- last post: 01.01.0001 12:00 AM PDT
Frankie: In this scene you see special effects like bump mapping, normal mapping, and texture compression.
Jenny: Wow, neat.
Frankie: The game runs at 60 frames a second and 30 characters can be on the screen at the same time.
Jenny: Really.
Frankie: The game engine uses advanced light and shadow algorithms, and the real time reflections are amazing.
Jenny: Oh my god stop talking and do me now. I can't take it anymore.
Frankie wakes up.