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Subject: The new Ghost- overpowered?
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  • last post: 01.01.0001 12:00 AM PDT

Why are we stewing about the ghost?

Doesnt anyone remember the Shadow or Banshee? Im pretty sure Banshee use in multi will be there... and having the shadow with its ability to carry infantry and one in a turret... that is something that could make large level CTF really interesting.

  • 05.20.2004 10:40 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

I am definately not worried about the Ghosts, they are not going to dominate the game.

  • 05.20.2004 10:43 PM PDT

=)

MSXL: The Last Honest Chapter

I played Halo at E3, and I am definately not worried about the Ghosts, they are not going to dominate the game.

- As many people have mentioned, they are destructable. The first ghost run I experienced while I was defending the flag lasted a whole 5 seconds, before that thing was ripped to shreds!

- The boost of speed... great. Until you run into a wall and explode! That, and you can't fire. Also, it is very difficult to steer (as one might expect).

- While I was playing, I never actually saw a Ghost get boaded. In my opinion, this feature will more of a novelty in Halo 2 rather than something that practically get's used. Why board it when I can blow it up? Speaking of that...

- The secondary fire is a HUGE cool thing about the new vehicles. Wanna take out some enemies? Drive it into their base and destroy it at the right time!

I think that's it. Good times.

=)

  • 05.21.2004 1:17 AM PDT
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I SOOOO AGREE, imagine all the fun jumps/stunts you can do with the new ghost!!! its gonna be awesume!!!

  • 05.21.2004 1:31 AM PDT

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