- last post: 01.01.0001 12:00 AM PDT
If you have ever played halo, you know what the pillar of autumn looks like(POA level or the maw). So im think'n, "hell, why don't we have a multi player map like this?" yes we have "Boarding Action" but that map isn't cool to me or like the POA/the Maw.
The Ship
The map would probably be completly diferent from the POA, MP map size limitations would be a factor.
Lets talk about the ship itself, I would perfer a fighter Carrier kind of ship with 2 wide aft bays full of ordinance and longsword fighters and pelicans(maybe adjacent warthogs), seperated by the ships superstructure(so if 1 bay is compromised the other will still be active, but that doesnt matter).
Spawns
-Covenant
One of the bays would have a covenant boading ship/pod(Something pimped out with manable guns) and a few destroyed or tipped over pelcans too make it look like it hit hard(crazy covies...).
-Human
Our Mark VIs' are the deffending force on this map, so they start near the armory in the foreward section of the ship. Behind the armory is the bridge and fighter control room. between the bay and armory is the crew quarters then a main corridor to it, with 2 locked doors(openable from Human side and locks can be disabled there too)
Now i would like the rest of the community to contribute ship design suggestions setting suggestions (crashed maybe? and covies spawn at a near by firebase) and game type possibilities for such a map.
So please prove to me my theory that good ideas come in the shower=)
[Edited on 5/22/2004 4:55:31 PM]