Bungie Universe
This topic has moved here: Subject: show the damage of an impact on a covenant?
  • Subject: show the damage of an impact on a covenant?
Subject: show the damage of an impact on a covenant?
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I finally played the chronicles of riddick escape from butchers bay to help tide me over for halo2 but, I loved at the beginning when u have to beat the hell out of the programmer dude that when I swung and hit him (in the face) that it showed where my fist had just broken bones lol. Cause I love doin that and one time all I gave that guy was right hooks and the right side (my side) of his face was so sickening, his eye was swelled shut his whole face was dented and bloody. Not to mention when the fist hit his head and forced his head away and blood shot out of his mouth and made a big streak on the computer. That was so awesome I thought. I also thought that would be so cool if they did that for halo2. Like say I meleed a grunt in the head and killed him from it that it would show that in fact his cause of death was from his skull being caved in. Not to mention it would be even coller to show the internal bullet holes and not just have splatters of blood. I don't even want (I'm lying I do to) think about if I ran a brute over with a warthog. Just a big bug who just got his chest cavity squashed and is now sporting the tire mark affect. Bungie I hope ur listening, because I think that would make the game even better.

  • 05.19.2004 5:47 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yeah, that would be very realistic, and not to mention satisfying, but let's not get into gore, shall we?

  • 05.19.2004 5:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

If they could do that without sacrificing any other aspect of the game, and do it in less then six moths to keep the release date constant, then I think that may be cool.

  • 05.19.2004 5:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Oh yeah.....if they have it already, great. I'll enjoy cracking skulls.

If they want to implement it but they don't have it perfected by Novemember, just get rid of it.

  • 05.19.2004 5:50 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I don't want to get into gore. Anyway that would so awesome and realistic. I don't have a clue how many hours I would waste shooting smacking and running over every type of covenant species to see those nice effect.(uncountable I imagine lmao).

  • 05.19.2004 5:52 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Interactive environments combined with interactive enemies (Don't know the phrase or whatever it is) would add a ton of replay value.

  • 05.19.2004 5:54 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yes, that would be one of my favorite parts of halo2 ( as long with many other fav parts).

  • 05.19.2004 6:04 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Too bad that the warthog jump will lose some of it's enjoyment..

  • 05.19.2004 6:05 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

why would it lose enjoyment?

  • 05.19.2004 6:11 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Because the Warthog is destructable, and from what I've heard (On the forums), there won't be the overshield.

  • 05.19.2004 6:13 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I just hope they do it to add more realism. Please bungie do it. Does anyone think they'll do it?

  • 05.19.2004 6:18 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I don't think we have any way to find out, but I'm hoping.

  • 05.19.2004 6:20 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Ya, hard to find out if they will put it in.

  • 05.19.2004 6:23 PM PDT