- last post: 01.01.0001 12:00 AM PDT
To be honest, that's a bad example. Ports usually have something the original game didn't have. It's a given that we're getting HEK and upgraded graphics, but we had that in the previous port. Now, this time around, we'll be missing new weapons and vehicles, which is a downgrade from Halo 1 PC. Tell me, how is Bungie advertising this game? Is it all just, "hey, you'll be able to create awesome maps and add in all your own custom content!" To me, it's just like refreshing something and re-releasing it on the market with a program that allows you to mod the hell out of it so users can further expand and improve the game. Case examples would be Oblivion and Neverwinter Nights 2 and it just seems like H2V is sort of turning out to be as so.
Yes, I'm aware you guys are working hard on lots of stuff, hopefully the netcode mainly, but not buying it after that recent update just told us/forcasted what's to become of H2V isn't ignorance; it's foreshadowing. This is a promise: if I have to pay to play H2V, I will not buy the game. Period. The only things you have to pay to play online are MMOs like Everquest and WoW, and Halo 2 is not an MMO and Bungie isn't running all the servers for people to play on.