Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things that we took for granted: Now to 500!
  • Subject: Little Things that we took for granted: Now to 500!
Subject: Little Things that we took for granted: Now to 500!

I decided to make a thread for all the little things in Halo we took for granted, and then were without in Halo 2. Do as many as you want at a time!

1. The little compass on the Assault riflle

2. The great music

3. The health meter

4. Non-destructible vehicles

5. Marines that did things.

P.S. I would also like to have a mod participate, see what they think.

[Edited on 12/13/2006]

  • 11.08.2006 1:56 PM PDT
Subject: Little Things that we took for granted: First to 50!
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6. Three shot kills with pistol

  • 11.08.2006 2:36 PM PDT

I like Halo.

STEPPIN LIGHTLY Jumping Challenge Map by Yours truly.

LOTR - Nightwish music video by Yours truly.

7. The long-distance grenade throws.
8. The really large blast radius of the frag grenade that could take out 10 flood with one bang
9. The awsome sound effects and screen-shaking effects of all the explosions
10. The stupidity of the flood, making their charging barrage of bodies so much fun to shotgun in the face.

  • 11.08.2006 5:15 PM PDT

11. the large amounts of flood that would mob you
12. The creepiness of some levels, the silence
13. Flood that would blow each other away witht eh rocket launcher
14. The funny lines marines and grunts would use
15. Varying enemies and fighting
16. Good waypoints
17. Cortana being useful

  • 11.08.2006 6:47 PM PDT
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grenades. period. especially on legendary.

  • 11.08.2006 6:49 PM PDT
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that was 18 by the way

  • 11.08.2006 10:24 PM PDT

There's only one kind of metal, and it's black.

Posted by: King Picollo
Beer = win

19. The frag's splash damage.

  • 11.09.2006 12:26 AM PDT
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20. The scope on the pistol.

  • 11.09.2006 1:35 AM PDT

21. No celebrity cameos.

  • 11.09.2006 1:53 AM PDT

22. The smoothness of everything
23. The Night-vision for the sniper rifle
24. The scope of the sniper rifle, and how it would say the target elevation and distance away from your position.

  • 11.09.2006 4:41 AM PDT

The bright green eye HUD the marines used.

  • 11.09.2006 5:16 AM PDT
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26. Chaingun of the warthog

  • 11.09.2006 6:19 AM PDT

27. How it was always creepy nighttime settings when the flood were present.

  • 11.09.2006 11:07 AM PDT
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28. How you could shoot one flood with the AR and have all it's buddies blow up with it.

  • 11.09.2006 2:58 PM PDT

29. How you could kill everything and feel satisfied

  • 11.09.2006 3:54 PM PDT
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30. Infinite grenades
31. The overall hilarity and coolness of the Covenant. They just don't seem the same in H2.
32. Wort wort wort

  • 11.09.2006 4:51 PM PDT
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33. Being able to kill an elite with a plasma grenade without sticking him.
34. No turrets on the wraith when the enemy uses it.

-EDIT-
wrong numbers

[Edited on 11/9/2006]

  • 11.09.2006 5:11 PM PDT

35. Artificial intelligence, not artificial linearity.

  • 11.09.2006 7:43 PM PDT
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If I don't see you, good afternoon, good evening, and good nite.

36. Visible motion tracker when scoped with the sniper rifle, pistol, or rocket launcher.
37. Sniper Rifle that could take out multiple targets in one shot.
38. A spartan who spoke only when spoken to with a badass attitude. His actions did the talking. No need to waste air.

  • 11.09.2006 8:00 PM PDT

39. Enemies that had predictable and/or preset patrols
40. Reinforcements in Multiplayer
41. Marines without any sort of heavy weapon that could kill you. 'nuff said.

  • 11.09.2006 8:19 PM PDT
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42) Active Camouflage in campaign
43) Over Sheild in campaign
44) Fall damage

  • 11.10.2006 1:24 PM PDT

45. Indestructable turrets
46. useful ammo caches
47. Vehicles when you needed them

Only one at a time now!

  • 11.10.2006 2:08 PM PDT
  •  | 
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Join the Sphere

Read about my gaming here.

48. Sun filtering in the trees

  • 11.10.2006 3:07 PM PDT
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GT: PRyMeSauRuS

49. 2x Zoom


[EDIT]: Only 1 more.

[Edited on 11/10/2006]

  • 11.10.2006 6:50 PM PDT
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Posted by: RhythmKiller
The bright green eye HUD the marines used.

well, if u search halo 2 on wikipedia, it says that the marines see that information on their eye because their neural lace transmits information directly on their eye instead of of the green hud.

  • 11.10.2006 9:08 PM PDT