- last post: 01.01.0001 12:00 AM PDT
Posted by: Zeph
It's faked. I've crawled around in the widget definitions long enough to know that those simply aren't there.
edit: I dont mean the options per say, but the event handlers that would take those options and apply them to the actual game/engine/output.
Wait, you mean, theoretically, a coder could enable them? Would they be able to make them work?