Halo 1 & 2 for PC
This topic has moved here: Subject: any lead help?
  • Subject: any lead help?
Subject: any lead help?
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Yeah, I've been gone for a while, trouble with the family...

But has there been any change in lead? Fixed or anything?

Because i recently played CSS for the first time and i fell in love with the no lead stuff. Then I played Halo, and thought, "Hell no."

  • 10.06.2006 5:38 PM PDT
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yes the lead is still there and will continue to be there forever.

  • 10.06.2006 5:39 PM PDT
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Lead is what makes HaloPC so unique in its own special ways, compared to other current gen shooters out there.

  • 10.06.2006 6:33 PM PDT

Posted by: Nessy

The bungie.net community is the halo PC community that is renowned for being unbelieveably sucky.

Posted by: lpjuunin
Lead is what makes HaloPC so unique in its own special ways, compared to other current gen shooters out there.


I agree somewhat, but it is weird to shoot 5 feet ahead of a target and have the bullets hit behind where u are shooting. lol

yah netcode

  • 10.06.2006 6:47 PM PDT
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Posted by: Frnksnbns
Posted by: lpjuunin
Lead is what makes HaloPC so unique in its own special ways, compared to other current gen shooters out there.


I agree somewhat, but it is weird to shoot 5 feet ahead of a target and have the bullets hit behind where u are shooting. lol

yah netcode


Lol. xP

Well, who said "unique" has to mean "good"? =P

  • 10.06.2006 6:51 PM PDT
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Dude, if I had an awesome kickass game like CSS, I'd play it and marvel at its wonderful no-lead netcode and never look back at Halo again.

  • 10.06.2006 8:10 PM PDT
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Which is slowly what is happening.... :0 Its weird finding a multiplayer game that rivals halo.
you should all get css its so much fun!

  • 10.06.2006 8:15 PM PDT
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CSS is teh Sux! A game where you hold down the trigger aim at the ground and get a headshot? 1 shot chest kills with the AWP and in matches over used flashbangs.

About the lead thing, I have 1 thing to say about halo, and 1 about CSS.

Halo: Without lead the game would be too easy! The more pr0 players would quite literally never miss. Sure there is slight inbuilt lead but that is minute and would be no challenge yo adjust to.

CSS: The way that CSS compensates for lag is this. When you see a player you see where they were a moment ago, just like in halo, so you would have to lead infront of where you see them. CSS makes it so you have to shoot where they were a moment ago (it adjusts to ping), so that it looks like you shoot where a player is at the time and you kill him, however the developers over did it. They made it so that the compensation is too much. It is easier to see on high ping server, but in CSS yes, you actually have to lead BEHIND PEOPLE.

  • 10.07.2006 3:57 AM PDT
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Posted by: Nessy
but in CSS yes, you actually have to lead BEHIND PEOPLE.


Nah, you don't. Probably the reason you're -blam!-ing about AWPs and FBs, in fact, is that you haven't learned to play it properly yet. Go play on a lagless server.

[Edited on 10/7/2006]

  • 10.07.2006 4:28 AM PDT
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lol, yes you do. Lagless server? doesn't exist mate. I play the game and trust me I know how to play it, you in a clan? My clan would gladly play yours if you want. If you dont believe me about the lead go into a server with 100 or so ping, its really obvious there.

  • 10.07.2006 4:51 AM PDT
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I don't think that either game takes more skill to win than the other. I do, however, think that CS and CSS overall are better games than Halo or Halo 2 in terms of multiplayer.

  • 10.07.2006 6:48 AM PDT
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I'm surprised at me for defending Nessy but he's right.

Elmicker, are you stupid? Or did your parents drop you on your head when you were born?

You DO lead BEHIND the enemy in CSS you retard. Learn something before posting against people who knows these stuff. You don't see that you're leading behind the enemy, but you are. CSS has the same problem as Halo, where the servers doesn't send information fast enough, so you have to lead a bit to the front. But to solve that, they made you lead BEHIND, based on your ping. Ok so look at it this way, if you have to lead about an inch on front of your enemy, you're obviously having about 100-120 ping (in Hao terms). But in CSS, if you have around 120 ping, the game makes you have to aim that much of it, but BEHIND, in order to hit. In-game, it looks like you're actually hitting the enemy with the crosshairs right on him, but not really, in the server's point of view, you're aiming a bit behind.

Now learn a thing or two about lag, latency, ping, etc. before you post like a CSS crazy 12 year old.

  • 10.07.2006 8:22 AM PDT
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Unless they included a brand-new netcode in a patch that will never come, no, nothing has been fixed.

  • 10.07.2006 8:53 AM PDT

I wonder if the Wolf thinks the Moon listens when he howls at it.

man i hate css its such a cheap game.

  • 10.07.2006 10:18 AM PDT
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indeed. Its noob friendly.

  • 10.07.2006 2:41 PM PDT

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.

Posted by: Master Kim
Dude, if I had an awesome kickass game like CSS, I'd play it and marvel at its wonderful no-lead netcode and never look back at Halo again.

One step ahead of you.

  • 10.07.2006 3:05 PM PDT
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Posted by: t3heford
Which is slowly what is happening.... :0 Its weird finding a multiplayer game that rivals halo.
you should all get css its so much fun!


I love it, me and Robo play it together once in a while.

  • 10.07.2006 5:35 PM PDT
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I've never played CS, but I have wanted to. If it is anything like WarRock with more strategy, Im going to buy it.

  • 10.07.2006 5:44 PM PDT