- last post: 01.01.0001 12:00 AM PDT
First of all: great update!
In the upcoming podcast I would like to hear about the difficulties Bungie faces in the process of Halo 3 art design. The 360 allows much more advanced graphics, but I've always felt like the Halo games don't want to be too realistic, they have their own art style. So I would be really interested in the discussions the Bungie team had about the advanced art design in Halo 3!
Another thing I'm interested in is the design of the Covenant species for Halo 3, because I never thought the Hunters or Brutes looked really scary and huge in Halo 1 & 2. But with the upcoming movie and the advanced graphic horsepower of the 360, I think there has to be a change in the design of the Covenant species, especially the Hunters.
Keep up the good work and the support for your community!