- last post: 01.01.0001 12:00 AM PDT
Posted by: Johnny Orcface
Posted by: Blasphemy
Posted by: Zeph
Posted by: perfectSTRIKER
I'm going to stear clear from the pc version...If cheating is bad on the consule, the computer will be worse.
Cheating will be non-exsistent as long as the game is server-sided and there are map checksums. Why do you think there's no cheating on CE? Aside from the aimbot, which came from the Zelda mod and was going to be Z-Targeting, it's impossible to cheat in a server sided game.
Edit:
You guys dont seem to realize that the way Halo has its multiplayer set up is completely different from other games that would use 'punk buster' and 'valve anti-cheat' and so forth. Having that stuff wouldn't do anything besides hurt the custom content going into the game.
There is always a way to cheat, regardless of servers.
There's no way Bungie can make Halo 2 "cheat-proof". You can put in all sorts of anti-hack features but people will eventually find a way.
Exactly, I play CSS which is server based and I see a hacker once in a while.