tropical trees and foiliage.

Gephyrophobia - Set it on earth in destroyed city. A cool weather effect could be strong winds. This would be perfect for CTF games.

Danger Canyon - Just improve the graphics and we have a great replacement for Waterworks.

Timberland - Increase the amount of trees and have team bases set at old logging camps with trails and a road connected the two. Maybe have a stream going down the center of the map with downed trees as foot bridges

  • 07.24.2006 3:59 PM PDT
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DO NOT BRING BACK HANG EM HIGH!

Trust me, I have played it on Halo custom edition with ripped Halo 2 weapons. It sucks. It plays really bad with Halo 2 style stuff.

Personally I think they should re-make Death Island or Danger Canyon from Halo PC. Those were some kickass maps.

  • 07.24.2006 4:02 PM PDT

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What ever maps are in Halo 3 I want them to have weather and day and night options especially for custom games.

  • 07.24.2006 4:04 PM PDT

I don't think Zanzibar will make a return, it's already perfect.

  • 07.24.2006 4:05 PM PDT

Reach is hot garbage.

Old maps to bring back: Beaver Creek, Lockout, Warlock, Midship, Ivory Tower, Colossus, Sanctuary.

  • 07.24.2006 4:12 PM PDT
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Posted by: ajhayter
DO NOT BRING BACK HANG EM HIGH!

Trust me, I have played it on Halo custom edition with ripped Halo 2 weapons. It sucks. It plays really bad with Halo 2 style stuff.

Personally I think they should re-make Death Island or Danger Canyon from Halo PC. Those were some kickass maps.


But this isnt Halo2 its Halo3 but anyway i want them to do every single map that has been in H:CE , H:PC and H:2 pluse sume new maps that would be sweet.

[Edited on 7/24/2006]

  • 07.24.2006 4:20 PM PDT