Halo 3 Forum
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  • Subject: The realtime effect...
Subject: The realtime effect...
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I don't know if you have realized it while playing threw the Halo series. But while playing in Multi Player or Co-op. Your movements are not coherent with what the other player sees. To where you may be pointing the gun at his head, to him you are aiming completely over his head. Or when you melee, you are do something totally different on your screen or just in reverse. I just think it will help kick things up a notch in the overall game play.

I was just wondering if this is something they will finally figure out. Not that it is super important (Like the scale and new features), but it would be great if they figure out how to make it more realistic.

Please comment.

  • 07.27.2006 8:20 PM PDT
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I don't know if this has already been talked about. But I just thought I would share it with the rest of you.

Its not a new theory either.

  • 07.27.2006 8:29 PM PDT
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I hate that you can't really tell where the other players are really looking at. I remember zooming in on a sniper, and it looked like he wasn't even looking at me, but i died by a headshot from him. In the post game lobby, he asked me why i just stood there while he had his aim at my head the whole time. The game will be so much better if those little details about the game can be fixed.

  • 07.27.2006 8:34 PM PDT
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I like how the Spartans and Elites pull a rocket launcher out of their ribs.

  • 07.27.2006 8:36 PM PDT
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Posted by: The Lone Heretic
I like how the Spartans and Elites pull a rocket launcher out of their ribs.



Haha.

  • 07.27.2006 8:41 PM PDT
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Posted by: psycho2008
I hate that you can't really tell where the other players are really looking at. I remember zooming in on a sniper, and it looked like he wasn't even looking at me, but i died by a headshot from him. In the post game lobby, he asked me why i just stood there while he had his aim at my head the whole time. The game will be so much better if those little details about the game can be fixed.


You are making a good point. And I do remember Bungie saying that you would be able to tell who is looking at who. But its still not completely there. If MC/Spartans didn't move so much like a robot then I think it would help fix the problem. Like your head moving before the gun you are holding.

I mean who walks around with their head stuck in the 12 O'Clock position?

  • 07.27.2006 8:44 PM PDT
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Posted by: The Lone Heretic
I like how the Spartans and Elites pull a rocket launcher out of their ribs.


I think it would be great to see the weapons your opponent is carrying before he pulls them out of his ass and blows you away. The element of surprise is great, but not when you have a guy pinned and you realize he has a super weapon. I would rather someone hiding from around the corner jump out at you or fall out from nowhere. But not like that

  • 07.27.2006 8:47 PM PDT

Yeah, I know what you mean. The way it is now in halo 2, you can't even kill the driver of a warthog when you're in the passenger seat. But clearly your gun is pointing at the drivers head, but the bullets seem to go over the driver. I hope Bungie will fix this in Halo 3.

  • 07.27.2006 8:49 PM PDT
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Posted by: Antor88
Yeah, I know what you mean. The way it is now in halo 2, you can't even kill the driver of a warthog when you're in the passenger seat. But clearly your gun is pointing at the drivers head, but the bullets seem to go over the driver. I hope Bungie will fix this in Halo 3.


Another good point. Why doesn't melees hurt the driver of the wart hog. And why can't you just turn around and shoot the gunner out too? I mean shoot. if your riding with the Chief, don't ask him to grab something out of the back seat for you. If your thirsty, stop the hog and get it yourself.

  • 07.27.2006 8:53 PM PDT
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Lol you can kill passengers in Far Cry Instincts ^_^.
And yeah I support the idea of being able to see all the opponents weapons before you fight them, its much more realistic.

  • 07.27.2006 8:56 PM PDT
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Posted by: Kira91
Lol you can kill passengers in Far Cry Instincts ^_^.
And yeah I support the idea of being able to see all the opponents weapons before you fight them, its much more realistic.


Far Cry is more realistic in a sense or in general?

  • 07.27.2006 10:19 PM PDT