Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things that we took for granted: First to 50!
  • Subject: Little Things that we took for granted: First to 50!
Subject: Little Things that we took for granted: First to 50!
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If I don't see you, good afternoon, good evening, and good nite.

155-knowing the terrain practically when you finished the game(AOTCR and then going backwards on Two Betrayals. You literally knew the levels back to front basically.)

  • 11.21.2006 8:44 PM PDT

Posted by: X Rampancy X
JESUS CHRIST I'M COVERED IN BEES
Theme song tiem.
Pezz = win.
Lazer kitty says: PEW PEW PEW!

#156. 1 shot from a pistol killed a hunter on any difficulty setting.
#157. The tank's main cannon did realistic damage.

  • 11.21.2006 10:44 PM PDT
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#158. The tank was an unstopable killing machine, not some pathetic cannon that people could walk right up to and destroy.

  • 11.21.2006 10:57 PM PDT
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Posted by: TUI_Obi_Wan
And it's your connection that's slower than turtle sex.

In........................................................Out .

Posted by: ROBO LEADER
#158. The tank was an unstopable killing machine, not some pathetic cannon that people could walk right up to and destroy.


I will have to disagree. my friend uses a good tatic to kill me in a tank which is driving backwards while shooting the living crap out of me.

#159. The flood were pretty damn powerful, not just some wimpy little zombie wannabe that cannot take a shot to the chest.

[Edited on 11/22/2006]

  • 11.22.2006 12:25 AM PDT
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160. Elites with a decent amount of physical health. Not the all-shields, no-resilience Elites of H2

  • 11.22.2006 2:02 AM PDT
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Posted by: TUI_Obi_Wan
And it's your connection that's slower than turtle sex.

In........................................................Out .

161. A decent Plasma Rifle with a fair amount of power.

  • 11.22.2006 3:14 AM PDT
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Ability to turn flashlight on in multiplayer as well as campaign.

  • 11.22.2006 6:20 AM PDT

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.

#175: It wasn't a sequel.

  • 11.22.2006 9:16 AM PDT

*Actually, that's #163.

164. Everything was bigger
165. Everything had a polished look to it
166. When enemies randomly spawned, it seemed like they actually came from somewhere to come and getcha!

  • 11.22.2006 9:17 AM PDT

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.

No dude, read HaloGirl4Ever's post, you then made a post starting on #152.

[Edited on 11/22/2006]

  • 11.22.2006 9:22 AM PDT
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155. Mowing down Elites in one sniper shot (anywhere on their body (i no scoped one in the ankle and it died...)) (almost impossible to do on H2 now)

  • 11.22.2006 1:55 PM PDT

Ok, fine.

156. Getting active camo and overshield while infiltrating a large covy group with invielites and zealots and sleeping grunts, and whacking them all in the back before active camo went away.

  • 11.22.2006 2:02 PM PDT
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i actually did that once except i meleed them all (including a Hunter to death) with a rocket launcher

157. Using skill to kill an Elite on a Ghost (now in H2 u can just board it)

  • 11.22.2006 2:05 PM PDT
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158: How gernades didn't look like a puff of smoke
159: Read my sig.

  • 11.22.2006 3:35 PM PDT

Gaming Systems:
Intel Core i7 720QM (4 cores, 8 threads)
4Gb DDR3-1333mhz
1Gb AMD Radeon HD 4650
Windows 7 64bit

Xbox 360 w/ 20Gb HDD (2008 edition) & XBL Gold.

What? .......... The music in Halo 2 is superb! I just got the Soundtrack (Vol 2) and it's possibly the best soundtrack for any game i've ever played.

I know for a fact that some of these issues will be sorted out in Halo 2 PC :D So i can be happy about that. If i had to add anything to this list, it would be this:

160) The original atmosphere of the Halo Universe.

Somehow, even though my personal feeling is that Halo 2 is a superb game, i'll never get that truely awesome feel again that i got after just completing Halo 1. Mind you, i still get those feelings with Halo 2, just not as pronounced and strong.

I think that Halo 2 was on par with Halo 1, it was just....different....but in a good way for me.

  • 11.22.2006 3:57 PM PDT

161. When enemies had vehicles or turrets you had to take cover or risk being blown to bits, cut down where you stood, or flattened.

  • 11.22.2006 4:10 PM PDT

DO NOT send me invites for clans or groups. You will be blocked.
Success is measured in blood; yours or your enemy's.
my siggy
me bringing the pwnage on the better game
Posted by: dalmedya
Bungie doesn't see gamers any more. They see walking credit cards.

162. Autoaim/Magnetism, or lackthereof.

  • 11.22.2006 4:33 PM PDT

Actually, it's still there. get your AR on a covy dropship sometime when the crosshair is red. It moves.

163. Sniping enemies form dropships.

[Edited on 11/22/2006]

  • 11.22.2006 5:51 PM PDT
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165. being able to mele hunters to death

  • 11.22.2006 11:07 PM PDT

166. Marines with snipers that did more damage than you did in Legendary and Heroic.
167. Marines with snipers that didn't take a minute to make every shot.

  • 11.23.2006 4:53 AM PDT
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168. The Warthog not feeling like an RC-car, it accually felt heavy to drive.
169. A large group of Jackals standing in a group, ready to get roadkilled by a flying warthog!! WOZZAH! (TSC)

[Edited on 11/23/2006]

  • 11.23.2006 6:01 AM PDT

170. Randomly placed anemies, so that you couldn;t always go to the same spot to kill them all.

  • 11.23.2006 11:50 AM PDT

Posted by: DeeJ
Why don't you just give me ONE SECOND!

I think we're up to180...

  • 11.23.2006 12:30 PM PDT
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An Ending!!!

  • 11.23.2006 1:11 PM PDT