Halo 1 & 2 for PC
This topic has moved here: Subject: Happy 5th Birthday Halo Combat Evolved
  • Subject: Happy 5th Birthday Halo Combat Evolved
Subject: Happy 5th Birthday Halo Combat Evolved

Posted by: Nessy

The bungie.net community is the halo PC community that is renowned for being unbelieveably sucky.

Tomorrow, November 14th 2006 is the 5th year anniversary of the release of Halo, first on XBox, then two years later on the PC/Mac. It's amazing that this game is still incredibly popular 5 years later. Happy Birthday Halo!

It would be really cool if tomorrow everyone would come out and play on the Bungie CTF servers, maybe we can even fill up all 8 servers, like the old days.

  • 11.13.2006 12:04 PM PDT
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Posted by: Frnksnbns
It's amazing that this game is still incredibly popular 5 years later..


5 years isn't totally awsome. Look at Age of Empires II: the conquerors. It came out about 10 years ago, and there's still over 1,000 peaple playing it. GamePark is an example of this.

Anyway, happy 5th birth day tomarrow, Halo!

[Edited on 11/13/2006]

  • 11.13.2006 12:54 PM PDT

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It would have been nice if it had come out on PC at first. It would have been interesting the see how it stacked up against Half-life and Counter-Strike.

  • 11.13.2006 2:00 PM PDT

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Posted by: Iggwilv
It would have been nice if it had come out on PC at first. It would have been interesting the see how it stacked up against Half-life and Counter-Strike.


My friend has this cool Half Life demo. For HL2 something, not out yet. The graphics are sick!!! Better than real life'd!!! (VERBED!!!!one!!)

As for CS, isn't that one of those "one-shot-kill" games? Never played it lol. I hate those.

[Edited on 11/14/2006]

  • 11.14.2006 4:13 PM PDT
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Posted by: RustBandit

As for CS, isn't that one of those "one-shot-kill" games? Never played it lol. I hate those.


So true. Those kind of games are so frustrating, it's not even funny.

And HAPPY BIRTHDAY Halo: Combat Evolved!

  • 11.14.2006 4:54 PM PDT

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Tomorrow, the 15th, is the five-year anniversary, lol. I wonder why there was no five-year anniversary for Halo: Fall of Reach on October 31...it would've been some cool coverage to read before picking up GoO.

  • 11.14.2006 6:11 PM PDT
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Posted by: I_O_U_1_Name
5 years isn't totally awsome. Look at Age of Empires II: the conquerors. It came out about 10 years ago, and there's still over 1,000 peaple playing it.

Quoted for truth! Ages of Empires II is one of the best games ever, not just one of the best RTS games.

Also, Counterstrike > Halo. I think you forget that Counterstrike has been around forever and it is still very popular, not including Source. And it's really isn't "one-shot kill" game. Show some respect for Counterstrike and games like America's Army. IMO I think they're better than Halo.

Oh, and happy belated fifth birthday, Halo!

  • 11.15.2006 3:45 AM PDT

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Half-life came out in1999 or 2000, and was game of the year. Halo would have come out in 2001 on the PC. I played Half-life about a year ago to see what all the fuss was about. I have NEVER EVER been more disappointed with a video game then I was with Half-life. I played the first three levels I think then I boxed it back up and tried to get some of my money back on E-bay. The story was minimal, the AI was pathetic compared to Halo's. The sound was downright awful. The marines and grunts were 10 times more entertaining then the scientists "I think I'll wait here for my collegues". Helloooo McFly, are you in there? You collegues are being sucked up into the ceiling tiles or turned into zombies. I guess I don't like the whole puzzle aspect of trying to get out, but if I wanted to jump on a bunch of boxes to cross a ravine I would play Mario. I vowed never to purchase another Valve game for as long as I live. Maybe I needed to give it more then three levels but Halo had me shortly after I encountered my first Covenent. [/rant] *rage slowly subsides*

[Edited on 11/15/2006]

  • 11.15.2006 5:53 AM PDT
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Although I entitle anybody to their opinion, you cannot ignore the numerous nominations and awards Half-Life has been given and the number of copies sold. You need to realize that Half-Life came out in 1998. If you compare it to Halo now, you're obviously going to see some differences. You're going to have a biased opinion, because you played Halo first, and because you didn't play Half-Life when it first came out.

Posted by: Iggwilv
The story was minimal, the AI was pathetic compared to Halo's.

You're kidding me, right? Remember, this game came out like eight freaking years ago, not five like Halo did. It's obviously going to have less of an impression on you considering how out-dated it is. The story was epic, and I think many people would agree with me. The AI is brilliant - IMO superior to Halo's.

Grunts that stick elites in the back? Jackals that shoot charged plasma bolts into their fellow Jackals' shields? Elites that sidestep off of narrow bridges? Oh, and let's not forget the marines. Dropping grenades less than two feet away usually among you and other marines when they are disturbed as much as a itch on their back. The only difference between them and a special education class full of mentally ill children is the special education class.

Again, I'm not saying that Halo's AI is bad per se, but that you could consider it superior to Half-Life's AI without considering the factors of how old the game is just sounds absurd to me.

If you're still not convinced, I recommend you try out Half-Life 2. Beautiful graphics, even better AI, awesome story-telling, optimized performance and excellent gameplay - it's just simply brilliant. Just because a company made a game you didn't like doesn't mean that the rest are crap. If people didn't like Marathon, does that mean that Halo is a bad game? Hell no.

[/Counterrant]

  • 11.15.2006 11:23 AM PDT
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Actually Half-Life and Half-Life 2 are great games. Counterstrike is what I hate.

You see, Counter-Strike gets so repetetive, it's not even funny. EVERYONE chooses the M4A1 or the AK47, and the Desert Eagle as their side arm. EVERYONE wants De_Dust or De_Dust 2. There's no point in not having lag anyways, because no one really sidesteps in CS, and if they do, lag or not, you still can't kill them. The death effects are retarded as hell (they freakin' lie in midair, in some kind of mating position!), and the grenades looked like soda can (I remember when my sister saw me playing CS, she asked if my character was drinking Pepsi while I was holding a grenade...), and most of the people who played/plays it either uses SOME sort of a hack, or rants about how good they are/how sucky the other guys are. It's also very frustrating, when you get shot once. You know why? Because you slow down at probably 500% when you get shot, so even if you didn't die, you're as good as dead, unless you're extremely lucky.

And also, if I'm not mistaken, you have to PAY a monthly fee to host a dedicated server. In Halo, you can either host your own custom server, or download a dedicated server (and yes, you can also rent servers).

Don't get me wrong, CS is a great game, and it's my third favorite game of all time, but it still frustrates me. It's fun when I have nothing to do; I don't play hardcore in CS. [/counter-counterrant???]

Oh and...

Halo > Counter-Strike

[Edited on 11/15/2006]

  • 11.15.2006 2:50 PM PDT
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Happy Birthday Halo!

Nothing here folks....... Don't read this.......

  • 11.15.2006 3:18 PM PDT
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Why do we care if it's been 5 years since Halo came out for Xbox? This is the Maw. When's Halo PC's birthday?

  • 11.15.2006 3:54 PM PDT

Posted by: Ryukage
What? Play a game? FOR FUN???
This concept of fun confuses and infuriates me!

Posted by: Master Kim
Grunts that stick elites in the back? Jackals that shoot charged plasma bolts into their fellow Jackals' shields? Elites that sidestep off of narrow bridges? Oh, and let's not forget the marines. Dropping grenades less than two feet away usually among you and other marines when they are disturbed as much as a itch on their back. The only difference between them and a special education class full of mentally ill children is the special education class.

Thats what had got me addicted to Halo, was how idiotic the AI could be. I spent hours just giggling my ass off at the stupidity of Marines. And thats why I still play Halo today, is because i'm still amused at the moronic AI, and horrid physics.

  • 11.15.2006 4:10 PM PDT
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Posted by: Ipjuunin
You see, Halo gets so repetetive, it's not even funny.
Fixed.

  • 11.15.2006 4:29 PM PDT
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Posted by: Master Kim
Posted by: Ipjuunin
You see, Counter-Strike gets so repetetive, it's not even funny.

Fixed.


Re-fixed. For the better.

And what do you mean Halo gets repetetive? There's always different situations, there's always different tactic you can use, you can try driving this round, you can practice sticking in the other round, etc. etc.

CS on the other hand, is: rapid fire (you can't even spray in that game, if you do, the bullets literally go OFF screen), rapid fire, rapid fire, and hope you get a headshot. Repeat it 500 times, and there you go, you have a game of CS.

  • 11.15.2006 4:45 PM PDT
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I'm not saying that Counter-strike doesn't get repetitive - it can get boring. But I think Halo can get boring pretty quickly. After all, I'm pretty damned sure you never ever have to worry about rocket whores in Counter-Strike. I'm not saying CS is perfect, I just think that it's superior to Halo. As of May 2006, Counter-Strike is still the most widely played online first-person shooter in the world. And it came out in 1999, not 2001. Oh, you get shot and your screen shakes and it gets hard to aim. Just like in real life. You can't deal with recoil? You do realize that guns don't stay in place and stay completely accurate in real life, do you? I'm not saying that CS is realistic - the death animations are awkward. But you must realize the game's age.

Also, the game isn't about spraying fire. Last time I checked, this game was about accuracy and your ability to cope with latency and recoil. Not writing your name in the wall with bullets. I don't know about you, but I'd try to take well-aimed shots rather than spray-and-pray.

Eh, but I don't play it anymore.

  • 11.15.2006 4:55 PM PDT
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Posted by: Master Kim

Also, the game isn't about spraying fire. Last time I checked, this game was about accuracy and your ability to cope with latency and recoil. Not writing your name in the wall with bullets. I don't know about you, but I'd try to take well-aimed shots rather than spray-and-pray.

Eh, but I don't play it anymore.


I see your point. I do that too, I always stay in a fetal position, take cover, and fire a couple of shots (all semi-auto and accurate of course), and BAM the wall is covered in terrorist blood. xP

But tell me this, if CS is about well-placed accurate shots, WHY IN THR WORLD did they put in automatic fire? For example, the M249 machine gun in CS, is as you know, a machine gun, and as you know, machine guns are not designed for semi-auto rifle action fire. It's mainly for inaccurate, but rapid, automatic fire, to cover fire, or "support" your teammates by either scaring the opponent into hiding, or take down drones of enemies in a quick swipe. I was experimenting two weeks ago, and I noticed that the M249, when used in full-auto, the bullets go pretty much 700 feet from the freakin' crosshair. I see the crosshair still on the enemy, although stuttering, but the bullets are going on the roof, the window over yonder, etc. THE ONLY way to use the machine gun effectively in CS is to use it as a rifle, semi-automatic.

Now I'm wondering, isn't the machine gun a squad-supporter weapon? If the M249 in CS can't "support" for -blam!-, why not just buy a cheaper M4A1 or the AK47? Either way, in CS, they'll all work the same way, full-auto in CS is a big no-no.

I'm not trying to prove you wrong or anything, but it's ridiculous how CS has something unessacery like that. If they're not going to make full-auto at least a BIT useful, why did they put it in in the first place?

  • 11.15.2006 5:07 PM PDT
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The machine gun is a support weapon. It supports. It supports by suppressing. It's not really meant to kill things, when you really think about it.

A rifle is one of those weapons that are like, "Hey, watch out, I'm going to shoot you in the chest or the head!"

An M249 is one of those fire-arms that are like, "Hey, I can't hit crap if my life depended on it, but watch out for me anyway!"

Counter-Strike isn't completely realistic. It's still a game. You'll still see people jumping around in mid-air getting headshots where in real life you would tire out quickly and get turned into swiss cheese. Automatic fire is really best for suppression and close-range encounters.

Finally, you must realize that Counter-Strike was originally a modification. By the almighty "gooseman". A mod. Whereas Halo was a huge project originally started by Bungie, a group of people with experience with games, you must realize that Minh "Gooseman" Le was creating a total conversion mod that would change the world of fast-paced shooters. Yes, Valve software eventually came in, but you must appreciate how old and how outdated and how humble Counter-Strike's beginnings, evolution, and its effect on the gaming world, compared to Halo.

  • 11.15.2006 5:17 PM PDT
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Gnop!

  • 11.15.2006 6:29 PM PDT
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Gnop FTW!

By the way, if you can't figure out what Gnop means, then go play in traffic.

[Edited on 11/15/2006]

  • 11.15.2006 6:32 PM PDT