- Achronos
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- Bungie.net Overlord
Tom Achronos
Bungie.net Overlord
twitter: http://twitter.com/Achronos
"I have no words that would do justice to the atrocities you commit to the English language, as well as your continued assaults on the concepts of basic literacy and logical reasoning."
Posted by: Vitamin Zawaz
Or I could post about it here, since I'm already a member of this site, and this is a halowars thread which has been responded to by a Bungie employee...the fact of the matter is, you can't expect to receive 100% "I'm with you all the way" responses...and it just so happens that I'm not the only one disappointed with the title; it is far too general...
Or you could pay attention to what I said and talk about the game (including its title) in the official forums for the game. Pay attention in the future - I wasn't expecting you to "get in line and like it" - I was informing you of the best place to put such comments (which wasn't here on bungie.net).
Making educated guesses? Yes. Close-minded? No. Far from it. I fail to see how thinking an RTS (which is a genre that practically LIVES off of the mouse) would do better on a PC than a console is "close-minded"...I'm merely saying that the game would control better on a PC, because, as I said about Myth, it could be a great game but only if the controls fit it...the mouse is great because you can choose 2 totally different units on opposite ends of the computer screen and give them unique commands...the only way to get this done on the 360 would be to give the control stick an insane amount of sensitivity, but even then, the mouse still has more control, because with the mouse, you can control how fast the icon would go across the screen...it's extremely difficult to play an RTS on a console in this manner...perhaps I'm wrong, but I can't help it if my predictions aren't 100% correct, because I'm not in charge of the news flow on the main page...
Nope, you are being close minded. You are assuming the game is like a PC RTS. PC RTS games are designed to use a mouse. Assuming that this one is likewise designed is silly, as it is being made for the Xbox 360.
Or you could have seen my comment as a compliment--me saying that Halo Wars is not canon, could be looked at as a compliment saying "only the stuff that Bungie does is canon to the story"...if you are saying that Ensemble Studios is in control of a portion of the Halo Universe, then so be it...
Besides, I have already shown how Halo Wars cannot be completely canon...look at the reasons I have provided...and to add to them, why are the spartans wearing Halo 2-esque armor if the game takes place before Halo 1?
Basing story continuity over a teaser trailer is not a good plan. Again, this is something you should probably be talking about in the forums for the game. That being said, the game is an "official" Halo game - and we have guys who will make sure it follows continuity. Just because it violates your assumptions about things doesn't mean it isn't official canon. But, by all means, if you think it doesn't, then go participate in the real forums of the game, instead of complaining here.
Don't accuse me of tearing something down...if Bungie operates solely on positive feedback, then you'd be a horribly stagnant company...I'm offering criticism, and despite being called close-minded, my criticisms still remain legitimate...
Criticism about gameplay and story based on a pre-rendered teaser trailer that may or may not actually occur in the game is not completely legitimate. So far, the only truely legitimate criticism that is likely relevant is that you don't like the name. Everything else you are making unfounded assumptions. However, in both cases, the proper place for you to discuss your concerns would be the official forums for the game.