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Subject: Unofficial Marathon Discussion Thread.

With B.B. gone, the passion of Bungie.net has lessened.

Talk about anything that relates to Marathon. What you like, dislike, hate, love... that sort of thing. Or describe certain moments where you got your ass kicked by aliens, or kicked their asses in a seemingly hopless situation. Or, if you like to go deep, discuss some "theories" (although most good ones have already been discussed, considering the age of the game), or philosophy that's behind some of the concepts presented in the game.

I'll present my own thoughts once I get to where I left off last time I played this game... or when I beat it, which will hopefully be over the weekend. Damn, how I love this game!

  • 10.12.2004 9:23 PM PDT
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I'm using a pretty cool Marathon logo as my avatar in another forum here. It's a forum for my Order of the Arrow chapter. My profile says I'm a new mamber, but I'm really a mod (yay for being a chapter officer).

-Baerdog7

  • 10.12.2004 9:39 PM PDT
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I am playing M1A1 through on total carnage again every now and then. It has been awhile - I can't remember most of the levels past blaspheme quarrantine.

BOBBQ was a struggle for a while until I found the large room where I could manuver - shake before using was good too. Now I am onto fire! fire! fire! fire! fire!, and I am trying to get to the saver, but I am being cut down.

It's all good :)

  • 10.12.2004 10:19 PM PDT

What's going on Shai? You haven't updated your profile - you haven't just played Halo now! :)

- Reiginko

  • 10.13.2004 12:37 AM PDT
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Hmm...we certainly go through a lot of these threads, huh? ^_-

So...does anyone think that Vic actually made a consious desision to defy both Durandal and Tycho after exhausting all other options, or were the Jjarro actually controlling him?

And I never have figured up what the heck is with the 'Electric Sheep' levels. I know it's supposed to be your mind or something, but why is there an enforcer in there with you, among other things?

  • 10.13.2004 12:47 AM PDT
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  • Exalted Mythic Member

DMUKYA
Proud member of Eagle 117's theory group, The Watchers
Another great theorist group is Avignon
Interested in the mysteries within all of Bungie's games? Check out Theory of Unification
For the Biblical allegorist in you, there's מִכְמַן
Enjoy reading or writing sci-fi or fantasy? Come to New Horizons

I'm new to Marathon, but I love it! Except when the door is behind a wall that opens, but you don't know it, and you only have a minute or so before the floor and ceiling meet and crush you, and you don't find the door for another hour, and instead die over and over again until you go crazy. It's like an evil version of Groundhog Day...

  • 10.13.2004 4:19 AM PDT
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Shai... How can we post bits we hate? There's nothing to hate!

Tristan ;-)

  • 10.13.2004 4:37 AM PDT

Add the email above to your MSN to contact me with emergencies on the forum.

FOR CARNAGE, APPLY WITHIN
Marathon, Myth, and MORE (Under construction)

NO U! A Webcomic.
Mob Of Angry Peasants Chat

ILikeButterWithMyTozt Grr... That would be an awesome title for a movie. If only I had some skills.

  • 10.13.2004 5:14 AM PDT
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Posted by: Ender
I'm new to Marathon, but I love it! Except when the door is behind a wall that opens, but you don't know it, and you only have a minute or so before the floor and ceiling meet and crush you, and you don't find the door for another hour, and instead die over and over again until you go crazy. It's like an evil version of Groundhog Day...


Marathon 1? I loved that level- if it's the one with big room that has a door that closes and locks behind you when you go in, and the floor starts rising... and you have to find a hidden door before you get squashed. Thouroughly reading terminals and looking at their map pictures help, a lot.

  • 10.13.2004 11:00 AM PDT
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Years of playing Doom conditioned me to predict the location of secret doors. I never died in that room. Not once.

Nyah.

  • 10.13.2004 11:24 AM PDT
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Posted by: Gaara of Sand
There's nothing to hate!


Well... Thats debatable...... ;-)

  • 10.13.2004 11:45 AM PDT

Please excuse my curiosity, but is there a Forerunner type race represented in the Marathon series?

A simple yes or no will suffice:-)

Thanks,
-Eagle 117

[Edited on 10/13/2004 12:21:33 PM]

  • 10.13.2004 12:21 PM PDT
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Yes.

  • 10.13.2004 12:21 PM PDT

Posted by: SurgeK
Yes.


Wow, that was quick:-)

Thanks,
-Eagle 117

  • 10.13.2004 12:22 PM PDT
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Posted by: SurgeK
So...does anyone think that Vic actually made a consious desision to defy both Durandal and Tycho after exhausting all other options, or were the Jjarro actually controlling him?

Unfortunately, I've never played M:Infinity, but I have read all of the
terminals more than once.

Durandal once says: "Freedom is being the bricoleur, the mason."
I think the Jjaro controlled Vic until they released Durandal's hold,
at which point the universe was his to destroy and rebuild in an
infinite pattern. So in the "end," Vic was the mason, but only after
the events of Infinity.

This brings up problems with some of the terminals, namely the
unformatted KYT terminal which suggests that Vic is already
in the infinite pattern, but you would think if the Universe is his
to destroy and rebuild, time would do funny things like that.

I really have no clue, but that's my interpretation of it.

  • 10.13.2004 12:37 PM PDT
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I don't know if this will work, but I'm posting to see if this will make
Recon's invisible post visible.

  • 10.13.2004 12:48 PM PDT
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The ancient alien race is called the Jjaaro

  • 10.13.2004 12:50 PM PDT
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Posted by: Stalin the 31st
Posted by: Gaara of Sand
There's nothing to hate!


Well... Thats debatable...... ;-)


As a great man once said, "I'm going to kill you."

  • 10.13.2004 3:00 PM PDT
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Vidding it is nothing without style. "Just Vid it... with style."

  • 10.13.2004 3:26 PM PDT
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Posted by: SurgeK
I never have figured up what the heck is with the 'Electric Sheep' levels. I know it's supposed to be your mind or something, but why is there an enforcer in there with you, among other things?

(taken mostly form the story forum)

The first Electric Sheep level is usually the point at which most people lose track of the plot until they read the Story Page :P We're inside the Marine's mind, or dreams, or something, as he leaves a dying universe and looks for an alternative (do cyborgs dream of electric sheep?)

I believe that the Electric Sheep levels somehow represent the strange medium between universes; to the Marine it is real enough, even if it is all in his dreams (Hanger 96, anyone?) The terminal uses Thoth's manner of speaking; perhaps we are observing some sort of interior monologue as the Marine passes between universes, alone with only his Jjaro's influenced thoughts and dreams. He dreams of difficult, unbalanced combat, trying to overcome hordes of moving targets, of shifting paths over certain death, of unknown objectives and vague missions. Is this a warrior's nightmare?

There are a lot of strange things about this level. Why does the Enforcer prefer to attack the Ticks over you? Why is every copy of this level fully functional (all the teleporters are active, although most are unreachable)? What is the purpose of the fourth switch (nearest the terminal), which is never activated? But perhaps we will never know these things.

The dream levels just drip of atmosphere (even more than the regular game levels). Though, I admit it's difficult to see why we're put into these levels at specific stages in the game. For instance, if you retrace your steps back on Where monsters are in dreams, you go to a 'failed' ending. It would make more sense if we failed to do something (a la Rubicon), then it would have consequences. In Marathon infinity, it just doesn't make a lot of sense.

  • 10.13.2004 6:45 PM PDT
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Posted by: Hangbrain
The first Electric Sheep level is usually the point at which most people lose track of the plot until they read the Story Page :P We're inside the Marine's mind, or dreams, or something, as he leaves a dying universe and looks for an alternative (do cyborgs dream of electric sheep?)

I believe that the Electric Sheep levels somehow represent the strange medium between universes; to the Marine it is real enough, even if it is all in his dreams (Hanger 96, anyone?) The terminal uses Thoth's manner of speaking; perhaps we are observing some sort of interior monologue as the Marine passes between universes, alone with only his Jjaro's influenced thoughts and dreams. He dreams of difficult, unbalanced combat, trying to overcome hordes of moving targets, of shifting paths over certain death, of unknown objectives and vague missions. Is this a warrior's nightmare?

There are a lot of strange things about this level. Why does the Enforcer prefer to attack the Ticks over you? Why is every copy of this level fully functional (all the teleporters are active, although most are unreachable)? What is the purpose of the fourth switch (nearest the terminal), which is never activated? But perhaps we will never know these things.

The dream levels just drip of atmosphere (even more than the regular game levels). Though, I admit it's difficult to see why we're put into these levels at specific stages in the game. For instance, if you retrace your steps back on Where monsters are in dreams, you go to a 'failed' ending. It would make more sense if we failed to do something (a la Rubicon), then it would have consequences. In Marathon infinity, it just doesn't make a lot of sense.

Interesting. I really wish I could play Infinity now.

From the way the level is described, it seems to be monotonous,
or it seems to tease you in a way. This could reflect the Cyborgs
feeling of frustration, trying to find the right path but not succeeding.
Maybe the unreachable teleporters are other paths, either failed
or paths that haven't been attempted yet.

  • 10.13.2004 8:27 PM PDT

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