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This topic has moved here: Poll [44 votes]: I this a good way to put Brutes in MP.
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Subject: How to integrate a Brute into halo 3 MP.

that which is not dead can eternal lie, but with strange aeons even death may die.

Poll: I this a good way to put Brutes in MP.  [closed]
good:  9%
(4 Votes)
bad:  70%
(31 Votes)
maybe:  20%
(9 Votes)
Total Votes: 44

how to put a Brute into MP.

Note:they would have the same system of taking damage as a spartan, like they would have
"invisible shields", but in this case they just have a system that acts AS IF, they had shields, so if you shot the same amount into a brute as you did a spartan, just to take its shields down, then wait 5-6 seconds and do it again, it would just take it in as if it had shields.

bigger hit space.
can take a " lil'bit" more damage.
head armor "dosent come off", so you cant knock there little helmet off.
Charged plasma pistol dose nothing,
plasma weapons dont do extra damage, (because of no shields, they can take them down faster.),

eg. if your fighting a Brute in MP, your better off with 2 smgs, than a plasma rifle/smg combo.

Slower re-load with small weapons, like SMG, or Needler, or Pistol. (because of biggness)
Faster reload of large heavy weapons, like Rockets/fuel-rod/Bruteshot, and they are plain faster when using melee from a large weapon, not much faster though, but a "weee lil" bit.

If halo 3 uses the same more powerfull melee damage system in the halo 2 update. then I think that all brutes should kill with a melee attack with 2 hits with any gun.

I was in a hury when I Typed this..so...yea...

  • 07.26.2006 8:31 PM PDT
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No offense (and please dont post "none taken" to bump your post), but i think thats a bad idea.

  • 07.26.2006 8:33 PM PDT
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bad idea. one-hit kill melee, shields that can't be droped with pp, and more health to boot. can you say god mode.

  • 07.26.2006 8:35 PM PDT
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So your saying that if someone wanted, they could unleash the equivalent of a shield takedown at a Brute and make it bleed, then wait 5 seconds and do it again? I didn't know Brutes had regenerative capabilities.

  • 07.26.2006 8:38 PM PDT
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No, no...he's on to something....

First and foremost, do away with the heavy tracking on the pp...lessen the noob opportunities...and true most of it SOUNDS ridiculous, but like I said...with a little more thought, Brutes wouldn't be such a bad implementation, if handled correctly.

Make them run MUCH slower than say the Spartans or Elites...and yes regenerative health sounds pretty lame, for the Brute that is...so why not just have a health bar that DOESN'T regenerate! Just make them really, REALLY durable! Sure it would take away the sole essence of the game to give them, like a "berserker mode"...but I like the advantage idea with bigger weapons (e.g., rocket launcher, brute shot, etc). Give them a bigger jump, more effective melee, faster reload on the massive weapons, and no regenerative shields or health...and since they're bigger mass wise, hey you've got ur pros and cons!! Just like w/the Elite...they're bigger in size, can jump slightly higher, but as of now that's it...because of their stature, higher level players rarely play as Elites, because they have a natural disadvantage...again, due to their body size.

Even though unlikely, I feel that with a little bit more thought and balancing, seeing the Brute as sort of a strategic value in multiplayer for Halo 3 would be a refreshing take.

Nice thought buddy!

  • 07.26.2006 9:33 PM PDT
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Just leave them out.

  • 07.26.2006 9:40 PM PDT
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Posted by: TheLOOGE
No, no...he's on to something....

First and foremost, do away with the heavy tracking on the pp...lessen the noob opportunities...and true most of it SOUNDS ridiculous, but like I said...with a little more thought, Brutes wouldn't be such a bad implementation, if handled correctly.

Make them run MUCH slower than say the Spartans or Elites...and yes regenerative health sounds pretty lame, for the Brute that is...so why not just have a health bar that DOESN'T regenerate! Just make them really, REALLY durable! Sure it would take away the sole essence of the game to give them, like a "berserker mode"...but I like the advantage idea with bigger weapons (e.g., rocket launcher, brute shot, etc). Give them a bigger jump, more effective melee, faster reload on the massive weapons, and no regenerative shields or health...and since they're bigger mass wise, hey you've got ur pros and cons!! Just like w/the Elite...they're bigger in size, can jump slightly higher, but as of now that's it...because of their stature, higher level players rarely play as Elites, because they have a natural disadvantage...again, due to their body size.

Even though unlikely, I feel that with a little bit more thought and balancing, seeing the Brute as sort of a strategic value in multiplayer for Halo 3 would be a refreshing take.

Nice thought buddy!


*shakes head in dissapointment*

  • 07.26.2006 9:48 PM PDT
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This would not work. puting in somthing like that would break the halo formula.

  • 07.26.2006 9:51 PM PDT

that which is not dead can eternal lie, but with strange aeons even death may die.

I think someone miss-understood me, (lots of people did), I meant when I said, take there equivelent of "invisible shields"down, then let them bleed its the SAME things as a spartan, if you shoot a spartan in halo 2 then let it bleed a bit, then wait till the shields go back up, you can do that a 1000 times.
thats what im saying for the brutes, they just have "invisible shields",
so If you constantly shot a brute with a half a clip of AR ammo, of course it will die,
but if your right about to kill it, then stop for 10 seconds, then repeat, it wont kill it.

and btw...I said 2 melees hits to kill...not one...and there not "god mode",
here...lets say they have the same toughness as a spartan, just with damage resistance, not much of a difference, but noticable.
And if you have read the books, the brutes are actually Faster than Elites and spartans,
but I can understand them being a bit slower, but a bit faster than if you were holding a bomb speed. (thats just ridiculos.)

But I would be happy if bungie just made them run the same old speed as an Elite or spartan.

EDIT for Faithless zealot, if you read how I just make it like a Elite or Spartan, its not breaking the halo formula, just adding an equation to it.

[Edited on 7/26/2006]

  • 07.26.2006 9:52 PM PDT
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Posted by: Faithless_zelot
bad idea. one-hit kill melee, shields that can't be droped with pp, and more health to boot. can you say god mode.


I agree. And think about it; in campaign, the elites' melee killed you in one hit. Do they in MP? No. Leave the brutes out.

  • 07.26.2006 10:03 PM PDT

Dawn of the Dead video Here
6 Minutes of Hell video here

The only way I can see brutes being in multiplayer is if they had the same type of sheild that tartarus had, just toned down to be on par with the spartans and elites.

  • 07.26.2006 10:10 PM PDT

No. I am sick of these threads. No no no and again no. The addition of the elite in H2 for MP, while adding to diversity, was ultimatley pointless. No one uses them because they are easier to kill. Put a brute in and he would either be too easy to kill or impossible to kill. Lets just stick with the MC and elites. NO more.

  • 07.26.2006 10:10 PM PDT
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Carrots.

A brute takes two sniper shots, two shotgun blasts, two sword lunges, it has no sheilds so "n" combo-ers will focus more on Elites and stuff, brutes can go into a crazy rage, kill you in one shot, and theres absoluteley NO customization for a brute, ho ware you going to paint that furr purple?! EXACLY. BAD IDEA.

  • 07.26.2006 10:16 PM PDT
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No, this unbalances weapon. Your team has the RL? give it to the brute. PR/SMG the best you can find? better hope you don't run into a brute.(imagine a game with a PR start. brute=total pwnage) How about vehicles? they won't fit in a hog. their heads pop out of the ghost. The beat-down you suggested gives them a HUGE advantage in small maps. Your shielding system is horrible. Even if you manage to get the invisa-shield down with plasma weapons they will just hide, recharge and come beat you down. So the answer is, for the sake of balance, HELL NO!

  • 07.26.2006 10:18 PM PDT
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Posted by: COYOTE J
No. I am sick of these threads. No no no and again no. The addition of the elite in H2 for MP, while adding to diversity, was ultimatley pointless. No one uses them because they are easier to kill. Put a brute in and he would either be too easy to kill or impossible to kill. Lets just stick with the MC and elites. NO more.


Again, NO!
I would like to see you provide a single damned scrap of real evidence that Elites are easier to kill in MP than Spartans.
Do you think it's the headshots? I've discovered that Bungie, in their brilliance, made all the lines of code for that head to provide the same "kill zone" as a Spartan. Try it sometime, and you'll see I'm right. I use an Elite all the time in MP, and it doesn't affect my gameplay or my rank at all.
You can't blame your lack of skill on the damned Elite skin code.

  • 07.26.2006 10:28 PM PDT
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I see only one problem with your idea...


"Bigness" is not a word.

  • 07.26.2006 10:30 PM PDT

that which is not dead can eternal lie, but with strange aeons even death may die.

ok, its offically a bad idea.

  • 07.27.2006 7:26 AM PDT

I'd actually rather nothing even remotely like that ever happened. Spartans in MP is best.

  • 07.27.2006 7:29 AM PDT
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I really have to ask this: Does anyone really think that anything without shields will be in multiplayer? Really? I can see you being able to play as some other types of elites or a Spartan with Mark V armor (From the first Halo) But I can't see ANYTHING that can't be an equivalent of the Spartan in Halo 3 as a playable character.

  • 07.27.2006 7:38 AM PDT
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i think a brute would be ok, i would think it would be cool to play as one but what ever happend to spartan vs spartan? maybe there should be a game type were you can choose what species you want to be

  • 07.27.2006 8:11 AM PDT
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Posted by: Rakdos
Posted by: COYOTE J
No. I am sick of these threads. No no no and again no. The addition of the elite in H2 for MP, while adding to diversity, was ultimatley pointless. No one uses them because they are easier to kill. Put a brute in and he would either be too easy to kill or impossible to kill. Lets just stick with the MC and elites. NO more.


Again, NO!
I would like to see you provide a single damned scrap of real evidence that Elites are easier to kill in MP than Spartans.
Do you think it's the headshots? I've discovered that Bungie, in their brilliance, made all the lines of code for that head to provide the same "kill zone" as a Spartan. Try it sometime, and you'll see I'm right. I use an Elite all the time in MP, and it doesn't affect my gameplay or my rank at all.
You can't blame your lack of skill on the damned Elite skin code.



First of all, I never said that it was a great idea, it would just be an interesting facet to the game....ya know...besides the same shoot and toss a grenade before you die gameplay we're all used to....it would indeed add a different angle to ya know...that word...um, strategy, er something??

Secondly, Bungie and brilliance do not belong in the same sentence. I love Halo 2 don't get me wrong, but "brilliant" wouldn't be the term to use to describe them. Maybe the control scheme...but that's it....brilliance would be to actually find a way to end the cheating...or at least slow it down substantially....neither of which has yet happened. Brilliant? Pah...

Third...I can't believe you actually claim that the elite is NOT easier to kill than the spartan?? Alright short stack, if what you claim IS indeed true, why do I NEVER come across one...on MY level (31) ?? Okay, I lied, I come across elites....but the ratio of spartans to elite is freakin' ridiculous man....it IS easier to kill elites, not saying to snipe per se. But their bodily stature, the way they sprawl out when they jump, oh yeah, MUCH easier to kill.

I certainly don't believe that adding a Brute with distinct characteristics would take away from the "spirit" of the game. Cheaters take away the spirit of the game. So before you immediately jump to a conclusion and think, adding a Brute is stupid....open your mind to something different...or God forbid unique...

  • 07.27.2006 8:34 AM PDT
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You're basically trying to introduce classes to Halo. Everyone is equal, regardless of what you might think about Spartans / Elites. They're identicle in Halo 2.

Let's not make this Team Fortress, I think it's a bad idea. Sorry. :\

  • 07.27.2006 8:47 AM PDT
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Posted by: Draxis
You're basically trying to introduce classes to Halo. Everyone is equal, regardless of what you might think about Spartans / Elites. They're identicle in Halo 2.

Let's not make this Team Fortress, I think it's a bad idea. Sorry. :\



Saying Spartans are the same as Elites....if you're trying to denounce physical differences....you're so wrong.

That's like saying Killzone is the equivalent to Halo. And you should be shot for saying that.

  • 07.27.2006 8:50 AM PDT
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Posted by: TheLOOGE
Posted by: Rakdos
Posted by: COYOTE J
No. I am sick of these threads. No no no and again no. The addition of the elite in H2 for MP, while adding to diversity, was ultimatley pointless. No one uses them because they are easier to kill. Put a brute in and he would either be too easy to kill or impossible to kill. Lets just stick with the MC and elites. NO more.


Again, NO!
I would like to see you provide a single damned scrap of real evidence that Elites are easier to kill in MP than Spartans.
Do you think it's the headshots? I've discovered that Bungie, in their brilliance, made all the lines of code for that head to provide the same "kill zone" as a Spartan. Try it sometime, and you'll see I'm right. I use an Elite all the time in MP, and it doesn't affect my gameplay or my rank at all.
You can't blame your lack of skill on the damned Elite skin code.



First of all, I never said that it was a great idea, it would just be an interesting facet to the game....ya know...besides the same shoot and toss a grenade before you die gameplay we're all used to....it would indeed add a different angle to ya know...that word...um, strategy, er something??

Secondly, Bungie and brilliance do not belong in the same sentence. I love Halo 2 don't get me wrong, but "brilliant" wouldn't be the term to use to describe them. Maybe the control scheme...but that's it....brilliance would be to actually find a way to end the cheating...or at least slow it down substantially....neither of which has yet happened. Brilliant? Pah...

Third...I can't believe you actually claim that the elite is NOT easier to kill than the spartan?? Alright short stack, if what you claim IS indeed true, why do I NEVER come across one...on MY level (31) ?? Okay, I lied, I come across elites....but the ratio of spartans to elite is freakin' ridiculous man....it IS easier to kill elites, not saying to snipe per se. But their bodily stature, the way they sprawl out when they jump, oh yeah, MUCH easier to kill.

I certainly don't believe that adding a Brute with distinct characteristics would take away from the "spirit" of the game. Cheaters take away the spirit of the game. So before you immediately jump to a conclusion and think, adding a Brute is stupid....open your mind to something different...or God forbid unique...


You're going to lecture them for not liking the idea? You're whole premis is 'it's a good idea to you', open your mind to something unique you say. I guess we're closed minded if we don't like the idea.

Firstly, the myth that elites are easier to kill than Spartans is just that - a MYTH. Their hit locations are identicle. There is absolutely no difference. Why do you see more Spartans? Because people like them better perhaps? Whatever the case may be.

I don't think attacking someone because they don't like the idea is very intelligent. The fact is, it's been said Spartans and Elites are pretty much identicle. Let's pretend they are slightly different, they are not different "classes" entirely. Even IF they were slightly different with hit locations and whatnot, they're still so close it doesn't make a difference.

Adding a race that is ENTIRELY different (speed, health, melee damage) is adding a different CLASS to the game. Just because you like class-based FPS games doesnt mean we do.

[Edited on 7/27/2006]

  • 07.27.2006 8:55 AM PDT
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Posted by: TheLOOGE
Posted by: Draxis
You're basically trying to introduce classes to Halo. Everyone is equal, regardless of what you might think about Spartans / Elites. They're identicle in Halo 2.

Let's not make this Team Fortress, I think it's a bad idea. Sorry. :\



Saying Spartans are the same as Elites....if you're trying to denounce physical differences....you're so wrong.

That's like saying Killzone is the equivalent to Halo. And you should be shot for saying that.


Firstly, I won't argue what's already been confirmed - Elites and Spartans are nearly identicle. Just because they look different does NOT MEAN their hit-zones (Which is all that matters) are different, because they're not.

But as I said above, the fact is they still do the same damage, run the same speed, have the same hitpoints, and have the same body-mass and hit zones.

Even IF they are slightly different, neither has any distinctive advantage over the other to any considerable degree. They are basically identicle. We can ignore the hit-zone/body mass for now, but the fact is they move the same, shoot the same, melee the same, and die the same.

What is being discussed here is adding something that runs different speeds, hits different, dies differently. It's a totally different "class". Again: I do not want to play Team Fortress (or any other class-based FPS for that matter). I enjoy Halo for other reasons. I'm not saying those games are BAD, but they are not Halo.

And I dont know where you pulled the comparison of Killzone to Halo from Spartan to Elite, but frankly it's absurd and if you think that they're simular comparisons YOU should be shot.

  • 07.27.2006 8:58 AM PDT

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