Halo: Combat Evolved Forum
This topic has moved here: Subject: Little Things that we took for granted: First to 50!
  • Subject: Little Things that we took for granted: First to 50!
Subject: Little Things that we took for granted: First to 50!

Posted by: roguetrooper61
graphics that didnt appear in stages one layer on top of another in order to show off the power of next gen graphics,


1. Halo 2 isn't next gen compared to Halo 1. They came out on the same system.
2. They didn't add pop-in on purpose to "show off the power of next gen graphics." that happens when the textures haven't loaded yet.

  • 01.14.2007 10:29 PM PDT
Subject: Little Things that we took for granted: Now to 500!
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Pistol

  • 01.16.2007 11:57 AM PDT

warthog and grenades

cut scenes and grenades

good times

  • 01.17.2007 2:30 PM PDT
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The Great music!

  • 01.20.2007 11:08 AM PDT

412: Better vehicle physics

413: More fluid camera

  • 01.20.2007 10:24 PM PDT
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wow, if this was the maw it would be 500 reasons why pc is better and i can list a thousand

[Edited on 1/21/2007]

  • 01.21.2007 2:24 AM PDT
Subject: Little Things that we took for granted: First to 50!
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Posted by: spartennum117
wow, if this was the maw it would be 500 reasons why pc is better and i can list a thousand


Um...

Posted by: chickenlittle
54. The medals you got for completeing each difficulty

  • 01.21.2007 3:08 AM PDT

OMG
Master Chief w/o his Helmet!


Stosh <3's me vicariously... at least someone does...

The lack of impossible to beat "bottlenecks" on legendary.

  • 01.21.2007 9:26 AM PDT
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If I don't see you, good afternoon, good evening, and good nite.

Throwing distance of the grenades. Seems like MC couldn't throw ever since he threw his arm out chucking any and every grenade found on Installation 04.

  • 02.21.2007 5:00 AM PDT
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how the grenades killed opponents easier

  • 02.21.2007 11:21 AM PDT
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I repeat, sing along with me, I run the streets the streets don't run me.

Guns.

  • 02.21.2007 4:43 PM PDT

ODST Romeo

LAN parties you will never forget.

  • 02.22.2007 5:25 PM PDT
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hi sporefrizzle, I didn't mean that halo 2 is next gen compared to halo I, I meant that xbox is next gen and that halo 1 work of genius that it was didn't use the processing power as well as 2 does, however it is annoying to see build up as it is.

  • 03.12.2007 11:34 AM PDT

Go tell a Spartan, passersby.

That here, under Spartan law, we lie.

"What the hell? Did something just hit us?"
"This cave is not a natural formation"

  • 03.14.2007 1:41 AM PDT
Subject: Little Things that we took for granted: Now to 500!
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Posted by: chickenlittle
I decided to make a thread for all the little things in Halo we took for granted, and then were without in Halo 2. Do as many as you want at a time!

1. The little compass on the Assault riflle


I never used that once. I did get lost, but it didn't help.

Posted by: chickenlittle
2. The great music


I bet that Marty O'Donnell would be offended by that statement. I disagree.

Posted by: chickenlittle
3. The health meter


Yes, it's gone, and I'm sure everyone is so sad.

Posted by: chickenlittle
4. Non-destructible vehicles


That was cool on some days of the week. But only some.

Posted by: chickenlittle
5. Marines that did things.


I have to agree. They actually did so much that they blew up all the time. But I would rather them blow me up than sit there and pick their noses. H1 marines were bad to the bone.

Posted by: Silentone2
The lack of impossible to beat "bottlenecks" on legendary.


Whiner.

  • 03.14.2007 5:31 PM PDT
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the bad graphics

  • 03.14.2007 6:09 PM PDT
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Turning the world purple and blue by smacking dead covie bodies till they bled everywhere and watching marines do productive yet stupid things. One time I saw one throw a FRAG grenade at a banshee that was flying toward him. Needless to say he said "what tha!?" and died...

  • 03.16.2007 2:36 AM PDT
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Elites that just went :wort wort wort, not speak englsih all of a sudden

  • 03.17.2007 9:19 AM PDT
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I repeat, sing along with me, I run the streets the streets don't run me.

The absence of Jackal Snipers in Legendary.

  • 04.01.2007 1:56 PM PDT
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MY FLIPPING PISTOL.

  • 04.01.2007 2:32 PM PDT

427. Missions where you would have to protect someone, and they could actually die.

[Edited on 04.29.2007 11:23 AM PDT]

  • 04.29.2007 11:22 AM PDT
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no stationary turrets (the plasma ones can move).

  • 04.29.2007 11:36 AM PDT
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428. The fact that you actually had to have some skill, like instead of just Dual Wielding and killing an elite having to run to close to him and unload with your AR while backing away then when you're out meleeing for the kill. That was of course in legendary where it was actually hard and couldn't just walk in shoot for 15 seconds and kill everything in a room

[Edited on 04.29.2007 6:49 PM PDT]

  • 04.29.2007 6:48 PM PDT