- last post: 01.01.0001 12:00 AM PDT
Posted by: trekkie
I can't believe that anyone would want to have no lead. Maybe you don't know how a gun works.
You pull the trigger which releases the firing pin which strikes the primer on the bullet. The primer explodes igniting the powder which creates gasses the push the projectile out at high speeds. The bullets is pushed through the barrel and out the muzzle where it continues a course until the air friction and gravity slow it until it drops to the ground or hits the target.
Anything moving from one place to another instantly violates the laws of physics. (That means I think there should be lead in H2V.)
Edit: You make it sound like the netcode is what makes you have to lead. All of the projectiles in Halo have their own speeds, nothing is instant.
QFT.
Trekkie is right, I mean look at FPS shooters that doesn't have screwy netcode as bad as Halo's. For example, when I play Counterstrike, and I'm a few km away from my enemy, and he's strafing/side-stepping, I aim at him, and fire. But I realize none of the bullets are hitting! I realized that you have to at least aim like 0.2 mm on front of your target while he's sidestepping/strafing, to accurately hit him with your bullets. There's still that SMALL momentary pause of every shot you squeeze out, so even in real life, you'd have to lead to hit a moving target (especially when he's moving fast).
Same goes for Halo, ok, the netcode makes the leading ridiculously larger, but all-in-all, leading is how things work in FPS shooters and real life.
And besides, leading seperates the veterans from the noobs. Just like a few people have already explained, if there was no lead involved whatsoever, newcomers will be able to headshot you from a mile away.
[Edited on 9/1/2006]